Player Matchup

Hercules
Hercules
Dhuums75
Hercules
Level 143
God Stats
18W - 45L
1,313 SR
Queue Stats
618W - 704L
1,416 Elo+
Party 1
Janus
Janus
MajorNelson1740
Janus
Level 87
God Stats
3W - 4L
1,664 SR
Queue Stats
7W - 15L
1,446 Elo+
Solo
Awilix
Awilix
Yaksha-sensei
Awilix
Level 65
God Stats
7W - 9L
1,200 SR
Queue Stats
489W - 584L
1,366 Elo+
Party 1
Team Averages
Level 98
1,392 SR
1,410 Elo+

VS

Team Averages
Level 123
1,651 SR
1,579 Elo+
Bacchus
Bacchus
EST3V3Z_21
Bacchus
Level 123
God Stats
13W - 7L
1,614 SR
Queue Stats
220W - 151L
1,634 Elo+
Party 2
Hou Yi
Hou Yi
JaviHuanaHT
Hou Yi
Level 102
God Stats
8W - 6L
1,569 SR
Queue Stats
270W - 312L
1,492 Elo+
Solo
Ah Puch
Ah Puch
imPetuosoo---
Ah Puch
Level 145
God Stats
29W - 10L
1,770 SR
Queue Stats
323W - 237L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dhuums75
Hercules
10
0 / 7 / 0
6,673
556
6,283
17,377
9,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 2 / 0
6,801
567
4,560
8,088
2,483
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
6,723
560
1,408
11,757
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EST3V3Z_21
Bacchus
12
2 / 0 / 10
8,920
743
7,689
7,859
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
14
4 / 0 / 10
8,862
739
8,555
8,482
3,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
13
8 / 0 / 5
9,317
776
16,557
4,723
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dhuums75
Hercules
0
7
0
0
W
Bacchus
EST3V3Z_21
Bacchus
2
0
10
7
W
Hou Yi
4
0
10
9
L
0
2
0
0
L
0
5
0
0
W
Ah Puch
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,251
Damage
32,801
37,222
Taken
21,064
16,434
Mitigated
15,266
2,631
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dhuums75
Hercules
6,283
2,079
0
1,896
17,377
9,678
0
8,422
8,627
0
14,986
W
Bacchus
EST3V3Z_21
Bacchus
7,689
878
0
2,123
7,859
9,560
0
2,143
5,716
22,291
0
W
Hou Yi
8,555
3,707
0
1,396
8,482
3,729
981
1,086
7,396
0
34,117
L
4,560
439
0
642
8,088
2,483
0
6,462
1,208
26,084
0
L
1,408
295
0
93
11,757
4,273
0
8,431
2,922
0
13,421
W
Ah Puch
16,557
498
0
2,015
4,723
1,977
733
1,585
3,138
34,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,197
Gold Earned
27,099
109
Minions Killed
157
2
Camps Cleared
8
696,859
Distance Traveled
732,666
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,673
556
20
2
0
211,262
0
W
Bacchus
8,920
743
22
2
3
244,940
5
W
Hou Yi
8,862
739
66
6
4
246,548
2
L
Janus
6,801
567
57
5
0
254,563
1
L
Awilix
6,723
560
32
3
2
231,034
3
W
Ah Puch
9,317
776
69
6
1
241,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role