Player Matchup

Zeus
Zeus
Gold IV
Chief-Jcas
Zeus
Gold IV
Level 159
God Stats
1W - 1L
1,597 SR
Queue Stats
50W - 56L
1,615 MMR
Party 1
Chaac
Chaac
Gold V
Reset Chad
Chaac
Gold V
Level 86
God Stats
4W - 2L
1,657 SR
Queue Stats
20W - 19L
1,629 MMR
Solo
Danzaburou
Danzaburou
Platinum V
lilg060
Danzaburou
Platinum V
Level 151
God Stats
2W - 2L
1,680 SR
Queue Stats
47W - 46L
1,831 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,645 SR
1,692 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,482 SR
1,557 MMR
Rama
Rama
Gold V
DemonEyezKyo260
Rama
Gold V
Level 98
God Stats
7W - 10L
1,602 SR
Queue Stats
141W - 146L
1,480 MMR
Party 2
Scylla
Scylla
Gold IV
RichHades82
Scylla
Gold IV
Level 134
God Stats
0W - 2L
1,403 SR
Queue Stats
128W - 131L
1,529 MMR
Party 2
Cerberus
Cerberus
Gold V
cmckinney3
Cerberus
Gold V
Level 86
God Stats
4W - 3L
1,441 SR
Queue Stats
30W - 41L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 11
10,312
687
13,493
8,953
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
9 / 1 / 7
11,693
780
14,470
16,365
9,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lilg060
Danzaburou
16
7 / 2 / 10
11,534
769
14,498
9,329
2,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatGilgameshAthenaGebMedusa

VS

Bans
Hou YiArtemisAphroditeIzanamiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,956
597
4,338
11,233
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
3 / 8 / 3
10,120
675
7,299
12,040
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
cmckinney3
Cerberus
12
3 / 6 / 2
9,599
640
8,000
24,332
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
8
9
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
6
11
1.42
L
2
5
3
0.7
W
Chaac
9
1
7
12.5
L
Scylla
3
8
3
0.56
L
Cerberus
cmckinney3
Cerberus
3
6
2
0.67
W
Danzaburou
lilg060
Danzaburou
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
19,637
34,647
Taken
47,605
14,478
Mitigated
27,318
11,662
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,493
1,661
0
1,179
8,953
2,276
570
5,572
3,152
39,017
0
L
4,338
3,759
466
761
11,233
3,231
81
3,364
7,869
0
19,722
W
Chaac
14,470
4,020
0
7,556
16,365
9,361
746
4,597
11,668
0
46,705
L
Scylla
7,299
123
0
758
12,040
3,572
0
3,677
8,363
33,586
0
L
Cerberus
cmckinney3
Cerberus
8,000
331
0
6,682
24,332
20,515
446
6,765
17,567
19,348
0
W
Danzaburou
lilg060
Danzaburou
14,498
8,086
0
2,927
9,329
2,841
1,519
5,485
3,740
0
51,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
28,675
186
Minions Killed
142
10
Camps Cleared
4
816,626
Distance Traveled
775,826
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,312
687
44
3
1
218,855
1
L
Rama
8,956
597
37
2
2
261,127
2
W
Chaac
11,693
780
79
5
3
317,974
4
L
Scylla
10,120
675
72
5
0
256,449
1
L
Cerberus
9,599
640
33
2
2
258,250
2
W
Danzaburou
11,534
769
63
4
6
279,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role