Player Matchup

Sol
Sol
Briginny
Sol
Level 28
God Stats
45W - 59L
1,470 SR
Queue Stats
81W - 111L
1,356 Elo+
Party 1
Thanatos
Thanatos
Digitalpoint
Thanatos
Level 26
God Stats
17W - 19L
1,496 SR
Queue Stats
127W - 151L
1,342 Elo+
Party 1
Vamana
Vamana
Fortrume
Vamana
Level 5
God Stats
5W - 4L
1,547 SR
Queue Stats
5W - 6L
1,390 Elo+
Solo
King Arthur
King Arthur
InsanityRunner
King Arthur
Level 21
God Stats
16W - 15L
1,583 SR
Queue Stats
71W - 70L
1,615 Elo+
Solo
Charybdis
Charybdis
LoliTrapHouse
Charybdis
Level 13
God Stats
12W - 9L
1,649 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,442 Elo+

VS

Team Averages
Level 22
1,529 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Alexianx
Cliodhna
Level 17
God Stats
37W - 31L
1,741 SR
Queue Stats
60W - 60L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSniper654
Morgan Le Fay
Level 17
God Stats
6W - 12L
1,438 SR
Queue Stats
40W - 44L
1,463 Elo+
Solo
Camazotz
Camazotz
PuzzyDestroyer
Camazotz
Level 28
God Stats
3W - 4L
1,467 SR
Queue Stats
73W - 64L
1,525 Elo+
Solo
Ymir
Ymir
stillblvck
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,119
536
5,162
8,221
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Digitalpoint
Thanatos
15
17 / 2 / 3
10,073
593
18,039
11,387
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Fortrume
Vamana
12
0 / 5 / 6
7,909
465
3,634
11,907
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
InsanityRunner
King Arthur
14
4 / 1 / 6
8,381
493
6,194
7,208
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
LoliTrapHouse
Charybdis
17
6 / 1 / 6
10,026
590
13,866
10,593
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 7 / 0
6,879
405
3,444
10,871
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Alexianx
Cliodhna
15
3 / 4 / 0
9,126
537
4,439
10,211
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
MrSniper654
Morgan Le Fay
13
0 / 7 / 0
7,439
438
8,085
14,465
3,796
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
14
7 / 8 / 1
9,561
562
11,254
18,234
7,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
6,607
389
2,707
12,526
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
29
Kills
10
10
Deaths
31
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
0
0
L
Cliodhna
Alexianx
Cliodhna
3
4
0
0.75
W
2
1
4
4
W
Thanatos
Digitalpoint
Thanatos
17
2
3
9.25
W
Vamana
Fortrume
Vamana
0
5
6
0.6
W
King Arthur
InsanityRunner
King Arthur
4
1
6
7
W
Charybdis
LoliTrapHouse
Charybdis
6
1
6
9
L
Morgan Le Fay
MrSniper654
Morgan Le Fay
0
7
0
0
L
Camazotz
7
8
1
0.94
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,895
Damage
29,929
49,316
Taken
66,307
23,532
Mitigated
27,916
24,695
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,444
1,622
0
1,966
10,871
3,329
156
160
10,547
0
42,411
L
Cliodhna
Alexianx
Cliodhna
4,439
328
0
1,070
10,211
4,621
2,842
0
10,081
0
63,078
W
5,162
1,139
0
3,587
8,221
2,844
4,827
4,158
4,063
52,476
5,489
W
Thanatos
Digitalpoint
Thanatos
18,039
6,372
0
9,874
11,387
5,128
107
2,577
8,810
0
43,608
W
Vamana
Fortrume
Vamana
3,634
1,250
0
4,142
11,907
6,308
734
452
11,455
0
26,331
W
King Arthur
InsanityRunner
King Arthur
6,194
796
0
1,491
7,208
5,655
0
1,318
5,890
0
27,205
W
Charybdis
LoliTrapHouse
Charybdis
13,866
5,703
0
5,601
10,593
3,597
1,091
2,287
8,306
0
78,615
L
Morgan Le Fay
MrSniper654
Morgan Le Fay
8,085
518
0
2,090
14,465
3,796
809
2,731
11,650
49,787
0
L
Camazotz
11,254
3,027
0
6,660
18,234
7,457
228
1,948
15,512
0
31,808
L
2,707
581
0
2,095
12,526
8,713
28
240
12,095
20,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
39,612
404
Minions Killed
402
0
Camps Cleared
0
1,542,039
Distance Traveled
1,469,978
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,879
405
86
5
0
289,363
1
L
Cliodhna
9,126
537
148
9
0
299,577
0
W
Sol
9,119
536
120
7
0
296,875
2
W
Thanatos
10,073
593
48
3
0
379,458
0
W
Vamana
7,909
465
59
3
0
258,435
0
W
King Arthur
8,381
493
44
3
0
347,050
2
W
Charybdis
10,026
590
133
8
0
260,221
7
L
Morgan Le Fay
7,439
438
76
4
0
267,464
1
L
Camazotz
9,561
562
57
3
0
308,742
2
L
Ymir
6,607
389
35
2
0
304,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role