Player Matchup

Baron Samedi
Baron Samedi
AceBomber
Baron Samedi
Level 19
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 2
Kali
Kali
MonsterJunkey
Kali
Level 5
God Stats
0W - 4L
1,153 SR
Queue Stats
0W - 5L
1,272 Elo+
Party 2
Hel
Hel
thisdude21
Hel
Level 22
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo
Team Averages
Level 15
1,355 SR
1,344 Elo+

VS

Team Averages
Level 57
1,473 SR
1,351 Elo+
Nu Wa
Nu Wa
CrackFlavored
Nu Wa
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
31W - 33L
1,410 Elo+
Solo
Vamana
Vamana
DrunkenLlama224
Vamana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 188L
1,319 Elo+
Party 1
Pele
Pele
VoidDemise
Pele
Level 55
God Stats
4W - 10L
1,415 SR
Queue Stats
89W - 135L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceBomber
Baron Samedi
7
0 / 11 / 0
5,742
574
1,814
10,685
4,337
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 7 / 0
6,270
627
3,448
11,071
3,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 11 / 0
5,905
591
1,002
12,671
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,685
769
3,756
2,420
591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 13
8,679
868
8,094
7,519
5,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
19 / 0 / 9
10,452
1,045
16,888
6,792
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
60
1
Kills
28
29
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AceBomber
Baron Samedi
0
11
0
0
W
3
1
10
8
W
6
0
13
12.5
L
1
7
0
0.14
W
19
0
9
23.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,264
Damage
28,738
34,427
Taken
16,731
13,374
Mitigated
8,754
3,520
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AceBomber
Baron Samedi
1,814
397
41
64
10,685
4,337
0
1,379
9,306
6,929
0
W
3,756
1,195
297
558
2,420
591
216
498
1,922
19,196
0
W
8,094
4,911
0
2,707
7,519
5,788
1,541
1,163
6,356
0
30,431
L
3,448
1,639
0
2,054
11,071
3,153
0
1,685
9,386
0
11,536
W
16,888
4,948
0
3,016
6,792
2,375
16
1,908
4,884
0
40,782
L
1,002
272
320
1,041
12,671
5,884
0
1,036
11,635
9,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,917
Gold Earned
26,816
42
Minions Killed
114
1
Camps Cleared
8
402,379
Distance Traveled
574,137
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,742
574
5
1
1
120,880
0
W
Nu Wa
7,685
769
18
2
1
131,691
1
W
Vamana
8,679
868
55
6
3
204,532
0
L
Kali
6,270
627
22
2
0
139,560
2
W
Pele
10,452
1,045
41
4
4
237,914
0
L
Hel
5,905
591
15
2
0
141,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role