Player Matchup

Ra
Ra
Deemon13
Ra
Level 106
God Stats
2W - 1L
1,361 SR
Queue Stats
10W - 15L
1,317 Elo+
Party 3
Medusa
Medusa
FrAnKdUke89
Medusa
Level 114
God Stats
100W - 99L
1,586 SR
Queue Stats
985W - 1,051L
1,386 Elo+
Solo
Chaac
Chaac
JayManni007
Chaac
Level 41
God Stats
24W - 19L
1,433 SR
Queue Stats
54W - 61L
1,331 Elo+
Solo
Cerberus
Cerberus
N7harvester92
Cerberus
Level 109
God Stats
1W - 3L
1,518 SR
Queue Stats
32W - 35L
1,405 Elo+
Party 3
Pele
Pele
OMGTomatoes
Pele
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 49L
1,279 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,344 Elo+

VS

Team Averages
Level 91
1,526 SR
1,407 Elo+
Nu Wa
Nu Wa
ElyssaNoob
Nu Wa
Level 62
God Stats
1W - 2L
1,639 SR
Queue Stats
14W - 19L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fatalist01
Ah Muzen Cab
Level 29
God Stats
6W - 7L
1,676 SR
Queue Stats
21W - 29L
1,405 Elo+
Party 2
Chaac
Chaac
KevinThaHero
Chaac
Level 156
God Stats
3W - 5L
1,610 SR
Queue Stats
94W - 96L
1,455 Elo+
Party 1
Da Ji
Da Ji
LexuriousTV
Da Ji
Level 49
God Stats
4W - 5L
1,453 SR
Queue Stats
18W - 23L
1,393 Elo+
Party 1
Eset
Eset
TjthaHero
Eset
Level 160
God Stats
1W - 4L
1,252 SR
Queue Stats
71W - 76L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 4
12,963
617
6,325
13,380
6,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
6 / 5 / 5
16,046
764
13,517
19,134
10,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mace

Mace

+10
Physical Power

19
0 / 2 / 5
12,803
610
8,106
23,402
24,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
N7harvester92
Cerberus
19
1 / 4 / 9
13,360
636
8,335
20,214
22,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 7 / 4
16,869
803
20,770
24,558
10,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 0 / 0
7,644
364
0
0
0
Ah Muzen Cab
Fatalist01
Ah Muzen Cab
20
5 / 6 / 10
14,749
702
26,118
18,689
7,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 7
15,320
730
22,042
21,023
17,705
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 3 / 4
12,158
579
6,133
11,228
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
8 / 4 / 8
16,727
797
20,058
16,981
9,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
16
Kills
23
23
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
Nu Wa
0
0
0
0
L
Ah Muzen Cab
Fatalist01
Ah Muzen Cab
5
6
10
1.67
W
Medusa
6
5
5
1.7
W
0
2
5
1.25
L
8
3
7
3.83
L
2
3
4
1.33
W
Cerberus
N7harvester92
Cerberus
1
4
9
1.38
W
9
7
4
1.57
L
Eset
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
74,351
100,688
Taken
67,921
74,616
Mitigated
39,090
23,422
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,325
342
2,366
3,299
13,380
6,464
2,834
2,408
10,972
58,485
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
Fatalist01
Ah Muzen Cab
26,118
9,514
0
2,582
18,689
7,522
1
3,600
15,018
0
70,293
W
Medusa
13,517
4,388
0
2,687
19,134
10,169
2,816
2,341
16,793
0
58,928
W
8,106
709
465
8,442
23,402
24,577
98
3,672
19,730
8,655
41,228
L
22,042
3,964
0
8,960
21,023
17,705
532
6,657
13,988
0
80,318
L
6,133
1,584
0
81
11,228
4,844
1
2,305
8,762
0
21,321
W
Cerberus
N7harvester92
Cerberus
8,335
102
0
2,349
20,214
22,967
158
4,632
14,832
26,192
0
W
20,770
2,802
0
3,814
24,558
10,439
4,381
8,610
15,948
0
77,522
L
Eset
20,058
1,464
0
4,142
16,981
9,019
105
4,087
12,685
73,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,041
Gold Earned
66,598
580
Minions Killed
411
11
Camps Cleared
7
1,771,172
Distance Traveled
1,446,177
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,963
617
142
7
1
275,129
1
L
Nu Wa
7,644
364
0
0
0
0
0
L
Ah Muzen Cab
14,749
702
97
5
0
365,745
1
W
Medusa
16,046
764
119
6
3
378,631
0
W
Chaac
12,803
610
98
5
3
402,155
0
L
Chaac
15,320
730
142
7
2
330,293
1
L
Da Ji
12,158
579
41
2
1
384,232
0
W
Cerberus
13,360
636
74
4
0
365,903
2
W
Pele
16,869
803
147
7
4
349,354
3
L
Eset
16,727
797
131
6
4
365,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role