Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
FIeshyFunBridge
Athena
Gold II
Level 136
God Stats
2W - 5L
1,448 SR
Queue Stats
206W - 208L
1,590 MMR
Party 2
Ullr
Ullr
Gold II
GrundIe
Ullr
Gold II
Level 142
God Stats
0W - 5L
1,290 SR
Queue Stats
35W - 38L
1,572 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
Ssshaasnaal
Baba Yaga
Gold I
Level 160
God Stats
16W - 12L
1,640 SR
Queue Stats
469W - 464L
1,616 MMR
Solo
Bellona
Bellona
Bronze I
migueldejesus
Bellona
Bronze I
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 75L
162 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,519 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,639 SR
1,221 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
BrokenBenis
Morgan Le Fay
Gold I
Level 116
God Stats
1W - 1L
1,741 SR
Queue Stats
149W - 145L
1,630 MMR
Solo
Mulan
Mulan
Gold I
BuffBabyBuns
Mulan
Gold I
Level 122
God Stats
10W - 9L
1,678 SR
Queue Stats
73W - 67L
1,699 MMR
Party 1
Bacchus
Bacchus
Silver IV
ChoseyChas
Bacchus
Silver IV
Level 79
God Stats
2W - 2L
1,745 SR
Queue Stats
34W - 46L
862 MMR
Solo
Arachne
Arachne
Bronze I
DeathDelure
Arachne
Bronze I
Level 142
God Stats
7W - 2L
1,530 SR
Queue Stats
61W - 86L
288 MMR
Solo
Izanami
Izanami
Silver I
gyouogyo
Izanami
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 6 / 2
9,452
497
10,941
12,845
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 3
8,180
431
4,710
14,940
17,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
GrundIe
Ullr
16
3 / 5 / 1
9,795
516
10,321
12,096
4,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Ssshaasnaal
Baba Yaga
15
2 / 5 / 2
9,499
500
8,472
12,262
5,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
0 / 7 / 4
8,725
459
7,370
15,077
14,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
GilgameshGebTsukuyomiArtioTiamat

VS

Bans
OdinSetYemojaNikeSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrokenBenis
Morgan Le Fay
18
9 / 4 / 5
11,582
610
13,796
14,553
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
11 / 2 / 5
12,149
639
16,482
16,649
15,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ChoseyChas
Bacchus
12
2 / 3 / 11
8,964
472
5,561
11,567
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
DeathDelure
Arachne
16
1 / 2 / 10
10,076
530
5,681
16,770
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
gyouogyo
Izanami
17
4 / 1 / 3
11,031
581
9,941
10,594
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
27
27
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
2
1.17
W
Morgan Le Fay
BrokenBenis
Morgan Le Fay
9
4
5
2.88
W
11
2
5
6.75
W
Bacchus
ChoseyChas
Bacchus
2
3
11
2.5
W
Arachne
DeathDelure
Arachne
1
2
10
3
L
0
4
3
0.38
L
Ullr
GrundIe
Ullr
3
5
1
0.7
L
Baba Yaga
Ssshaasnaal
Baba Yaga
2
5
2
0.6
W
Izanami
gyouogyo
Izanami
4
1
3
5.5
L
Bellona
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
51,461
67,220
Taken
70,133
47,929
Mitigated
44,523
13,892
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,941
2,985
0
8,011
12,845
5,859
0
3,332
9,136
0
62,274
W
Morgan Le Fay
BrokenBenis
Morgan Le Fay
13,796
1,535
3
3,262
14,553
5,160
0
4,657
9,896
79,728
0
W
16,482
2,103
0
6,981
16,649
15,951
624
904
15,745
10,213
65,791
W
Bacchus
ChoseyChas
Bacchus
5,561
702
0
3,089
11,567
12,289
27
2,868
8,699
11,734
0
W
Arachne
DeathDelure
Arachne
5,681
3,810
0
6,345
16,770
6,639
721
4,348
12,422
0
65,246
L
4,710
1,093
0
1,480
14,940
17,000
0
4,877
9,791
14,253
0
L
Ullr
GrundIe
Ullr
10,321
2,968
0
537
12,096
4,744
0
3,995
7,881
0
65,130
L
Baba Yaga
Ssshaasnaal
Baba Yaga
8,472
649
0
2,130
12,262
5,478
818
4,821
7,050
73,407
0
W
Izanami
gyouogyo
Izanami
9,941
5,560
0
4,379
10,594
4,484
3,564
1,214
9,380
0
94,990
L
Bellona
7,370
2,102
0
1,734
15,077
14,848
242
4,268
9,983
5,080
53,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
53,802
523
Minions Killed
571
0
Camps Cleared
0
1,767,952
Distance Traveled
1,932,217
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,452
497
93
5
0
336,373
1
W
Morgan Le Fay
11,582
610
130
7
0
355,354
4
W
Mulan
12,149
639
155
8
0
401,870
7
W
Bacchus
8,964
472
15
1
0
392,387
8
W
Arachne
10,076
530
112
6
0
420,953
3
L
Athena
8,180
431
19
1
0
351,847
3
L
Ullr
9,795
516
142
7
0
377,901
4
L
Baba Yaga
9,499
500
157
8
0
338,787
7
W
Izanami
11,031
581
159
8
0
361,653
9
L
Bellona
8,725
459
112
6
0
363,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role