Player Matchup

Sobek
Sobek
Diamond V
EndrioVeras_
Sobek
Diamond V
Level 160
God Stats
17W - 17L
1,673 SR
Queue Stats
361W - 374L
2,094 MMR
Party 1
Chaac
Chaac
Platinum II
Guigazgod
Chaac
Platinum II
Level 158
God Stats
83W - 49L
1,688 SR
Queue Stats
272W - 255L
1,929 MMR
Party 1
Sol
Sol
Platinum I
RespeitaOBridi
Sol
Platinum I
Level 149
God Stats
26W - 27L
1,639 SR
Queue Stats
375W - 423L
2,083 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,667 SR
2,035 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,575 SR
1,966 MMR
Cu Chulainn
Cu Chulainn
Platinum III
BEAST SNF
Cu Chulainn
Platinum III
Level 129
God Stats
68W - 50L
1,640 SR
Queue Stats
726W - 678L
1,996 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
GUNZZ SNF
Baron Samedi
Diamond V
Level 146
God Stats
2W - 7L
1,393 SR
Queue Stats
994W - 967L
2,070 MMR
Party 2
Geb
Geb
Platinum IV
Nasty Nate91730
Geb
Platinum IV
Level 149
God Stats
10W - 6L
1,692 SR
Queue Stats
367W - 355L
1,831 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
11,633
684
11,226
21,236
27,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Guigazgod
Chaac
16
4 / 1 / 4
11,285
664
16,170
18,479
20,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 3 / 4
11,380
669
13,786
12,259
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayOdinGilgameshAchillesArtio

VS

Bans
AthenaThothCerberusVulcanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BEAST SNF
Cu Chulainn
14
4 / 2 / 0
10,697
629
18,383
18,211
18,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
GUNZZ SNF
Baron Samedi
13
0 / 6 / 3
9,290
546
8,657
11,452
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 3
9,361
551
12,406
17,355
16,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BEAST SNF
Cu Chulainn
4
2
0
2
W
1
0
8
5
L
Baron Samedi
GUNZZ SNF
Baron Samedi
0
6
3
0.25
W
Chaac
Guigazgod
Chaac
4
1
4
6
L
0
2
3
0.75
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,182
Damage
39,446
51,974
Taken
47,018
53,317
Mitigated
40,579
22,657
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BEAST SNF
Cu Chulainn
18,383
3,552
0
4,018
18,211
18,613
0
9,489
7,552
8,869
36,549
W
11,226
863
0
10,385
21,236
27,320
221
9,284
9,377
32,269
0
L
Baron Samedi
GUNZZ SNF
Baron Samedi
8,657
770
2,496
2,645
11,452
5,867
0
5,878
5,079
32,862
0
W
Chaac
Guigazgod
Chaac
16,170
1,121
0
7,251
18,479
20,941
1,014
9,164
8,322
0
53,654
L
12,406
721
446
4,088
17,355
16,099
0
8,992
7,518
28,896
0
W
13,786
3,199
0
5,021
12,259
5,056
1,801
5,124
6,522
55,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
29,348
222
Minions Killed
177
10
Camps Cleared
6
1,010,801
Distance Traveled
967,705
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,697
629
84
5
5
331,533
1
W
Sobek
11,633
684
36
2
1
353,137
3
L
Baron Samedi
9,290
546
48
3
0
302,959
2
W
Chaac
11,285
664
90
5
5
346,971
6
L
Geb
9,361
551
45
3
1
333,213
4
W
Sol
11,380
669
96
6
4
310,693
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role