Player Matchup

Vamana
Vamana
BetterThanYou_np
Vamana
Level 23
God Stats
12W - 3L
1,878 SR
Queue Stats
86W - 42L
1,700 Elo+
Solo
Hera
Hera
BettyWhite_FGC
Hera
Level 8
God Stats
6W - 5L
1,710 SR
Queue Stats
13W - 6L
1,763 Elo+
Party 2
Ymir
Ymir
FNO_Escanor
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,781 Elo+
Solo
Janus
Janus
SkiZo3871
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Hachiman
Hachiman
bonbondocebon
Hachiman
Level 75
God Stats
3W - 5L
1,553 SR
Queue Stats
19W - 30L
1,360 Elo+
Party 2
Team Averages
Level 25
1,628 SR
1,647 Elo+

VS

Team Averages
Level 39
1,612 SR
1,564 Elo+
Bellona
Bellona
BigB_7139
Bellona
Level 28
God Stats
35W - 24L
1,537 SR
Queue Stats
63W - 68L
1,513 Elo+
Solo
Danzaburou
Danzaburou
LacyPorpoise450
Danzaburou
Level 28
God Stats
52W - 35L
1,655 SR
Queue Stats
141W - 143L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
eder_romerox
Baron Samedi
Level 105
God Stats
2W - 1L
1,528 SR
Queue Stats
339W - 298L
1,538 Elo+
Party 1
Loki
Loki
iThrow4Dom
Loki
Level 23
God Stats
39W - 24L
1,650 SR
Queue Stats
74W - 69L
1,673 Elo+
Solo
Agni
Agni
nasus1q
Agni
Level 9
God Stats
4W - 1L
1,689 SR
Queue Stats
60W - 39L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,748
417
7,538
10,209
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 0
9,208
438
16,996
13,354
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 7 / 0
6,755
322
3,144
10,809
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
SkiZo3871
Janus
12
0 / 10 / 1
8,159
389
6,924
15,142
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
bonbondocebon
Hachiman
16
6 / 2 / 0
9,773
465
8,873
10,023
4,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigB_7139
Bellona
19
3 / 0 / 2
12,146
578
9,690
21,919
22,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LacyPorpoise450
Danzaburou
18
6 / 3 / 4
12,012
572
8,648
13,659
5,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
eder_romerox
Baron Samedi
15
2 / 3 / 12
10,591
504
8,946
11,720
6,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 1
11,015
525
6,473
10,271
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
nasus1q
Agni
20
8 / 2 / 5
12,643
602
12,993
13,992
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
23
23
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
1
2
0
0.5
W
Bellona
BigB_7139
Bellona
3
0
2
4
L
0
7
0
0
W
Danzaburou
LacyPorpoise450
Danzaburou
6
3
4
2.67
L
Janus
SkiZo3871
Janus
0
10
1
0.05
L
Hachiman
bonbondocebon
Hachiman
6
2
0
3
W
Baron Samedi
eder_romerox
Baron Samedi
2
3
12
2.67
W
4
1
1
4.5
W
Agni
nasus1q
Agni
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
46,750
59,537
Taken
71,561
30,385
Mitigated
43,772
16,236
Healing
31,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,538
4,329
0
4,617
10,209
5,667
0
3,415
6,584
0
42,855
L
16,996
5,453
188
6,706
13,354
4,936
784
4,654
8,594
65,263
0
W
Bellona
BigB_7139
Bellona
9,690
4,181
0
9,804
21,919
22,936
1,580
11,879
9,900
0
85,903
L
3,144
683
0
820
10,809
10,546
108
3,945
6,769
17,631
0
W
Danzaburou
LacyPorpoise450
Danzaburou
8,648
5,440
0
4,700
13,659
5,048
6,529
3,329
10,246
0
83,142
L
Janus
SkiZo3871
Janus
6,924
344
0
1,809
15,142
5,195
1,108
5,754
9,112
46,374
0
L
Hachiman
bonbondocebon
Hachiman
8,873
4,554
104
1,992
10,023
4,041
744
3,438
6,539
0
53,495
W
Baron Samedi
eder_romerox
Baron Samedi
8,946
876
2,230
4,907
11,720
6,788
562
4,000
7,622
40,803
0
W
6,473
3,316
0
4,308
10,271
3,851
949
2,805
7,430
0
67,666
W
Agni
nasus1q
Agni
12,993
1,062
189
5,363
13,992
5,149
703
4,513
9,299
102,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
58,407
437
Minions Killed
630
0
Camps Cleared
0
1,615,524
Distance Traveled
1,884,667
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,748
417
89
4
0
246,556
3
L
Hera
9,208
438
130
6
0
390,282
0
W
Bellona
12,146
578
150
7
0
420,838
0
L
Ymir
6,755
322
32
2
0
243,377
5
W
Danzaburou
12,012
572
142
7
0
366,685
1
L
Janus
8,159
389
85
4
0
357,879
0
L
Hachiman
9,773
465
101
5
0
377,430
5
W
Baron Samedi
10,591
504
67
3
0
388,042
1
W
Loki
11,015
525
100
5
0
311,021
1
W
Agni
12,643
602
171
8
0
398,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role