Player Matchup

Medusa
Medusa
Calignoma
Medusa
Level 25
God Stats
91W - 84L
1,501 SR
Queue Stats
127W - 119L
1,428 Elo+
Solo
Ra
Ra
Deziires
Ra
Level 6
God Stats
2W - 2L
1,421 SR
Queue Stats
3W - 3L
1,367 Elo+
Solo
Bellona
Bellona
JayP1pp3n
Bellona
Level 29
God Stats
25W - 16L
1,536 SR
Queue Stats
34W - 36L
1,411 Elo+
Party 1
Merlin
Merlin
Lonelyville
Merlin
Level 18
God Stats
3W - 1L
1,488 SR
Queue Stats
8W - 8L
1,263 Elo+
Party 1
Neith
Neith
Magmahead00
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,394 Elo+

VS

Team Averages
Level 26
1,389 SR
1,406 Elo+
Mulan
Mulan
EdgarAllanFoe
Mulan
Level 26
God Stats
48W - 57L
1,448 SR
Queue Stats
75W - 104L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
Flankoa1
Nu Wa
Level 28
God Stats
35W - 40L
1,441 SR
Queue Stats
132W - 131L
1,400 Elo+
Solo
Discordia
Discordia
KuteKillerPanda
Discordia
Level 28
God Stats
3W - 7L
1,333 SR
Queue Stats
90W - 114L
1,357 Elo+
Party 2
Jormungandr
Jormungandr
Vaemyr1
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,588 Elo+
Solo
Pele
Pele
vranera
Pele
Level 22
God Stats
0W - 2L
1,221 SR
Queue Stats
52W - 62L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calignoma
Medusa
18
1 / 1 / 14
11,323
944
7,247
6,938
2,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 3 / 12
15,133
1,261
23,506
13,819
5,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
JayP1pp3n
Bellona
18
3 / 0 / 17
11,655
971
12,154
14,896
9,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
19
8 / 2 / 12
12,533
1,044
22,355
10,773
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 20
11,805
984
10,044
7,507
3,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,965
830
2,089
8,884
5,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Flankoa1
Nu Wa
18
2 / 4 / 7
11,771
981
19,440
17,587
9,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
KuteKillerPanda
Discordia
16
1 / 9 / 2
10,243
854
8,088
14,821
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Vaemyr1
Jormungandr
17
5 / 8 / 3
12,198
1,017
16,460
19,379
20,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
vranera
Pele
17
0 / 4 / 4
10,629
886
2,940
18,693
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
30
Kills
10
10
Deaths
30
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Calignoma
Medusa
1
1
14
8
W
16
3
12
7.33
L
2
5
0
0.4
L
Nu Wa
Flankoa1
Nu Wa
2
4
7
1.38
W
Bellona
JayP1pp3n
Bellona
3
0
17
11.5
L
Discordia
KuteKillerPanda
Discordia
1
9
2
0.22
W
Merlin
8
2
12
7
W
2
4
20
3
L
Jormungandr
Vaemyr1
Jormungandr
5
8
3
0.81
L
Pele
vranera
Pele
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,306
Damage
49,017
53,933
Taken
79,364
23,899
Mitigated
47,414
14,525
Healing
593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Calignoma
Medusa
7,247
2,632
0
925
6,938
2,403
0
5,243
1,695
0
43,969
W
23,506
3,709
1,467
4,790
13,819
5,741
0
10,977
2,842
55,804
0
L
2,089
43
0
63
8,884
5,763
0
5,080
3,636
0
7,463
L
Nu Wa
Flankoa1
Nu Wa
19,440
10,429
0
151
17,587
9,786
0
10,883
6,358
40,702
0
W
Bellona
JayP1pp3n
Bellona
12,154
3,133
0
4,375
14,896
9,097
0
12,539
2,357
0
39,758
L
Discordia
KuteKillerPanda
Discordia
8,088
591
0
84
14,821
4,895
0
6,904
7,736
21,379
0
W
Merlin
22,355
1,375
342
1,696
10,773
3,642
0
8,618
2,155
41,609
0
W
10,044
6,329
0
930
7,507
3,016
0
6,611
896
0
35,082
L
Jormungandr
Vaemyr1
Jormungandr
16,460
2,499
0
0
19,379
20,942
0
9,988
9,152
29,493
0
L
Pele
vranera
Pele
2,940
0
0
295
18,693
6,028
0
11,680
6,621
0
23,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,449
Gold Earned
54,806
321
Minions Killed
168
6
Camps Cleared
4
1,097,535
Distance Traveled
854,755
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,323
944
89
7
0
199,287
3
W
Ra
15,133
1,261
80
7
0
223,364
0
L
Mulan
9,965
830
19
2
1
88,749
0
L
Nu Wa
11,771
981
43
4
2
198,488
0
W
Bellona
11,655
971
57
5
2
258,939
0
L
Discordia
10,243
854
38
3
0
164,557
0
W
Merlin
12,533
1,044
46
4
2
225,056
0
W
Neith
11,805
984
49
4
2
190,889
1
L
Jormungandr
12,198
1,017
29
2
1
180,468
0
L
Pele
10,629
886
39
3
0
222,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role