Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
NathanBanggz30
Hera
Level 124
God Stats
6W - 4L
1,605 SR
Queue Stats
226W - 215L
1,529 Elo+
Party 1
Chang'e
Chang'e
Wildginger51
Chang'e
Level 120
God Stats
4W - 4L
1,494 SR
Queue Stats
234W - 282L
1,403 Elo+
Party 1
Bastet
Bastet
YOuNGBuCK980
Bastet
Level 160
God Stats
1W - 3L
1,170 SR
Queue Stats
259W - 255L
1,579 Elo+
Party 1
Team Averages
Level 137
1,454 SR
1,502 Elo+

VS

Team Averages
Level 81
1,493 SR
1,473 Elo+
Zeus
Zeus
BR kingfish225
Zeus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 211L
1,531 Elo+
Solo
Sobek
Sobek
BadGirlsDaddy
Sobek
Level 46
God Stats
0W - 3L
1,289 SR
Queue Stats
34W - 67L
1,421 Elo+
Solo
Anhur
Anhur
Pikachuuu28
Anhur
Level 157
God Stats
3W - 2L
1,751 SR
Queue Stats
244W - 267L
1,541 Elo+
Solo
Terra
Terra
SteveBoveave
Terra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,354 Elo+
Solo
Achilles
Achilles
fifty5delta
Achilles
Level 70
God Stats
6W - 10L
1,423 SR
Queue Stats
421W - 469L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
14 / 3 / 14
10,799
1,080
16,505
9,198
3,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
 
Ullr
15
8 / 1 / 18
9,529
953
14,716
10,077
3,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 16
8,190
819
5,888
7,475
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Wildginger51
Chang'e
17
4 / 1 / 22
9,569
957
10,650
10,106
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
9 / 2 / 24
10,008
1,001
18,210
12,781
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 1
9,141
914
14,657
9,866
3,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 7 / 6
7,644
764
6,481
15,051
12,644
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 8 / 4
8,445
845
6,493
10,731
4,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 7 / 6
6,925
693
2,269
16,422
13,697
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
fifty5delta
Achilles
13
1 / 7 / 5
7,261
726
6,531
19,128
24,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
33
37
Kills
11
11
Deaths
37
94
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
3
14
7
W
Ullr
 
Ullr
8
1
18
17
L
5
8
1
0.69
L
2
7
6
0.71
W
2
4
16
2.5
L
3
8
4
0.63
L
0
7
6
0.43
W
Chang'e
Wildginger51
Chang'e
4
1
22
15
W
Bastet
9
2
24
10.5
L
Achilles
fifty5delta
Achilles
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,969
Damage
36,431
49,637
Taken
71,198
19,416
Mitigated
58,682
26,490
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,505
1,869
2,562
1,716
9,198
3,699
721
4,151
5,047
34,743
0
W
Ullr
 
Ullr
14,716
4,938
1,615
3,179
10,077
3,562
766
5,113
4,750
0
21,997
L
14,657
856
0
140
9,866
3,401
0
4,488
5,220
27,572
0
L
6,481
410
965
1,690
15,051
12,644
0
6,736
7,818
12,203
0
W
5,888
1,542
693
801
7,475
2,496
1,459
3,178
4,159
13,153
0
L
6,493
1,684
755
991
10,731
4,166
0
4,413
5,961
0
15,221
L
2,269
835
2,431
1,215
16,422
13,697
0
8,096
7,858
3,494
0
W
Chang'e
Wildginger51
Chang'e
10,650
0
8,350
5,753
10,106
3,147
781
6,007
3,827
18,267
0
W
Bastet
18,210
3,955
0
1,821
12,781
6,512
1,556
4,958
7,610
0
20,929
L
Achilles
fifty5delta
Achilles
6,531
1,350
288
2,403
19,128
24,774
0
8,029
10,140
0
15,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,095
Gold Earned
39,416
107
Minions Killed
85
0
Camps Cleared
0
1,004,537
Distance Traveled
728,053
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,799
1,080
49
5
0
191,664
3
W
Ullr
9,529
953
9
1
0
222,841
0
L
Zeus
9,141
914
39
4
0
126,516
0
L
Sobek
7,644
764
9
1
0
144,105
4
W
Hera
8,190
819
11
1
0
165,960
0
L
Anhur
8,445
845
21
2
0
114,611
1
L
Terra
6,925
693
5
1
0
171,632
0
W
Chang'e
9,569
957
25
3
0
198,955
1
W
Bastet
10,008
1,001
13
1
0
225,117
0
L
Achilles
7,261
726
11
1
0
171,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role