Player Matchup

Cerberus
Cerberus
Munchrelax
Cerberus
Level 78
God Stats
3W - 1L
1,660 SR
Queue Stats
116W - 109L
1,446 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Playgurized
Morgan Le Fay
Level 67
God Stats
4W - 3L
1,370 SR
Queue Stats
222W - 255L
1,383 Elo+
Party 3
Skadi
Skadi
aquagamings
Skadi
Level 47
God Stats
3W - 2L
1,466 SR
Queue Stats
16W - 13L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
deathgamings
Jormungandr
Level 74
God Stats
6W - 2L
1,507 SR
Queue Stats
43W - 39L
1,401 Elo+
Party 1
Da Ji
Da Ji
milkiebiddies
Da Ji
Level 35
God Stats
3W - 5L
1,215 SR
Queue Stats
98W - 102L
1,426 Elo+
Party 3
Team Averages
Level 60
1,444 SR
1,403 Elo+

VS

Team Averages
Level 49
1,479 SR
1,349 Elo+
Arachne
Arachne
CORYBOY227
Arachne
Level 67
God Stats
25W - 22L
1,506 SR
Queue Stats
313W - 347L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
Cavedweller05
Danzaburou
Level 16
God Stats
2W - 5L
1,259 SR
Queue Stats
33W - 41L
1,322 Elo+
Party 2
Tiamat
Tiamat
Masoquist4
Tiamat
Level 43
God Stats
25W - 27L
1,441 SR
Queue Stats
150W - 164L
1,368 Elo+
Solo
Hera
Hera
TrickShotLogan
Hera
Level 49
God Stats
16W - 14L
1,694 SR
Queue Stats
157W - 186L
1,378 Elo+
Party 2
Cabrakan
Cabrakan
WatcherFleet
Cabrakan
Level 69
God Stats
12W - 13L
1,494 SR
Queue Stats
194W - 249L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Munchrelax
Cerberus
17
5 / 0 / 9
10,204
486
6,585
18,411
14,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Playgurized
Morgan Le Fay
17
5 / 6 / 10
10,075
480
9,906
15,371
6,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 10
9,879
470
10,886
10,292
3,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
deathgamings
Jormungandr
19
7 / 6 / 8
11,836
564
13,669
16,477
7,068
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 8 / 5
11,085
528
15,059
21,239
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CORYBOY227
Arachne
16
11 / 7 / 5
11,705
557
13,010
16,266
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Cavedweller05
Danzaburou
15
2 / 6 / 3
10,126
482
7,256
15,027
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Masoquist4
Tiamat
14
1 / 5 / 5
10,010
477
8,263
12,774
7,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 8 / 8
11,312
539
15,449
15,353
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
WatcherFleet
Cabrakan
15
5 / 5 / 4
10,267
489
8,016
14,196
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
31
Kills
23
23
Deaths
31
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
CORYBOY227
Arachne
11
7
5
1.93
L
Danzaburou
Cavedweller05
Danzaburou
2
6
3
0.58
L
Tiamat
Masoquist4
Tiamat
1
5
5
0.7
W
Cerberus
Munchrelax
Cerberus
5
0
9
9.5
W
Morgan Le Fay
Playgurized
Morgan Le Fay
5
6
10
1.67
L
4
8
8
1
L
Cabrakan
WatcherFleet
Cabrakan
5
5
4
1.4
W
5
3
10
3.33
W
Jormungandr
deathgamings
Jormungandr
7
6
8
1.83
W
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,105
Damage
51,994
81,790
Taken
73,616
40,156
Mitigated
32,238
26,652
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CORYBOY227
Arachne
13,010
8,523
0
2,220
16,266
8,652
367
7,327
8,939
0
53,461
L
Danzaburou
Cavedweller05
Danzaburou
7,256
2,409
411
5,845
15,027
4,180
2,592
3,826
11,201
0
38,032
L
Tiamat
Masoquist4
Tiamat
8,263
289
0
2,348
12,774
7,093
672
7,088
5,686
42,131
0
W
Cerberus
Munchrelax
Cerberus
6,585
376
698
7,944
18,411
14,773
96
5,883
12,384
49,694
0
W
Morgan Le Fay
Playgurized
Morgan Le Fay
9,906
1,309
0
3,604
15,371
6,306
0
7,370
7,627
55,895
0
L
15,449
5,006
0
3,376
15,353
4,916
1,864
7,259
8,094
65,681
0
L
Cabrakan
WatcherFleet
Cabrakan
8,016
1,195
77
3,132
14,196
7,397
69
4,660
9,536
40,153
0
W
10,886
5,346
78
2,900
10,292
3,633
370
5,267
4,981
0
48,533
W
Jormungandr
deathgamings
Jormungandr
13,669
3,581
310
5,272
16,477
7,068
1,402
8,285
7,625
68,308
0
W
15,059
4,634
0
5,846
21,239
8,376
0
4,220
16,749
0
84,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
53,420
477
Minions Killed
383
0
Camps Cleared
0
1,833,970
Distance Traveled
1,790,146
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,705
557
76
4
0
389,787
1
L
Danzaburou
10,126
482
56
3
0
297,162
0
L
Tiamat
10,010
477
86
4
0
382,397
7
W
Cerberus
10,204
486
87
4
0
420,701
5
W
Morgan Le Fay
10,075
480
87
4
0
341,719
1
L
Hera
11,312
539
109
5
0
346,760
0
L
Cabrakan
10,267
489
56
3
0
374,040
0
W
Skadi
9,879
470
81
4
0
324,388
0
W
Jormungandr
11,836
564
112
5
0
358,611
0
W
Da Ji
11,085
528
110
5
0
388,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role