Player Matchup

Janus
Janus
Gabrieo367
Janus
Level 89
God Stats
9W - 14L
1,386 SR
Queue Stats
592W - 645L
1,471 Elo+
Solo
Anubis
Anubis
Grex324
Anubis
Level 68
God Stats
56W - 27L
1,642 SR
Queue Stats
204W - 211L
1,429 Elo+
Solo
Ullr
Ullr
Schorxx
Ullr
Level 89
God Stats
2W - 2L
1,363 SR
Queue Stats
237W - 247L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThePhantoms
Ah Muzen Cab
Level 123
God Stats
14W - 14L
1,498 SR
Queue Stats
238W - 247L
1,477 Elo+
Solo
Tyr
Tyr
x FJ Goat x
Tyr
Level 89
God Stats
5W - 9L
1,287 SR
Queue Stats
378W - 469L
1,485 Elo+
Solo
Team Averages
Level 92
1,435 SR
1,466 Elo+

VS

Team Averages
Level 85
1,536 SR
1,373 Elo+
Nu Wa
Nu Wa
Amaemoon
Nu Wa
Level 146
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Cthulhu
Cthulhu
BetterImp16
Cthulhu
Level 79
God Stats
41W - 28L
1,461 SR
Queue Stats
428W - 532L
1,374 Elo+
Party 1
Thanatos
Thanatos
IIIIIBiaBrIIIII
Thanatos
Level 84
God Stats
16W - 23L
1,543 SR
Queue Stats
568W - 707L
1,418 Elo+
Party 1
Discordia
Discordia
Lanyluvs
Discordia
Level 63
God Stats
1W - 2L
1,446 SR
Queue Stats
343W - 444L
1,357 Elo+
Party 1
Sol
Sol
N1R7T0_NRT_W7M
Sol
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 176L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
5 / 6 / 4
8,831
552
8,527
10,368
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Grex324
Anubis
16
4 / 2 / 4
9,921
620
8,828
10,801
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Schorxx
Ullr
14
2 / 4 / 2
8,194
512
4,190
13,292
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ThePhantoms
Ah Muzen Cab
16
6 / 1 / 1
9,801
613
6,238
8,105
2,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
1 / 1 / 0
5,544
347
1,396
2,917
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amaemoon
Nu Wa
13
2 / 3 / 2
7,832
490
6,938
6,503
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BetterImp16
Cthulhu
13
2 / 1 / 5
7,113
445
3,871
8,436
5,425
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
7 / 4 / 7
9,270
579
11,394
13,468
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Lanyluvs
Discordia
12
2 / 8 / 4
7,843
490
9,470
10,028
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 2 / 1
5,544
347
1,078
3,226
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
18
Kills
14
14
Deaths
18
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amaemoon
Nu Wa
2
3
2
1
L
Cthulhu
BetterImp16
Cthulhu
2
1
5
4.5
W
Janus
5
6
4
1.17
W
Anubis
Grex324
Anubis
4
2
4
3
L
Thanatos
7
4
7
2.63
L
Discordia
Lanyluvs
Discordia
2
8
4
0.5
L
1
2
1
0.75
W
Ullr
Schorxx
Ullr
2
4
2
0.75
W
Ah Muzen Cab
ThePhantoms
Ah Muzen Cab
6
1
1
6.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
32,751
45,483
Taken
41,661
15,529
Mitigated
14,914
18,194
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amaemoon
Nu Wa
6,938
1,682
0
1,104
6,503
1,773
1,520
3,941
2,479
45,973
0
L
Cthulhu
BetterImp16
Cthulhu
3,871
116
194
2,526
8,436
5,425
0
2,075
6,261
24,777
0
W
Janus
8,527
652
0
923
10,368
2,718
300
5,177
4,778
42,293
0
W
Anubis
Grex324
Anubis
8,828
1,264
0
7,712
10,801
4,716
327
5,525
5,092
71,254
0
L
Thanatos
11,394
2,872
0
12,620
13,468
4,510
91
5,304
8,040
0
57,817
L
Discordia
Lanyluvs
Discordia
9,470
542
0
1,550
10,028
2,728
148
5,487
4,226
45,733
0
L
1,078
571
0
1,159
3,226
478
0
0
3,037
11,429
0
W
Ullr
Schorxx
Ullr
4,190
2,246
0
5,137
13,292
3,698
0
4,651
8,509
0
53,029
W
Ah Muzen Cab
ThePhantoms
Ah Muzen Cab
6,238
1,494
0
3,141
8,105
2,871
1,200
3,558
4,453
0
75,563
W
1,396
91
0
1,281
2,917
1,526
0
1,656
1,229
0
5,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,291
Gold Earned
37,602
452
Minions Killed
375
0
Camps Cleared
0
1,344,708
Distance Traveled
1,320,449
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,832
490
91
6
0
265,216
0
L
Cthulhu
7,113
445
61
4
0
326,818
3
W
Janus
8,831
552
73
5
0
293,368
0
W
Anubis
9,921
620
135
8
0
284,266
4
L
Thanatos
9,270
579
102
6
0
338,051
1
L
Discordia
7,843
490
92
6
0
284,013
7
L
Sol
5,544
347
29
2
0
106,351
1
W
Ullr
8,194
512
95
6
0
331,092
5
W
Ah Muzen Cab
9,801
613
137
9
0
344,139
2
W
Tyr
5,544
347
12
1
0
91,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role