Player Matchup

Amaterasu
Amaterasu
DTheOmnipotent
Amaterasu
Level 13
God Stats
11W - 10L
1,179 SR
Queue Stats
42W - 35L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Godslayer180
Baron Samedi
Level 98
God Stats
5W - 3L
1,515 SR
Queue Stats
29W - 30L
1,381 Elo+
Party 1
Pele
Pele
NiksurFam
Pele
Level 28
God Stats
1W - 1L
1,711 SR
Queue Stats
110W - 113L
1,367 Elo+
Solo
Ganesha
Ganesha
ToxicShock18
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,377 Elo+
Party 1
Artemis
Artemis
assassinbean420
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,157 Elo+
Solo
Team Averages
Level 29
1,481 SR
1,327 Elo+

VS

Team Averages
Level 21
1,513 SR
1,460 Elo+
Fenrir
Fenrir
DevilKraner
Fenrir
Level 24
God Stats
9W - 11L
1,428 SR
Queue Stats
146W - 177L
1,392 Elo+
Solo
Ra
Ra
GarbageBuster
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,415 Elo+
Solo
Nemesis
Nemesis
Swamp2021
Nemesis
Level 5
God Stats
1W - 1L
1,490 SR
Queue Stats
2W - 5L
1,671 Elo+
Solo
Charybdis
Charybdis
joker5520
Charybdis
Level 28
God Stats
2W - 2L
1,710 SR
Queue Stats
61W - 58L
1,366 Elo+
Solo
Tyr
Tyr
xXxZombie420xXx
Tyr
Level 28
God Stats
49W - 41L
1,439 SR
Queue Stats
138W - 117L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DTheOmnipotent
Amaterasu
20
6 / 1 / 20
12,948
1,079
10,354
16,648
14,191
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Godslayer180
Baron Samedi
19
14 / 3 / 8
14,119
1,177
25,826
14,022
7,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
17 / 8 / 16
14,940
1,245
31,403
18,795
8,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ToxicShock18
Ganesha
20
0 / 2 / 24
11,627
969
14,270
26,657
22,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 5 / 19
11,489
957
14,129
13,332
6,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

191

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 7 / 7
13,045
1,087
17,810
21,928
17,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 12 / 11
11,591
966
12,020
18,562
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Swamp2021
Nemesis
18
0 / 7 / 7
10,062
839
6,176
17,500
6,021
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
joker5520
Charybdis
19
5 / 10 / 10
12,990
1,083
34,359
22,015
7,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 11
12,717
1,060
10,787
22,309
18,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
38
Kills
19
19
Deaths
38
87
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DTheOmnipotent
Amaterasu
6
1
20
16
L
Fenrir
8
7
7
1.64
L
1
12
11
0.54
W
Baron Samedi
Godslayer180
Baron Samedi
14
3
8
6
W
Pele
17
8
16
3.13
L
Nemesis
Swamp2021
Nemesis
0
7
7
0.5
W
Ganesha
ToxicShock18
Ganesha
0
2
24
6
W
1
5
19
2.1
L
Charybdis
joker5520
Charybdis
5
10
10
1
L
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,982
Damage
81,152
89,454
Taken
102,314
58,478
Mitigated
55,856
29,850
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DTheOmnipotent
Amaterasu
10,354
4,349
0
5,404
16,648
14,191
0
2,363
14,285
0
25,501
L
Fenrir
17,810
1,250
0
193
21,928
17,738
0
8,448
13,039
0
21,046
L
12,020
3,466
514
18
18,562
6,230
0
6,238
12,010
48,709
0
W
Baron Samedi
Godslayer180
Baron Samedi
25,826
1,473
8,568
5,777
14,022
7,148
0
559
13,463
56,512
0
W
Pele
31,403
11,070
0
1,475
18,795
8,605
0
3,471
15,324
0
53,402
L
Nemesis
Swamp2021
Nemesis
6,176
1,402
0
0
17,500
6,021
0
7,248
9,879
0
8,928
W
Ganesha
ToxicShock18
Ganesha
14,270
1,717
985
6,641
26,657
22,087
0
4,035
22,622
22,867
0
W
14,129
6,667
0
1,000
13,332
6,447
0
1,592
11,740
0
27,140
L
Charybdis
joker5520
Charybdis
34,359
17,175
0
889
22,015
7,786
0
6,280
15,287
0
67,306
L
10,787
2,372
0
1,310
22,309
18,081
0
9,778
12,003
0
21,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,123
Gold Earned
60,405
207
Minions Killed
194
9
Camps Cleared
5
1,109,731
Distance Traveled
1,151,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,948
1,079
49
4
2
267,295
0
L
Fenrir
13,045
1,087
3
0
2
254,752
0
L
Ra
11,591
966
85
7
3
183,052
0
W
Baron Samedi
14,119
1,177
78
7
0
218,481
0
W
Pele
14,940
1,245
52
4
7
222,971
0
L
Nemesis
10,062
839
5
0
0
250,327
0
W
Ganesha
11,627
969
0
0
0
214,925
0
W
Artemis
11,489
957
28
2
0
186,059
2
L
Charybdis
12,990
1,083
82
7
0
194,857
0
L
Tyr
12,717
1,060
19
2
0
268,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role