Player Matchup

Scylla
Scylla
A Mathing Ape
Scylla
Level 153
God Stats
2W - 3L
1,655 SR
Queue Stats
24W - 34L
1,491 Elo+
Party 1
Artemis
Artemis
DeadAssBruhh
Artemis
Level 121
God Stats
1W - 0L
1,758 SR
Queue Stats
19W - 25L
1,495 Elo+
Party 1
Geb
Geb
ELiiTE Freak
Geb
Level 86
God Stats
2W - 0L
1,958 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 1
Bacchus
Bacchus
VileVagabond
Bacchus
Level 21
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 2L
1,640 Elo+
Party 1
Hercules
Hercules
oddlyopaque
Hercules
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,561 Elo+
Party 1
Team Averages
Level 107
1,720 SR
1,537 Elo+

VS

Team Averages
Level 60
1,552 SR
1,471 Elo+
Cthulhu
Cthulhu
AnthonyCR17
Cthulhu
Level 27
God Stats
2W - 3L
1,650 SR
Queue Stats
9W - 9L
1,506 Elo+
Party 2
Ravana
Ravana
Danielittooo
Ravana
Level 159
God Stats
0W - 2L
1,629 SR
Queue Stats
24W - 34L
1,472 Elo+
Party 2
Izanami
Izanami
Kabushkii
Izanami
Level 23
God Stats
4W - 6L
1,449 SR
Queue Stats
5W - 14L
1,405 Elo+
Solo
Vamana
Vamana
ProMajesty
Vamana
Level 49
God Stats
2W - 4L
1,708 SR
Queue Stats
112W - 159L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chrisisawesome03
Morgan Le Fay
Level 41
God Stats
3W - 2L
1,322 SR
Queue Stats
26W - 17L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,176
1,022
9,358
3,876
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
DeadAssBruhh
Artemis
13
3 / 0 / 8
7,672
959
5,819
3,698
1,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
2 / 0 / 12
7,465
933
4,201
4,829
3,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
VileVagabond
Bacchus
12
2 / 1 / 8
6,837
855
2,835
4,639
4,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
oddlyopaque
Hercules
13
4 / 1 / 8
7,964
996
6,223
6,831
6,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnthonyCR17
Cthulhu
11
0 / 6 / 1
5,736
717
3,789
11,988
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
10
1 / 1 / 0
5,505
688
2,968
3,156
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Kabushkii
Izanami
11
0 / 2 / 2
5,603
700
5,124
6,431
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
ProMajesty
Vamana
12
1 / 1 / 1
6,219
777
2,073
3,700
2,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
chrisisawesome03
Morgan Le Fay
10
0 / 7 / 1
5,157
645
2,290
7,885
2,523
Magic Focus

Magic Focus

+20
Magical Power

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
17
Kills
2
2
Deaths
17
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Cthulhu
AnthonyCR17
Cthulhu
0
6
1
0.08
L
Ravana
1
1
0
1
W
Artemis
DeadAssBruhh
Artemis
3
0
8
7
W
2
0
12
8
L
Izanami
Kabushkii
Izanami
0
2
2
0.5
L
Vamana
ProMajesty
Vamana
1
1
1
1.5
W
Bacchus
VileVagabond
Bacchus
2
1
8
6
L
Morgan Le Fay
chrisisawesome03
Morgan Le Fay
0
7
1
0.07
W
Hercules
oddlyopaque
Hercules
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
16,244
23,873
Taken
33,160
17,892
Mitigated
15,578
9,003
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,358
1,930
0
1,045
3,876
1,510
901
1,130
2,746
29,925
0
L
Cthulhu
AnthonyCR17
Cthulhu
3,789
152
313
937
11,988
6,724
0
5,980
6,008
9,466
0
L
Ravana
2,968
856
0
584
3,156
965
0
780
2,376
0
9,181
W
Artemis
DeadAssBruhh
Artemis
5,819
2,413
0
1,808
3,698
1,337
2,410
881
2,817
0
23,350
W
4,201
536
1,271
752
4,829
3,773
32
1,591
3,238
7,623
0
L
Izanami
Kabushkii
Izanami
5,124
3,461
0
266
6,431
2,505
0
3,409
3,022
0
19,287
L
Vamana
ProMajesty
Vamana
2,073
886
67
852
3,700
2,861
27
1,624
2,076
0
11,640
W
Bacchus
VileVagabond
Bacchus
2,835
216
0
1,184
4,639
4,644
437
1,020
3,619
10,737
0
L
Morgan Le Fay
chrisisawesome03
Morgan Le Fay
2,290
168
180
372
7,885
2,523
1
4,657
3,228
13,434
0
W
Hercules
oddlyopaque
Hercules
6,223
2,040
829
2,114
6,831
6,628
424
1,657
5,174
0
19,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
28,220
173
Minions Killed
130
6
Camps Cleared
5
777,180
Distance Traveled
660,384
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,176
1,022
65
8
2
155,816
2
L
Cthulhu
5,736
717
16
2
0
140,039
1
L
Ravana
5,505
688
19
2
2
115,370
0
W
Artemis
7,672
959
48
6
2
137,681
4
W
Geb
7,465
933
10
1
1
169,522
2
L
Izanami
5,603
700
42
5
1
141,103
0
L
Vamana
6,219
777
32
4
1
158,383
0
W
Bacchus
6,837
855
13
2
0
158,686
1
L
Morgan Le Fay
5,157
645
21
3
1
105,489
0
W
Hercules
7,964
996
37
5
1
155,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role