Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DiamondDragon812
Anhur
Level 26
God Stats
1W - 4L
1,380 SR
Queue Stats
25W - 31L
1,400 Elo+
Party 1
Discordia
Discordia
Eugeniodelgar
Discordia
Level 129
God Stats
10W - 11L
1,483 SR
Queue Stats
707W - 702L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
MeleeMiner
Gilgamesh
Level 107
God Stats
17W - 5L
1,642 SR
Queue Stats
301W - 238L
1,590 Elo+
Party 2
Set
Set
MontagHappy
Set
Level 13
God Stats
38W - 24L
1,747 SR
Queue Stats
146W - 117L
1,598 Elo+
Party 2
Team Averages
Level 67
1,550 SR
1,525 Elo+

VS

Team Averages
Level 88
1,708 SR
1,502 Elo+
Skadi
Skadi
AresGOAT
Skadi
Level 106
God Stats
3W - 1L
1,582 SR
Queue Stats
68W - 63L
1,526 Elo+
Party 3
Aphrodite
Aphrodite
Fries224
Aphrodite
Level 138
God Stats
11W - 1L
1,839 SR
Queue Stats
83W - 82L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
O1swampdonkey
Jing Wei
Level 43
God Stats
6W - 5L
1,486 SR
Queue Stats
118W - 117L
1,484 Elo+
Solo
Danzaburou
Danzaburou
R2kronos
Danzaburou
Level 105
God Stats
11W - 5L
1,844 SR
Queue Stats
249W - 253L
1,530 Elo+
Party 3
Ymir
Ymir
vaalour
Ymir
Level 46
God Stats
3W - 1L
1,788 SR
Queue Stats
48W - 49L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 4 / 0
4,668
424
3,769
7,718
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 1
5,180
471
4,116
6,092
1,144
Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Eugeniodelgar
Discordia
11
0 / 4 / 0
6,011
546
5,736
5,855
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MeleeMiner
Gilgamesh
12
2 / 1 / 0
6,878
625
2,376
6,997
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
5,315
483
1,824
6,764
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AresGOAT
Skadi
11
1 / 0 / 3
6,211
565
2,838
6,648
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Fries224
Aphrodite
13
1 / 2 / 0
6,985
635
2,559
4,540
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
O1swampdonkey
Jing Wei
13
5 / 0 / 0
7,002
637
5,244
7,386
2,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
R2kronos
Danzaburou
10
9 / 1 / 1
6,719
611
7,101
4,662
1,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
vaalour
Ymir
9
0 / 0 / 9
5,911
537
3,001
8,412
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
Skadi
AresGOAT
Skadi
1
0
3
2.5
L
0
5
1
0.1
L
Discordia
Eugeniodelgar
Discordia
0
4
0
0
W
Aphrodite
Fries224
Aphrodite
1
2
0
0.5
L
Gilgamesh
MeleeMiner
Gilgamesh
2
1
0
2
L
0
2
1
0.25
W
Jing Wei
O1swampdonkey
Jing Wei
5
0
0
5
W
Danzaburou
R2kronos
Danzaburou
9
1
1
9.5
W
Ymir
vaalour
Ymir
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
20,743
33,426
Taken
31,648
13,378
Mitigated
13,158
8,718
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,769
591
311
1,749
7,718
4,231
0
1,946
5,772
12,411
0
W
Skadi
AresGOAT
Skadi
2,838
1,341
0
3,674
6,648
1,878
0
1,702
4,866
0
33,130
L
4,116
2,322
0
648
6,092
1,144
0
972
5,120
0
25,609
L
Discordia
Eugeniodelgar
Discordia
5,736
142
0
848
5,855
1,364
0
83
5,772
36,884
0
W
Aphrodite
Fries224
Aphrodite
2,559
810
210
2,195
4,540
3,587
0
0
4,540
40,052
0
L
Gilgamesh
MeleeMiner
Gilgamesh
2,376
651
0
2,570
6,997
4,699
0
2,323
4,438
0
36,198
L
1,824
611
0
2,592
6,764
1,940
0
0
6,764
0
25,488
W
Jing Wei
O1swampdonkey
Jing Wei
5,244
3,126
0
3,590
7,386
2,234
1,386
2,369
4,645
0
42,194
W
Danzaburou
R2kronos
Danzaburou
7,101
3,163
0
1,725
4,662
1,328
1,366
1,939
2,719
0
30,529
W
Ymir
vaalour
Ymir
3,001
1,326
0
2,364
8,412
4,131
0
3,029
5,373
15,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
32,828
306
Minions Killed
358
0
Camps Cleared
0
958,103
Distance Traveled
1,025,077
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,668
424
26
2
0
152,871
1
W
Skadi
6,211
565
73
7
0
203,529
1
L
Anhur
5,180
471
50
5
0
179,947
0
L
Discordia
6,011
546
80
7
0
183,377
2
W
Aphrodite
6,985
635
109
10
0
181,639
5
L
Gilgamesh
6,878
625
87
8
0
225,615
3
L
Set
5,315
483
63
6
0
216,293
0
W
Jing Wei
7,002
637
87
8
0
209,546
0
W
Danzaburou
6,719
611
62
6
0
215,496
3
W
Ymir
5,911
537
27
2
0
214,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role