Player Matchup

Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Envoria
Serqet
Level 19
God Stats
1W - 5L
1,177 SR
Queue Stats
152W - 160L
1,426 Elo+
Solo
Ganesha
Ganesha
Fortrume
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSniper654
Morgan Le Fay
Level 17
God Stats
6W - 12L
1,460 SR
Queue Stats
40W - 44L
1,476 Elo+
Solo
Izanami
Izanami
ProcrastinatorMD
Izanami
Level 29
God Stats
10W - 12L
1,607 SR
Queue Stats
124W - 122L
1,498 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,467 Elo+

VS

Team Averages
Level 25
1,579 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LukeW35
Tsukuyomi
Level 18
God Stats
3W - 3L
1,567 SR
Queue Stats
47W - 47L
1,511 Elo+
Solo
Janus
Janus
NickTroll403
Janus
Level 27
God Stats
22W - 27L
1,606 SR
Queue Stats
92W - 100L
1,521 Elo+
Solo
Cerberus
Cerberus
jay0161
Cerberus
Level 26
God Stats
7W - 2L
1,410 SR
Queue Stats
42W - 38L
1,485 Elo+
Party 1
Anhur
Anhur
linearburrito69
Anhur
Level 28
God Stats
2W - 0L
1,814 SR
Queue Stats
49W - 47L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 0 / 0
4,976
452
2,629
5,968
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
Envoria
Serqet
7
0 / 3 / 1
4,814
438
1,621
4,828
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
Fortrume
Ganesha
6
0 / 3 / 0
4,274
389
1,097
8,518
3,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
MrSniper654
Morgan Le Fay
9
0 / 4 / 0
5,174
470
2,349
7,399
2,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
6 / 5 / 0
6,551
596
11,578
10,715
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 2
6,461
587
6,115
4,062
1,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
LukeW35
Tsukuyomi
12
7 / 1 / 0
7,137
649
5,865
5,723
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 1
7,383
671
5,342
4,634
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
jay0161
Cerberus
9
1 / 4 / 4
6,080
553
3,824
11,021
5,230
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 1 / 2
6,520
593
5,988
6,677
1,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
6
Kills
15
15
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Neith
 
Neith
1
0
2
2
L
Serqet
Envoria
Serqet
0
3
1
0.17
L
Ganesha
Fortrume
Ganesha
0
3
0
0
W
Tsukuyomi
LukeW35
Tsukuyomi
7
1
0
7
L
Morgan Le Fay
MrSniper654
Morgan Le Fay
0
4
0
0
W
2
0
1
2.5
L
6
5
0
1.2
W
Cerberus
jay0161
Cerberus
1
4
4
0.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
27,134
37,428
Taken
32,117
10,969
Mitigated
10,977
5,589
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,629
210
0
1,247
5,968
2,200
0
0
5,968
0
20,012
W
Neith
 
Neith
6,115
2,236
0
1,377
4,062
1,119
1,155
151
3,911
0
34,025
L
Serqet
Envoria
Serqet
1,621
267
0
1,025
4,828
1,440
0
1,314
3,514
0
15,839
L
Ganesha
Fortrume
Ganesha
1,097
212
0
100
8,518
3,016
0
1,240
7,130
8,566
0
W
Tsukuyomi
LukeW35
Tsukuyomi
5,865
2,567
0
1,954
5,723
2,035
0
1,263
4,328
0
44,352
L
Morgan Le Fay
MrSniper654
Morgan Le Fay
2,349
211
0
907
7,399
2,433
0
3,718
3,445
28,167
0
W
5,342
315
0
1,596
4,634
1,505
0
2,032
2,602
49,891
0
L
11,578
8,661
0
2,310
10,715
1,880
0
2,510
8,205
0
38,481
W
Cerberus
jay0161
Cerberus
3,824
567
0
1,721
11,021
5,230
159
0
11,021
15,547
0
W
5,988
3,407
0
1,463
6,677
1,088
977
0
6,677
0
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
33,581
227
Minions Killed
339
0
Camps Cleared
0
991,595
Distance Traveled
1,069,796
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,976
452
40
4
0
222,786
2
W
Neith
6,461
587
70
6
0
179,396
0
L
Serqet
4,814
438
40
4
0
194,204
0
L
Ganesha
4,274
389
5
0
0
173,728
0
W
Tsukuyomi
7,137
649
77
7
0
218,951
2
L
Morgan Le Fay
5,174
470
76
7
0
199,654
2
W
Janus
7,383
671
118
11
0
224,415
1
L
Izanami
6,551
596
66
6
0
201,223
1
W
Cerberus
6,080
553
35
3
0
235,615
3
W
Anhur
6,520
593
39
4
0
211,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role