Player Matchup

Neith
Neith
Hurricane422
Neith
Level 22
God Stats
2W - 3L
1,480 SR
Queue Stats
2W - 5L
1,277 Elo+
Solo
Olorun
Olorun
PackageWackage
Olorun
Level 9
God Stats
2W - 1L
1,814 SR
Queue Stats
54W - 29L
1,654 Elo+
Solo
Thanatos
Thanatos
laggten
Thanatos
Level 31
God Stats
4W - 2L
1,935 SR
Queue Stats
111W - 146L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
overlordJ74
Cthulhu
Level 5
God Stats
5W - 9L
1,569 SR
Queue Stats
5W - 14L
1,526 Elo+
Party 1
Apollo
Apollo
side of beef222
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,273 Elo+
Solo
Team Averages
Level 17
1,660 SR
1,426 Elo+

VS

Team Averages
Level 21
1,537 SR
1,410 Elo+
Ymir
Ymir
Foxsniper76
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Superkevins24
Heimdallr
Level 27
God Stats
2W - 0L
1,756 SR
Queue Stats
38W - 27L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Terror5299
Gilgamesh
Level 26
God Stats
7W - 3L
1,613 SR
Queue Stats
86W - 126L
1,357 Elo+
Party 2
Tyr
Tyr
glizzy9070
Tyr
Level 29
God Stats
12W - 11L
1,415 SR
Queue Stats
54W - 75L
1,368 Elo+
Solo
Baba Yaga
Baba Yaga
ihaschoo
Baba Yaga
Level 22
God Stats
3W - 6L
1,401 SR
Queue Stats
68W - 112L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,016
305
842
9,754
2,127
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 5 / 2
11,984
521
20,373
19,528
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
laggten
Thanatos
15
4 / 7 / 3
10,131
440
9,830
16,505
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
overlordJ74
Cthulhu
14
4 / 8 / 4
9,348
406
9,105
19,032
17,626
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

6
0 / 3 / 3
6,713
292
1,566
4,599
1,506
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 3 / 0
6,611
287
1,097
2,877
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Superkevins24
Heimdallr
19
7 / 5 / 7
12,100
526
22,416
17,476
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Terror5299
Gilgamesh
18
13 / 2 / 7
11,869
516
14,368
18,335
14,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 4 / 6
11,295
491
8,014
15,401
7,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
ihaschoo
Baba Yaga
16
2 / 2 / 10
10,018
436
8,670
7,908
2,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
15
Kills
31
31
Deaths
16
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
0
8
2
0.13
L
7
5
2
1.6
W
Heimdallr
Superkevins24
Heimdallr
7
5
7
2.1
W
Gilgamesh
Terror5299
Gilgamesh
13
2
7
8.25
W
8
4
6
2.75
W
Baba Yaga
ihaschoo
Baba Yaga
2
2
10
3.5
L
Thanatos
laggten
Thanatos
4
7
3
0.79
L
Cthulhu
overlordJ74
Cthulhu
4
8
4
0.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,716
Damage
54,565
69,418
Taken
61,997
32,973
Mitigated
33,117
21,892
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,097
617
0
469
2,877
1,251
0
640
2,237
2,027
0
L
842
335
0
285
9,754
2,127
70
1,488
8,266
0
10,029
L
20,373
11,462
800
9,108
19,528
6,427
0
649
18,879
89,469
0
W
Heimdallr
Superkevins24
Heimdallr
22,416
11,861
0
6,123
17,476
6,838
158
12,554
4,922
0
103,317
W
Gilgamesh
Terror5299
Gilgamesh
14,368
3,803
0
6,448
18,335
14,736
378
7,116
11,219
402
74,101
W
8,014
2,425
257
4,829
15,401
7,552
532
5,997
9,404
0
57,109
W
Baba Yaga
ihaschoo
Baba Yaga
8,670
160
0
2,623
7,908
2,740
1,843
3,331
4,577
51,402
0
L
Thanatos
laggten
Thanatos
9,830
1,782
0
10,430
16,505
5,287
0
1,776
14,726
0
53,698
L
Cthulhu
overlordJ74
Cthulhu
9,105
1,032
0
1,152
19,032
17,626
0
4,229
14,754
37,397
0
L
1,566
1,133
60
57
4,599
1,506
442
1,978
2,621
0
10,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
51,893
359
Minions Killed
453
0
Camps Cleared
0
1,855,254
Distance Traveled
1,927,986
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,611
287
0
0
0
75,180
1
L
Neith
7,016
305
29
1
0
290,118
0
L
Olorun
11,984
521
148
6
0
469,526
0
W
Heimdallr
12,100
526
154
7
0
426,754
2
W
Gilgamesh
11,869
516
105
5
0
529,284
0
W
Tyr
11,295
491
99
4
0
431,551
3
W
Baba Yaga
10,018
436
95
4
0
465,217
0
L
Thanatos
10,131
440
99
4
0
526,124
0
L
Cthulhu
9,348
406
64
3
0
408,921
0
L
Apollo
6,713
292
19
1
0
160,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role