Player Matchup

Ymir
Ymir
 
Ymir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ISSUEEWM55
Izanami
Level 11
God Stats
17W - 17L
1,510 SR
Queue Stats
17W - 19L
1,414 Elo+
Party 3
Bellona
Bellona
NESKWGA_Liqui-d
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 31L
1,417 Elo+
Party 3
Aphrodite
Aphrodite
PKKSAURUX
Aphrodite
Level 26
God Stats
5W - 3L
1,660 SR
Queue Stats
186W - 142L
1,434 Elo+
Solo
Nemesis
Nemesis
WoD_xNavex
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,345 Elo+
Party 3
Team Averages
Level 19
1,534 SR
1,422 Elo+

VS

Team Averages
Level 16
1,458 SR
1,382 Elo+
Thor
Thor
AlphaK1ng
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 2
Merlin
Merlin
buttercupclassic
Merlin
Level 13
God Stats
31W - 16L
1,384 SR
Queue Stats
33W - 22L
1,113 Elo+
Party 1
Bakasura
Bakasura
jedibatman1995
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Medusa
Medusa
jessesteggell
Medusa
Level 23
God Stats
17W - 18L
1,423 SR
Queue Stats
26W - 26L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
xBlood_Hoodx
Gilgamesh
Level 38
God Stats
33W - 16L
1,484 SR
Queue Stats
59W - 40L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
6 / 3 / 28
13,226
1,202
18,433
17,956
24,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ISSUEEWM55
Izanami
20
9 / 7 / 27
13,256
1,205
22,180
15,403
5,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
14 / 4 / 26
14,094
1,281
14,214
20,835
15,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
PKKSAURUX
Aphrodite
20
14 / 3 / 20
14,012
1,274
16,553
16,612
7,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
WoD_xNavex
Nemesis
20
6 / 6 / 27
12,491
1,136
20,817
18,405
7,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
2 / 9 / 12
11,771
1,070
12,090
19,778
8,387
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 9 / 14
11,226
1,021
18,395
16,773
6,286
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
18
1 / 13 / 10
10,785
980
3,228
18,575
8,967
19
8 / 13 / 11
13,964
1,269
25,543
24,721
10,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xBlood_Hoodx
Gilgamesh
18
11 / 5 / 7
14,268
1,297
22,912
19,875
14,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
77
49
Kills
23
23
Deaths
49
128
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
3
28
6.67
L
Thor
2
9
12
0.89
W
Izanami
ISSUEEWM55
Izanami
9
7
27
3.21
W
14
4
26
6.75
W
Aphrodite
PKKSAURUX
Aphrodite
14
3
20
8
W
Nemesis
WoD_xNavex
Nemesis
6
6
27
3.25
L
1
9
14
0.89
L
Bakasura
1
13
10
0.46
L
8
13
11
1.04
L
Gilgamesh
xBlood_Hoodx
Gilgamesh
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,197
Damage
82,168
89,211
Taken
99,722
60,508
Mitigated
48,038
11,257
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
18,433
4,377
0
0
17,956
24,589
0
3,998
13,790
41,303
0
L
Thor
12,090
3,068
0
9
19,778
8,387
0
8,117
11,661
0
33,271
W
Izanami
ISSUEEWM55
Izanami
22,180
16,068
0
0
15,403
5,448
0
3,048
12,355
0
53,090
W
14,214
3,909
0
316
20,835
15,451
0
2,512
18,283
269
24,131
W
Aphrodite
PKKSAURUX
Aphrodite
16,553
3,492
3,694
5,740
16,612
7,556
0
4,317
12,295
39,331
0
W
Nemesis
WoD_xNavex
Nemesis
20,817
8,569
0
1,507
18,405
7,464
0
4,520
13,885
0
28,969
L
18,395
1,741
0
155
16,773
6,286
0
4,775
11,998
34,188
0
L
Bakasura
3,228
1,466
0
320
18,575
8,967
0
6,307
12,268
0
8,104
L
25,543
10,884
0
1,404
24,721
10,283
0
9,899
14,822
0
65,615
L
Gilgamesh
xBlood_Hoodx
Gilgamesh
22,912
7,615
0
2,813
19,875
14,115
0
6,157
13,718
0
40,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,079
Gold Earned
62,014
199
Minions Killed
212
4
Camps Cleared
7
1,016,620
Distance Traveled
1,027,630
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,226
1,202
55
5
0
213,196
0
L
Thor
11,771
1,070
49
4
1
196,445
1
W
Izanami
13,256
1,205
67
6
1
176,440
0
W
Bellona
14,094
1,281
22
2
0
192,143
0
W
Aphrodite
14,012
1,274
41
4
0
197,261
0
W
Nemesis
12,491
1,136
14
1
3
237,580
1
L
Merlin
11,226
1,021
44
4
0
203,529
0
L
Bakasura
10,785
980
5
0
0
198,618
2
L
Medusa
13,964
1,269
79
7
2
206,271
2
L
Gilgamesh
14,268
1,297
35
3
4
222,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role