Player Matchup

Kuzenbo
Kuzenbo
AceBomber
Kuzenbo
Level 19
God Stats
3W - 4L
1,378 SR
Queue Stats
13W - 23L
1,268 Elo+
Party 2
Guan Yu
Guan Yu
LeZerker
Guan Yu
Level 11
God Stats
14W - 11L
1,682 SR
Queue Stats
17W - 17L
1,523 Elo+
Solo
Thor
Thor
MonsterJunkey
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Nox
Nox
StealReyvn
Nox
Level 5
God Stats
1W - 2L
1,572 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Olorun
Olorun
Zioterx
Olorun
Level 28
God Stats
1W - 1L
1,773 SR
Queue Stats
56W - 37L
1,612 Elo+
Solo
Team Averages
Level 14
1,581 SR
1,456 Elo+

VS

Team Averages
Level 26
1,401 SR
1,453 Elo+
Skadi
Skadi
LarrytheAmerican
Skadi
Level 44
God Stats
8W - 9L
1,220 SR
Queue Stats
59W - 58L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
Striker7311
Cliodhna
Level 21
God Stats
8W - 7L
1,444 SR
Queue Stats
43W - 47L
1,451 Elo+
Party 1
Poseidon
Poseidon
Uwdnt
Poseidon
Level 16
God Stats
29W - 31L
1,398 SR
Queue Stats
37W - 50L
1,311 Elo+
Solo
Rama
Rama
familyjules1
Rama
Level 29
God Stats
16W - 13L
1,558 SR
Queue Stats
59W - 42L
1,533 Elo+
Solo
Geb
Geb
nkttennessee
Geb
Level 20
God Stats
8W - 5L
1,387 SR
Queue Stats
24W - 17L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AceBomber
Kuzenbo
15
1 / 5 / 1
9,308
846
3,608
10,959
9,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
LeZerker
Guan Yu
17
1 / 8 / 4
11,388
1,035
8,376
27,736
36,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 13 / 3
9,876
898
7,263
18,935
7,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 7 / 3
9,994
909
7,930
12,900
5,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Zioterx
Olorun
17
5 / 5 / 1
12,031
1,094
19,162
18,128
6,715
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 15
13,278
1,207
17,393
10,635
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Striker7311
Cliodhna
19
9 / 2 / 24
12,282
1,117
24,044
11,447
5,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Uwdnt
Poseidon
18
9 / 3 / 17
12,146
1,104
16,166
8,218
3,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 1 / 23
11,951
1,086
13,916
7,599
3,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 0 / 33
12,404
1,128
11,545
12,756
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
150
8
Kills
38
38
Deaths
8
12
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AceBomber
Kuzenbo
1
5
1
0.3
W
14
2
15
10.75
L
Guan Yu
LeZerker
Guan Yu
1
8
4
0.38
L
1
13
3
0.19
L
0
7
3
0.21
W
Cliodhna
Striker7311
Cliodhna
9
2
24
10.5
W
Poseidon
Uwdnt
Poseidon
9
3
17
5.83
L
Olorun
Zioterx
Olorun
5
5
1
1.1
W
5
1
23
16.5
W
1
0
33
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,339
Damage
83,064
88,658
Taken
50,655
65,373
Mitigated
33,666
14,383
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AceBomber
Kuzenbo
3,608
1,333
0
0
10,959
9,134
0
2,173
8,786
8,700
0
W
17,393
7,876
0
0
10,635
4,547
0
7,542
3,093
0
39,344
L
Guan Yu
LeZerker
Guan Yu
8,376
1,351
2,825
6,359
27,736
36,553
0
7,039
20,697
0
18,871
L
7,263
1,477
0
0
18,935
7,465
0
6,128
12,807
0
17,649
L
7,930
1,280
262
1,292
12,900
5,506
0
5,782
7,118
20,484
0
W
Cliodhna
Striker7311
Cliodhna
24,044
3,205
0
250
11,447
5,471
0
5,905
5,542
0
39,721
W
Poseidon
Uwdnt
Poseidon
16,166
2,734
0
1,030
8,218
3,222
0
5,263
2,955
32,398
0
L
Olorun
Zioterx
Olorun
19,162
8,737
813
2,832
18,128
6,715
0
6,589
11,539
60,804
0
W
13,916
8,871
0
973
7,599
3,559
0
4,939
2,660
0
45,561
W
11,545
1,711
986
2,454
12,756
16,867
0
7,051
5,705
20,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
62,061
177
Minions Killed
244
4
Camps Cleared
10
746,390
Distance Traveled
1,026,501
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,308
846
10
1
1
95,657
0
W
Skadi
13,278
1,207
62
6
2
207,271
0
L
Guan Yu
11,388
1,035
18
2
1
204,903
0
L
Thor
9,876
898
20
2
1
128,764
3
L
Nox
9,994
909
25
2
1
140,264
2
W
Cliodhna
12,282
1,117
47
4
2
236,934
0
W
Poseidon
12,146
1,104
37
3
3
177,127
0
L
Olorun
12,031
1,094
104
9
0
176,802
1
W
Rama
11,951
1,086
76
7
2
193,669
0
W
Geb
12,404
1,128
22
2
1
211,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role