Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Helianthus227
Thor
Level 22
God Stats
5W - 5L
1,551 SR
Queue Stats
132W - 38L
1,566 Elo+
Solo
Ganesha
Ganesha
Hemokinesis
Ganesha
Level 29
God Stats
8W - 8L
1,539 SR
Queue Stats
108W - 143L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Madara_Uchiha776
Danzaburou
Level 29
God Stats
3W - 4L
1,596 SR
Queue Stats
102W - 118L
1,426 Elo+
Party 1
Tiamat
Tiamat
zTheFallenAngelz
Tiamat
Level 28
God Stats
3W - 9L
1,331 SR
Queue Stats
88W - 88L
1,452 Elo+
Party 1
Team Averages
Level 27
1,504 SR
1,477 Elo+

VS

Team Averages
Level 22
1,493 SR
1,513 Elo+
Agni
Agni
 
Agni
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlphaSoulSlayer
Neith
Level 25
God Stats
10W - 13L
1,407 SR
Queue Stats
99W - 121L
1,366 Elo+
Solo
Bellona
Bellona
MystkonoTTV
Bellona
Level 27
God Stats
7W - 4L
1,420 SR
Queue Stats
51W - 66L
1,403 Elo+
Solo
Loki
Loki
TwoGuysDanger
Loki
Level 12
God Stats
6W - 2L
1,707 SR
Queue Stats
39W - 12L
1,819 Elo+
Solo
Horus
Horus
kxngRaiiNeN
Horus
Level 27
God Stats
8W - 9L
1,434 SR
Queue Stats
117W - 95L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 7 / 1
7,482
416
4,256
11,888
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 1
8,653
481
7,227
15,735
11,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Hemokinesis
Ganesha
11
0 / 5 / 5
6,807
378
4,796
13,055
9,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Madara_Uchiha776
Danzaburou
12
3 / 5 / 1
8,049
447
6,418
11,431
3,063
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 2
7,904
439
8,295
11,390
9,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 5 / 8
8,483
471
8,874
9,770
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 9
9,120
507
9,424
7,985
2,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MystkonoTTV
Bellona
14
1 / 1 / 1
8,814
490
2,130
10,804
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
21 / 0 / 2
12,451
692
20,764
15,239
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 1 / 15
9,245
514
5,389
12,745
9,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
27
27
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
7
1
0.21
W
Agni
 
Agni
1
5
8
1
W
2
2
9
3.25
L
3
3
1
1.17
L
Ganesha
Hemokinesis
Ganesha
0
5
5
0.5
L
Danzaburou
Madara_Uchiha776
Danzaburou
3
5
1
0.7
W
Bellona
MystkonoTTV
Bellona
1
1
1
1.5
W
21
0
2
22
W
2
1
15
9.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
46,581
63,499
Taken
56,543
37,040
Mitigated
27,470
9,701
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,256
1,029
0
0
11,888
3,805
0
1,321
10,457
387
44,288
W
Agni
 
Agni
8,874
947
72
805
9,770
3,223
588
5,057
4,713
34,905
0
W
9,424
4,833
0
2,400
7,985
2,410
1,384
1,961
6,024
0
50,748
L
7,227
1,704
0
2,061
15,735
11,365
0
1,115
14,512
0
57,886
L
Ganesha
Hemokinesis
Ganesha
4,796
324
150
905
13,055
9,424
0
3,698
9,209
22,369
0
L
Danzaburou
Madara_Uchiha776
Danzaburou
6,418
3,216
0
4,005
11,431
3,063
0
975
10,408
0
38,759
W
Bellona
MystkonoTTV
Bellona
2,130
657
0
4,765
10,804
6,539
737
179
10,625
0
47,723
W
20,764
7,418
0
7,494
15,239
5,939
0
2,083
13,156
0
118,437
W
5,389
2,715
1,534
4,207
12,745
9,359
0
4,249
8,496
0
41,953
L
8,295
433
0
2,580
11,390
9,383
135
1,163
10,039
48,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
48,113
402
Minions Killed
475
0
Camps Cleared
0
1,576,754
Distance Traveled
1,776,908
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,482
416
92
5
0
339,033
2
W
Agni
8,483
471
70
4
0
311,435
0
W
Neith
9,120
507
98
5
0
304,560
5
L
Thor
8,653
481
108
6
0
332,049
4
L
Ganesha
6,807
378
13
1
0
292,296
5
L
Danzaburou
8,049
447
89
5
0
289,267
7
W
Bellona
8,814
490
90
5
0
359,781
0
W
Loki
12,451
692
159
9
0
431,823
1
W
Horus
9,245
514
58
3
0
369,309
5
L
Tiamat
7,904
439
100
6
0
324,109
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role