Player Matchup

Fenrir
Fenrir
FN SalNaMela
Fenrir
Level 142
God Stats
1W - 4L
1,458 SR
Queue Stats
442W - 392L
1,470 Elo+
Party 2
Odin
Odin
OFoxGiven
Odin
Level 157
God Stats
24W - 14L
1,536 SR
Queue Stats
378W - 328L
1,504 Elo+
Party 2
Freya
Freya
The1Argos
Freya
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 75L
1,600 Elo+
Party 2
Team Averages
Level 139
1,498 SR
1,525 Elo+

VS

Team Averages
Level 66
1,558 SR
1,446 Elo+
Baron Samedi
Baron Samedi
Danasty42
Baron Samedi
Level 39
God Stats
54W - 51L
1,521 SR
Queue Stats
150W - 152L
1,393 Elo+
Party 1
Skadi
Skadi
DoomCrawler90
Skadi
Level 45
God Stats
13W - 6L
1,686 SR
Queue Stats
119W - 120L
1,457 Elo+
Party 1
Anubis
Anubis
Xylo Lakumee
Anubis
Level 115
God Stats
22W - 17L
1,466 SR
Queue Stats
352W - 371L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 6 / 10
10,672
821
7,637
11,752
6,027
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
13
3 / 3 / 14
9,382
722
7,822
11,415
9,050
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
The1Argos
Freya
15
8 / 2 / 12
10,587
814
11,758
10,819
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danasty42
Baron Samedi
13
2 / 4 / 9
9,138
703
5,760
10,240
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 8 / 4
9,899
761
11,219
10,450
3,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
3 / 8 / 6
9,661
743
10,373
11,996
5,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
20
Kills
11
11
Deaths
20
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Danasty42
Baron Samedi
2
4
9
1.63
L
6
8
4
1
W
Fenrir
9
6
10
2.33
W
Odin
3
3
14
3.33
W
Freya
The1Argos
Freya
8
2
12
7
L
Anubis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
27,352
33,986
Taken
32,686
18,433
Mitigated
13,398
5,269
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Danasty42
Baron Samedi
5,760
484
434
1,618
10,240
4,140
393
3,877
6,363
20,429
0
L
11,219
6,081
0
216
10,450
3,439
965
3,171
7,279
0
23,761
W
Fenrir
7,637
974
0
455
11,752
6,027
630
5,134
6,618
0
21,877
W
Odin
7,822
1,023
0
169
11,415
9,050
430
5,560
5,855
0
23,223
W
Freya
The1Argos
Freya
11,758
3,143
0
4,645
10,819
3,356
1,305
5,531
5,288
47,350
3,679
L
Anubis
10,373
0
0
3,224
11,996
5,819
155
4,384
7,612
36,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
28,698
142
Minions Killed
118
7
Camps Cleared
4
704,057
Distance Traveled
589,808
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,138
703
32
2
1
204,609
2
L
Skadi
9,899
761
33
3
0
190,667
1
W
Fenrir
10,672
821
31
2
1
234,841
3
W
Odin
9,382
722
32
2
2
235,919
2
W
Freya
10,587
814
79
6
4
233,297
1
L
Anubis
9,661
743
53
4
3
194,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role