Player Matchup

Zeus
Zeus
DeathBlossomVick
Zeus
Level 24
God Stats
4W - 5L
1,560 SR
Queue Stats
21W - 33L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DemonKiba476
Tsukuyomi
Level 127
God Stats
1W - 1L
1,384 SR
Queue Stats
32W - 49L
1,430 Elo+
Party 1
Xing Tian
Xing Tian
KingGamer00
Xing Tian
Level 46
God Stats
3W - 5L
1,403 SR
Queue Stats
49W - 63L
1,416 Elo+
Party 1
Neith
Neith
TheRealCGOsiris
Neith
Level 42
God Stats
3W - 2L
1,696 SR
Queue Stats
48W - 56L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
fundip131
Hou Yi
Level 22
God Stats
6W - 11L
1,507 SR
Queue Stats
29W - 35L
1,452 Elo+
Party 1
Team Averages
Level 52
1,510 SR
1,427 Elo+

VS

Team Averages
Level 42
1,574 SR
1,481 Elo+
Izanami
Izanami
Balustrade123
Izanami
Level 67
God Stats
1W - 4L
1,547 SR
Queue Stats
8W - 16L
1,475 Elo+
Party 2
Olorun
Olorun
CommanderPoppy
Olorun
Level 12
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
Hellkron
Pele
Level 27
God Stats
8W - 10L
1,558 SR
Queue Stats
26W - 33L
1,380 Elo+
Party 2
Ymir
Ymir
LordSlothus
Ymir
Level 56
God Stats
2W - 3L
1,734 SR
Queue Stats
16W - 16L
1,595 Elo+
Party 2
Bellona
Bellona
Propency666
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
10,000
625
14,255
11,165
4,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DemonKiba476
Tsukuyomi
16
5 / 2 / 3
9,495
593
11,027
10,569
7,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
KingGamer00
Xing Tian
13
0 / 2 / 3
7,041
440
3,004
9,021
5,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 3
9,545
597
3,835
6,422
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
fundip131
Hou Yi
13
2 / 3 / 1
7,820
489
6,829
9,012
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 2 / 0
8,444
528
4,893
9,617
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 0
7,030
439
2,581
8,335
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
12
3 / 4 / 2
7,401
463
3,588
13,256
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 3 / 2
8,397
525
5,942
13,704
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Propency666
Bellona
12
0 / 4 / 3
6,959
435
4,395
11,365
8,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
9
10
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
2
0
1
L
1
7
0
0.14
W
7
3
5
3.17
W
Tsukuyomi
DemonKiba476
Tsukuyomi
5
2
3
3.25
L
Pele
3
4
2
1
W
Xing Tian
KingGamer00
Xing Tian
0
2
3
0.75
L
3
3
2
1.33
L
Bellona
Propency666
Bellona
0
4
3
0.38
W
5
0
3
6.5
W
Hou Yi
fundip131
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,950
Damage
21,399
46,189
Taken
56,277
22,249
Mitigated
35,437
13,552
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,893
3,272
0
4,023
9,617
3,058
1,338
1,053
8,564
0
70,765
L
2,581
1,085
0
480
8,335
3,002
588
7,143
1,192
14,586
1,531
W
14,255
1,751
0
4,210
11,165
4,243
544
4,404
6,761
61,977
0
W
Tsukuyomi
DemonKiba476
Tsukuyomi
11,027
1,754
0
2,744
10,569
7,199
1,794
1,318
9,251
0
60,301
L
Pele
3,588
250
0
2,582
13,256
4,609
0
3,517
9,739
0
33,693
W
Xing Tian
KingGamer00
Xing Tian
3,004
70
0
306
9,021
5,438
544
496
8,525
28,661
0
L
5,942
875
0
1,243
13,704
15,769
613
4,528
9,176
18,560
0
L
Bellona
Propency666
Bellona
4,395
609
99
1,681
11,365
8,999
0
1,185
10,180
0
28,566
W
3,835
1,492
0
3,538
6,422
2,730
616
709
5,713
0
67,430
W
Hou Yi
fundip131
Hou Yi
6,829
3,228
0
2,754
9,012
2,639
1,522
1,621
7,391
0
43,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
38,231
468
Minions Killed
315
0
Camps Cleared
0
1,461,324
Distance Traveled
1,467,896
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,444
528
124
8
0
275,406
7
L
Olorun
7,030
439
59
4
0
259,703
1
W
Zeus
10,000
625
120
8
0
255,023
5
W
Tsukuyomi
9,495
593
97
6
0
313,144
0
L
Pele
7,401
463
65
4
0
342,389
0
W
Xing Tian
7,041
440
56
4
0
301,158
1
L
Ymir
8,397
525
20
1
0
309,406
1
L
Bellona
6,959
435
47
3
0
280,992
8
W
Neith
9,545
597
111
7
0
320,499
7
W
Hou Yi
7,820
489
84
5
0
271,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role