Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MrConsolePleb
Agni
Level 142
God Stats
3W - 3L
1,637 SR
Queue Stats
194W - 175L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tacowolf99
Morgan Le Fay
Level 96
God Stats
2W - 4L
1,716 SR
Queue Stats
125W - 112L
1,500 Elo+
Party 1
Chiron
Chiron
dailygamer39
Chiron
Level 107
God Stats
5W - 3L
1,721 SR
Queue Stats
83W - 90L
1,555 Elo+
Party 1
Nike
Nike
temp-631310
Nike
Level 125
God Stats
2W - 4L
1,306 SR
Queue Stats
442W - 422L
1,531 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,527 Elo+

VS

Team Averages
Level 141
1,617 SR
1,553 Elo+
Sun Wukong
Sun Wukong
Caveman99GAMEZ
Sun Wukong
Level 121
God Stats
1W - 0L
1,717 SR
Queue Stats
35W - 18L
1,617 Elo+
Party 2
Discordia
Discordia
Fantastic Genji
Discordia
Level 124
God Stats
2W - 2L
1,724 SR
Queue Stats
137W - 97L
1,660 Elo+
Party 2
Khepri
Khepri
Mugged By EA
Khepri
Level 158
God Stats
2W - 4L
1,571 SR
Queue Stats
96W - 85L
1,509 Elo+
Solo
He Bo
He Bo
StephanyNuggz
He Bo
Level 148
God Stats
3W - 2L
1,621 SR
Queue Stats
270W - 245L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
UrinalDookie
Aphrodite
Level 155
God Stats
2W - 3L
1,451 SR
Queue Stats
346W - 316L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 5 / 8
10,589
623
8,712
18,072
17,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 9
11,410
671
12,903
15,509
5,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Tacowolf99
Morgan Le Fay
19
4 / 5 / 9
11,172
657
20,683
16,372
11,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
20
4 / 5 / 10
11,588
682
15,529
15,362
6,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 11
10,181
599
15,718
30,426
30,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caveman99GAMEZ
Sun Wukong
19
6 / 5 / 12
12,309
724
19,277
24,038
21,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Fantastic Genji
Discordia
20
7 / 3 / 12
13,036
767
26,389
12,639
6,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
19
0 / 4 / 15
11,051
650
4,215
17,078
22,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 3 / 11
13,709
806
26,892
17,576
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
UrinalDookie
Aphrodite
18
1 / 2 / 14
10,778
634
6,708
17,226
20,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
17
Kills
25
25
Deaths
17
47
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
5
8
1.6
W
Sun Wukong
Caveman99GAMEZ
Sun Wukong
6
5
12
2.4
W
Discordia
Fantastic Genji
Discordia
7
3
12
4.33
L
4
5
9
1.7
W
Khepri
0
4
15
1.88
W
11
3
11
5.5
L
Morgan Le Fay
Tacowolf99
Morgan Le Fay
4
5
9
1.7
W
Aphrodite
UrinalDookie
Aphrodite
1
2
14
4
L
Chiron
4
5
10
1.8
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,545
Damage
83,481
95,741
Taken
88,557
70,096
Mitigated
78,415
40,348
Healing
47,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,712
362
12,580
7,715
18,072
17,427
0
11,713
6,130
16,750
0
W
Sun Wukong
Caveman99GAMEZ
Sun Wukong
19,277
3,358
1,402
7,486
24,038
21,673
425
12,754
11,010
0
34,790
W
Discordia
Fantastic Genji
Discordia
26,389
1,643
2,495
2,284
12,639
6,730
2,231
6,803
5,696
58,220
0
L
12,903
635
858
1,514
15,509
5,497
449
9,961
5,394
27,089
0
W
Khepri
4,215
99
3,443
3,683
17,078
22,329
700
6,584
10,130
13,967
0
W
26,892
1,492
1,008
3,219
17,576
7,033
1,303
8,534
8,629
48,366
0
L
Morgan Le Fay
Tacowolf99
Morgan Le Fay
20,683
4,068
1,033
1,683
16,372
11,039
0
11,651
4,447
40,211
0
W
Aphrodite
UrinalDookie
Aphrodite
6,708
951
12,474
10,457
17,226
20,650
749
7,623
9,039
21,111
0
L
Chiron
15,529
6,349
3,143
2,996
15,362
6,107
1,360
10,611
4,549
0
35,455
L
15,718
244
514
8,312
30,426
30,026
46
18,840
11,017
0
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,940
Gold Earned
60,883
172
Minions Killed
199
0
Camps Cleared
0
1,515,168
Distance Traveled
1,628,646
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,589
623
12
1
0
274,242
6
W
Sun Wukong
12,309
724
31
2
0
336,693
1
W
Discordia
13,036
767
64
4
0
309,881
0
L
Agni
11,410
671
25
1
0
334,471
7
W
Khepri
11,051
650
23
1
0
321,572
0
W
He Bo
13,709
806
45
3
0
336,460
0
L
Morgan Le Fay
11,172
657
51
3
0
332,111
0
W
Aphrodite
10,778
634
36
2
0
324,040
0
L
Chiron
11,588
682
66
4
0
275,540
2
L
Nike
10,181
599
18
1
0
298,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role