Player Matchup

Horus
Horus
DaredVoyage6769
Horus
Level 28
God Stats
6W - 6L
1,268 SR
Queue Stats
235W - 234L
1,629 Elo+
Solo
Sylvanus
Sylvanus
Flick25
Sylvanus
Level 28
God Stats
7W - 5L
1,564 SR
Queue Stats
84W - 81L
1,526 Elo+
Solo
Thanatos
Thanatos
mi__zyd
Thanatos
Level 8
God Stats
3W - 3L
1,540 SR
Queue Stats
11W - 11L
1,482 Elo+
Solo
Nu Wa
Nu Wa
okNolan
Nu Wa
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 31L
1,457 Elo+
Solo
Cernunnos
Cernunnos
shefftownkorker
Cernunnos
Level 25
God Stats
7W - 5L
1,695 SR
Queue Stats
88W - 85L
1,642 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,547 Elo+

VS

Team Averages
Level 27
1,523 SR
1,511 Elo+
Scylla
Scylla
Dyduya5751
Scylla
Level 21
God Stats
22W - 20L
1,540 SR
Queue Stats
54W - 49L
1,563 Elo+
Solo
Izanami
Izanami
Faze_salchichon1
Izanami
Level 28
God Stats
74W - 73L
1,583 SR
Queue Stats
148W - 199L
1,446 Elo+
Solo
Awilix
Awilix
HUB PREMIUM
Awilix
Level 28
God Stats
2W - 2L
1,603 SR
Queue Stats
34W - 26L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Nyzol
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 52L
1,639 Elo+
Solo
Ares
Ares
OutKast4050
Ares
Level 29
God Stats
2W - 6L
1,391 SR
Queue Stats
236W - 225L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
9,838
518
16,146
19,796
13,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Flick25
Sylvanus
14
7 / 2 / 6
8,675
457
8,137
18,384
18,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mi__zyd
Thanatos
15
5 / 5 / 4
9,662
509
8,342
13,048
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
okNolan
Nu Wa
13
2 / 5 / 3
8,090
426
5,234
9,968
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
shefftownkorker
Cernunnos
14
2 / 5 / 11
8,738
460
16,960
13,376
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dyduya5751
Scylla
18
5 / 1 / 4
11,089
584
14,239
7,356
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 2
8,097
426
7,639
14,783
5,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
15
7 / 3 / 4
9,627
507
7,717
15,350
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Nyzol
Sun Wukong
15
3 / 2 / 6
9,558
503
13,822
16,683
15,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 7 / 5
8,486
447
9,103
20,615
20,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
21
Kills
19
21
Deaths
21
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
Scylla
Dyduya5751
Scylla
5
1
4
7
L
1
8
2
0.25
W
Sylvanus
Flick25
Sylvanus
7
2
6
5
L
Awilix
7
3
4
3
L
Sun Wukong
Nyzol
Sun Wukong
3
2
6
3
L
3
7
5
0.79
W
Thanatos
mi__zyd
Thanatos
5
5
4
1.4
W
Nu Wa
okNolan
Nu Wa
2
5
3
0.7
W
Cernunnos
shefftownkorker
Cernunnos
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,819
Damage
52,520
74,572
Taken
74,787
46,949
Mitigated
49,597
32,689
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,146
7,399
706
9,341
19,796
13,384
34
4,162
15,634
2,347
50,736
L
Scylla
Dyduya5751
Scylla
14,239
539
171
3,387
7,356
2,439
1,006
1,245
6,111
89,860
0
L
7,639
5,081
0
3,308
14,783
5,269
52
2,865
11,918
0
53,885
W
Sylvanus
Flick25
Sylvanus
8,137
2,379
2,306
5,634
18,384
18,642
336
6,366
12,018
24,621
6,657
L
Awilix
7,717
3,270
0
5,378
15,350
5,370
0
2,574
12,776
0
59,861
L
Sun Wukong
Nyzol
Sun Wukong
13,822
3,120
0
4,249
16,683
15,541
20
1,735
14,948
1,640
58,011
L
9,103
572
167
1,416
20,615
20,978
0
5,386
15,229
30,795
0
W
Thanatos
mi__zyd
Thanatos
8,342
1,132
9
9,615
13,048
5,986
0
3,560
9,488
0
56,068
W
Nu Wa
okNolan
Nu Wa
5,234
1,394
69
1,725
9,968
3,258
0
4,723
5,245
39,982
0
W
Cernunnos
shefftownkorker
Cernunnos
16,960
8,678
0
3,284
13,376
5,679
668
5,664
7,712
0
70,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
46,857
387
Minions Killed
523
0
Camps Cleared
0
1,671,731
Distance Traveled
1,829,141
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,838
518
87
5
0
359,492
4
L
Scylla
11,089
584
162
9
0
382,569
4
L
Izanami
8,097
426
111
6
0
314,552
1
W
Sylvanus
8,675
457
45
2
0
321,606
2
L
Awilix
9,627
507
106
6
0
406,339
0
L
Sun Wukong
9,558
503
108
6
0
364,175
0
L
Ares
8,486
447
36
2
0
361,506
4
W
Thanatos
9,662
509
89
5
0
391,242
3
W
Nu Wa
8,090
426
57
3
0
270,253
0
W
Cernunnos
8,738
460
109
6
0
329,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role