Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KRVD7
Susano
Level 138
God Stats
2W - 4L
1,407 SR
Queue Stats
328W - 281L
1,553 Elo+
Party 1
Charybdis
Charybdis
RageUncle100
Charybdis
Level 99
God Stats
7W - 4L
1,679 SR
Queue Stats
671W - 667L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
SavySavy
Ao Kuang
Level 125
God Stats
3W - 5L
1,528 SR
Queue Stats
221W - 194L
1,580 Elo+
Party 1
Sol
Sol
yguygcmgh
Sol
Level 115
God Stats
0W - 1L
1,362 SR
Queue Stats
253W - 211L
1,550 Elo+
Party 1
Team Averages
Level 117
1,495 SR
1,550 Elo+

VS

Team Averages
Level 142
1,639 SR
1,597 Elo+
Sol
Sol
Pablowo
Sol
Level 145
God Stats
3W - 2L
1,696 SR
Queue Stats
53W - 35L
1,643 Elo+
Party 2
Cerberus
Cerberus
Rocksteаdy
Cerberus
Level 148
God Stats
3W - 9L
1,277 SR
Queue Stats
742W - 675L
1,559 Elo+
Solo
Hachiman
Hachiman
WilliamAlbert
Hachiman
Level 145
God Stats
2W - 0L
1,495 SR
Queue Stats
72W - 61L
1,617 Elo+
Party 2
Bastet
Bastet
iM4rks
Bastet
Level 145
God Stats
1W - 1L
1,967 SR
Queue Stats
69W - 65L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lCroz
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,760 SR
Queue Stats
32W - 20L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 3 / 7
7,355
433
5,131
14,365
8,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
KRVD7
Susano
16
9 / 7 / 1
9,876
581
10,468
14,674
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
RageUncle100
Charybdis
14
2 / 6 / 3
8,598
506
8,491
12,961
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
SavySavy
Ao Kuang
14
3 / 8 / 4
8,372
492
12,055
14,807
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 1
8,045
473
5,734
11,308
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 3 / 2
11,466
674
12,235
11,178
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Rocksteаdy
Cerberus
12
1 / 4 / 7
8,087
476
6,127
14,434
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
WilliamAlbert
Hachiman
17
5 / 2 / 4
10,382
611
10,030
10,704
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
iM4rks
Bastet
15
8 / 4 / 6
10,176
599
7,441
11,933
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
lCroz
Morgan Le Fay
16
9 / 4 / 3
10,645
626
10,193
13,317
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
17
Kills
30
30
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
7
1.83
L
Susano
KRVD7
Susano
9
7
1
1.36
W
Sol
7
3
2
2.67
L
Charybdis
RageUncle100
Charybdis
2
6
3
0.58
W
Cerberus
Rocksteаdy
Cerberus
1
4
7
1.13
L
Ao Kuang
SavySavy
Ao Kuang
3
8
4
0.63
W
Hachiman
WilliamAlbert
Hachiman
5
2
4
3.5
W
Bastet
iM4rks
Bastet
8
4
6
2.75
W
Morgan Le Fay
lCroz
Morgan Le Fay
9
4
3
2.63
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,879
Damage
46,026
68,115
Taken
61,566
24,726
Mitigated
26,786
17,669
Healing
20,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,131
2,646
988
3,313
14,365
8,846
0
2,942
11,311
0
24,361
L
Susano
KRVD7
Susano
10,468
2,380
0
3,104
14,674
4,801
0
8,017
6,543
0
56,711
W
Sol
12,235
3,733
0
6,920
11,178
4,449
364
4,089
7,089
80,211
8,484
L
Charybdis
RageUncle100
Charybdis
8,491
4,165
0
3,645
12,961
2,977
608
737
12,224
0
64,838
W
Cerberus
Rocksteаdy
Cerberus
6,127
326
182
2,091
14,434
11,753
0
4,036
10,214
22,751
0
L
Ao Kuang
SavySavy
Ao Kuang
12,055
3,123
0
2,930
14,807
4,771
0
7,668
6,753
45,764
0
W
Hachiman
WilliamAlbert
Hachiman
10,030
4,322
0
4,364
10,704
2,197
0
526
10,152
0
77,455
W
Bastet
iM4rks
Bastet
7,441
2,033
0
4,131
11,933
3,644
0
1,918
9,873
0
56,240
W
Morgan Le Fay
lCroz
Morgan Le Fay
10,193
1,367
0
3,169
13,317
4,743
392
6,106
6,923
57,963
0
L
5,734
1,526
0
3,689
11,308
3,331
0
7,665
3,595
50,139
5,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
50,756
446
Minions Killed
558
0
Camps Cleared
0
1,488,106
Distance Traveled
1,654,821
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,355
433
38
2
0
314,212
6
L
Susano
9,876
581
93
5
0
333,892
3
W
Sol
11,466
674
163
10
0
327,513
4
L
Charybdis
8,598
506
117
7
0
274,849
8
W
Cerberus
8,087
476
47
3
0
316,152
2
L
Ao Kuang
8,372
492
91
5
0
262,627
2
W
Hachiman
10,382
611
147
9
0
325,977
2
W
Bastet
10,176
599
88
5
0
359,204
0
W
Morgan Le Fay
10,645
626
113
7
0
325,975
4
L
Sol
8,045
473
107
6
0
302,526
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role