Player Matchup

Baron Samedi
Baron Samedi
DeadlliestSin30
Baron Samedi
Level 29
God Stats
0W - 2L
1,493 SR
Queue Stats
32W - 67L
1,161 Elo+
Party 1
Kukulkan
Kukulkan
SnowiestSquid19
Kukulkan
Level 30
God Stats
13W - 19L
1,288 SR
Queue Stats
15W - 26L
1,292 Elo+
Party 1
Fenrir
Fenrir
Tha024Dude
Fenrir
Level 124
God Stats
13W - 22L
1,471 SR
Queue Stats
69W - 108L
1,271 Elo+
Party 1
Team Averages
Level 61
1,417 SR
1,241 Elo+

VS

Team Averages
Level 72
1,307 SR
1,184 Elo+
Izanami
Izanami
Amalie21
Izanami
Level 105
God Stats
25W - 21L
1,416 SR
Queue Stats
334W - 433L
1,223 Elo+
Solo
Skadi
Skadi
king02tutt
Skadi
Level 108
God Stats
2W - 1L
1,311 SR
Queue Stats
77W - 114L
1,281 Elo+
Party 2
Yemoja
Yemoja
skullstar01
Yemoja
Level 4
God Stats
1W - 2L
1,193 SR
Queue Stats
1W - 4L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlliestSin30
Baron Samedi
17
3 / 7 / 8
13,728
572
6,697
19,376
14,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
17
1 / 5 / 15
13,943
581
15,698
15,861
10,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Tha024Dude
Fenrir
20
22 / 4 / 4
17,664
736
33,347
24,021
23,992
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amalie21
Izanami
20
11 / 4 / 2
17,204
717
21,843
18,714
8,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
18
4 / 10 / 5
14,940
623
21,684
21,082
9,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
16
1 / 12 / 11
15,259
636
3,005
29,705
37,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
26
Kills
16
16
Deaths
26
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amalie21
Izanami
11
4
2
3
L
Baron Samedi
DeadlliestSin30
Baron Samedi
3
7
8
1
L
Kukulkan
1
5
15
1.7
L
Fenrir
Tha024Dude
Fenrir
22
4
4
6
W
Skadi
4
10
5
0.65
W
Yemoja
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,742
Damage
46,532
59,258
Taken
69,501
49,318
Mitigated
54,679
8,744
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amalie21
Izanami
21,843
12,883
0
2,578
18,714
8,154
2,396
7,525
11,189
0
100,117
L
Baron Samedi
DeadlliestSin30
Baron Samedi
6,697
1,016
576
1,263
19,376
14,346
656
777
18,599
44,222
0
L
Kukulkan
15,698
3,088
1,197
1,593
15,861
10,980
753
820
15,041
55,712
0
L
Fenrir
Tha024Dude
Fenrir
33,347
9,542
50
4,065
24,021
23,992
974
2,344
21,677
1,273
51,673
W
Skadi
21,684
10,043
0
526
21,082
9,078
220
5,243
15,839
0
62,391
W
Yemoja
3,005
1,410
1,068
3,386
29,705
37,447
23
10,787
18,434
17,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
47,403
203
Minions Killed
237
7
Camps Cleared
11
1,160,201
Distance Traveled
1,036,579
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,204
717
134
6
10
383,150
1
L
Baron Samedi
13,728
572
66
3
0
329,600
1
L
Kukulkan
13,943
581
103
4
5
373,701
3
L
Fenrir
17,664
736
34
1
2
456,900
5
W
Skadi
14,940
623
76
3
1
348,290
6
W
Yemoja
15,259
636
27
1
0
305,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role