Player Matchup

Nemesis
Nemesis
RE-Girl_SENPAI
Nemesis
Level 27
God Stats
15W - 13L
1,488 SR
Queue Stats
55W - 46L
1,490 Elo+
Solo
Medusa
Medusa
SwagDaddySauce
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,446 Elo+
Party 2
Ra
Ra
Versatvl
Ra
Level 20
God Stats
2W - 0L
1,666 SR
Queue Stats
15W - 11L
1,496 Elo+
Party 2
King Arthur
King Arthur
kingwilde
King Arthur
Level 55
God Stats
2W - 2L
1,594 SR
Queue Stats
34W - 23L
1,446 Elo+
Party 2
Ganesha
Ganesha
xBazarker
Ganesha
Level 11
God Stats
2W - 0L
1,772 SR
Queue Stats
13W - 6L
1,380 Elo+
Party 2
Team Averages
Level 26
1,604 SR
1,452 Elo+

VS

Team Averages
Level 22
1,506 SR
1,469 Elo+
Ra
Ra
Blink97
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,628 Elo+
Solo
Izanami
Izanami
MetoEscobar
Izanami
Level 28
God Stats
25W - 24L
1,559 SR
Queue Stats
98W - 121L
1,458 Elo+
Party 1
Awilix
Awilix
Samy77clmz2z
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 145L
1,401 Elo+
Party 1
Chaac
Chaac
TheJaisoon
Chaac
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
165W - 160L
1,463 Elo+
Solo
Bellona
Bellona
rkt77clm
Bellona
Level 25
God Stats
39W - 52L
1,472 SR
Queue Stats
66W - 98L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,760
651
8,772
9,793
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
10 / 2 / 1
9,222
615
11,578
8,714
3,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 5
8,880
592
7,236
8,741
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
kingwilde
King Arthur
15
4 / 2 / 2
8,827
588
9,839
9,769
9,102
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
xBazarker
Ganesha
12
1 / 2 / 12
7,619
508
5,696
7,319
5,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 1
9,738
649
10,627
14,113
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MetoEscobar
Izanami
10
0 / 6 / 1
6,359
424
2,396
8,512
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
9
0 / 9 / 1
6,298
420
2,309
12,492
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
2 / 3 / 0
7,237
482
6,094
14,152
11,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
rkt77clm
Bellona
11
1 / 3 / 0
6,878
459
2,425
12,094
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
10
10
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
L
Izanami
MetoEscobar
Izanami
0
6
1
0.08
W
7
1
4
9
L
Awilix
0
9
1
0.06
W
10
2
1
5.25
L
Chaac
2
3
0
0.67
W
4
3
5
2.17
W
King Arthur
kingwilde
King Arthur
4
2
2
2.5
L
Bellona
rkt77clm
Bellona
1
3
0
0.33
W
Ganesha
xBazarker
Ganesha
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
23,851
44,336
Taken
61,363
25,891
Mitigated
31,532
9,624
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,627
1,629
41
5,863
14,113
5,058
581
4,658
9,455
56,641
0
L
Izanami
MetoEscobar
Izanami
2,396
1,631
0
830
8,512
2,029
452
2,401
6,111
0
30,301
W
8,772
4,553
0
2,509
9,793
4,312
0
2,858
6,718
0
68,309
L
Awilix
2,309
740
0
1,624
12,492
3,879
0
3,200
9,292
0
22,775
W
11,578
5,665
0
3,134
8,714
3,214
642
2,115
6,535
0
57,491
L
Chaac
6,094
1,188
0
5,184
14,152
11,872
398
941
13,211
0
33,442
W
7,236
502
708
2,798
8,741
3,383
2,145
3,575
4,964
51,698
0
W
King Arthur
kingwilde
King Arthur
9,839
1,758
0
250
9,769
9,102
1,357
0
8,985
0
53,745
L
Bellona
rkt77clm
Bellona
2,425
618
0
1,954
12,094
8,694
192
1,732
10,362
5,710
26,043
W
Ganesha
xBazarker
Ganesha
5,696
510
60
165
7,319
5,880
282
2,717
4,520
17,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
36,510
418
Minions Killed
341
0
Camps Cleared
0
1,423,707
Distance Traveled
1,351,357
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,738
649
113
8
0
279,428
5
L
Izanami
6,359
424
58
4
0
280,790
0
W
Nemesis
9,760
651
102
7
0
352,237
0
L
Awilix
6,298
420
53
4
0
281,384
0
W
Medusa
9,222
615
110
7
0
280,149
1
L
Chaac
7,237
482
65
4
0
241,382
1
W
Ra
8,880
592
99
7
0
258,285
1
W
King Arthur
8,827
588
96
6
0
257,729
2
L
Bellona
6,878
459
52
3
0
268,373
0
W
Ganesha
7,619
508
11
1
0
275,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role