Player Matchup

Sol
Sol
EnErGy52
Sol
Level 14
God Stats
10W - 4L
1,358 SR
Queue Stats
13W - 20L
1,177 Elo+
Party 1
Zeus
Zeus
Kanynos
Zeus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 121L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
Keddelele
Erlang Shen
Level 29
God Stats
3W - 7L
1,432 SR
Queue Stats
71W - 52L
1,601 Elo+
Solo
Bacchus
Bacchus
Tvkanut
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,578 Elo+
Solo
Izanami
Izanami
memo78
Izanami
Level 47
God Stats
38W - 35L
1,453 SR
Queue Stats
126W - 120L
1,326 Elo+
Party 1
Team Averages
Level 29
1,449 SR
1,459 Elo+

VS

Team Averages
Level 10
1,452 SR
1,545 Elo+
Apollo
Apollo
BigLittleboi
Apollo
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 37L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
BoKatan
Cabrakan
Level 3
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 1L
1,285 Elo+
Solo
Thanatos
Thanatos
CcPlease
Thanatos
Level 21
God Stats
1W - 1L
1,321 SR
Queue Stats
5W - 4L
1,483 Elo+
Solo
Sol
Sol
IcHHaBeKeinE
Sol
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,775 Elo+
Solo
Baron Samedi
Baron Samedi
StarSimBoi
Baron Samedi
Level 15
God Stats
13W - 7L
1,657 SR
Queue Stats
27W - 14L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,591
417
1,615
5,971
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
Kanynos
Zeus
9
2 / 4 / 0
5,569
506
4,284
6,581
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Keddelele
Erlang Shen
12
2 / 3 / 0
6,486
590
4,606
8,368
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Tvkanut
Bacchus
5
1 / 2 / 1
4,608
419
1,507
5,850
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
memo78
Izanami
8
1 / 5 / 2
5,254
478
4,840
6,871
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 1 / 4
6,092
554
4,675
5,466
1,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
BoKatan
Cabrakan
11
0 / 2 / 2
6,038
549
3,443
7,810
4,957
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
CcPlease
Thanatos
10
3 / 1 / 3
6,524
593
2,346
5,693
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
12 / 0 / 0
7,990
726
9,651
8,089
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
StarSimBoi
Baron Samedi
10
0 / 2 / 6
5,499
500
2,962
3,844
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
19
20
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
4
6
W
Cabrakan
BoKatan
Cabrakan
0
2
2
0.5
W
Thanatos
CcPlease
Thanatos
3
1
3
4.5
L
0
6
0
0
W
12
0
0
12
L
Zeus
Kanynos
Zeus
2
4
0
0.5
L
Erlang Shen
Keddelele
Erlang Shen
2
3
0
0.67
W
Baron Samedi
StarSimBoi
Baron Samedi
0
2
6
1.5
L
Bacchus
Tvkanut
Bacchus
1
2
1
0.75
L
Izanami
memo78
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
23,077
33,641
Taken
30,902
13,677
Mitigated
13,059
9,182
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,675
2,606
0
2,222
5,466
1,591
940
1,869
3,597
0
34,405
W
Cabrakan
BoKatan
Cabrakan
3,443
385
0
2,203
7,810
4,957
0
0
7,810
29,973
0
W
Thanatos
CcPlease
Thanatos
2,346
467
0
5,399
5,693
2,149
786
873
4,820
0
28,513
L
1,615
634
0
932
5,971
1,769
0
2,469
3,502
11,301
3,953
W
9,651
4,370
0
5,651
8,089
2,610
1,870
3,361
4,728
50,731
0
L
Zeus
Kanynos
Zeus
4,284
925
0
1,957
6,581
2,031
0
4,532
2,049
23,104
0
L
Erlang Shen
Keddelele
Erlang Shen
4,606
1,467
0
3,838
8,368
5,419
0
3,904
4,464
0
36,245
W
Baron Samedi
StarSimBoi
Baron Samedi
2,962
379
198
1,172
3,844
1,752
299
1,242
2,602
20,655
0
L
Bacchus
Tvkanut
Bacchus
1,507
169
152
1,683
5,850
2,811
260
2,237
3,613
6,154
0
L
Izanami
memo78
Izanami
4,840
2,747
0
620
6,871
1,647
935
2,914
3,957
234
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
32,143
220
Minions Killed
319
0
Camps Cleared
0
852,487
Distance Traveled
1,041,110
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,092
554
54
5
0
212,642
2
W
Cabrakan
6,038
549
62
6
0
198,004
3
W
Thanatos
6,524
593
64
6
0
228,915
0
L
Sol
4,591
417
33
3
0
140,024
0
W
Sol
7,990
726
87
8
0
209,720
0
L
Zeus
5,569
506
51
5
0
185,237
2
L
Erlang Shen
6,486
590
71
6
0
210,116
4
W
Baron Samedi
5,499
500
52
5
0
191,829
1
L
Bacchus
4,608
419
13
1
0
125,411
2
L
Izanami
5,254
478
52
5
0
191,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role