Player Matchup

Fenrir
Fenrir
Mcre3Zumbi
Fenrir
Level 11
God Stats
2W - 0L
1,750 SR
Queue Stats
16W - 3L
1,745 Elo+
Party 1
Achilles
Achilles
MizGoth
Achilles
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
503W - 568L
1,303 Elo+
Party 1
Bellona
Bellona
R3NAN DUART3
Bellona
Level 75
God Stats
31W - 38L
1,455 SR
Queue Stats
354W - 417L
1,345 Elo+
Party 1
Eset
Eset
byclandr0
Eset
Level 68
God Stats
5W - 2L
1,574 SR
Queue Stats
352W - 304L
1,529 Elo+
Party 3
Sol
Sol
panchuquer
Sol
Level 39
God Stats
4W - 1L
1,648 SR
Queue Stats
157W - 123L
1,514 Elo+
Party 3
Team Averages
Level 60
1,585 SR
1,487 Elo+

VS

Team Averages
Level 43
1,475 SR
1,345 Elo+
Ganesha
Ganesha
Aislinrien
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,276 Elo+
Party 2
Anhur
Anhur
BrenoDobbin
Anhur
Level 55
God Stats
14W - 18L
1,553 SR
Queue Stats
247W - 259L
1,412 Elo+
Party 2
Achilles
Achilles
HannibalKim
Achilles
Level 46
God Stats
4W - 7L
1,423 SR
Queue Stats
201W - 240L
1,327 Elo+
Party 2
Awilix
Awilix
Kilgods05
Awilix
Level 64
God Stats
4W - 4L
1,535 SR
Queue Stats
298W - 392L
1,365 Elo+
Solo
Ra
Ra
TheBlack06Ninja
Ra
Level 25
God Stats
1W - 3L
1,364 SR
Queue Stats
49W - 61L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mcre3Zumbi
Fenrir
14
9 / 2 / 4
8,541
610
9,467
10,279
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
MizGoth
Achilles
12
1 / 2 / 3
7,234
517
3,513
8,054
4,952
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
R3NAN DUART3
Bellona
12
4 / 1 / 5
7,107
508
4,629
8,221
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
14
4 / 1 / 5
8,350
596
6,688
6,549
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 4
7,017
501
5,286
4,982
1,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aislinrien
Ganesha
10
0 / 4 / 1
5,696
407
2,190
7,729
3,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 0
6,073
434
3,343
5,852
1,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
HannibalKim
Achilles
12
1 / 3 / 2
7,087
506
4,472
10,682
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Kilgods05
Awilix
10
1 / 5 / 2
6,294
450
4,459
9,058
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
6,187
442
3,756
8,389
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
5
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aislinrien
Ganesha
0
4
1
0.13
L
2
2
0
1
L
Achilles
HannibalKim
Achilles
1
3
2
0.67
L
Awilix
Kilgods05
Awilix
1
5
2
0.4
W
Fenrir
Mcre3Zumbi
Fenrir
9
2
4
5.5
W
Achilles
MizGoth
Achilles
1
2
3
1.25
W
Bellona
R3NAN DUART3
Bellona
4
1
5
6.5
L
1
6
0
0.17
W
Eset
4
1
5
6.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
18,220
38,085
Taken
41,710
16,994
Mitigated
19,579
14,320
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aislinrien
Ganesha
2,190
180
0
707
7,729
3,765
0
3,401
4,328
17,710
0
L
3,343
779
0
514
5,852
1,618
0
2,989
2,863
0
23,229
L
Achilles
HannibalKim
Achilles
4,472
747
0
4,247
10,682
8,176
0
1,656
9,026
0
36,015
L
Awilix
Kilgods05
Awilix
4,459
1,450
16
1,342
9,058
3,128
0
924
8,134
0
31,629
W
Fenrir
Mcre3Zumbi
Fenrir
9,467
3,864
0
4,310
10,279
3,890
0
1,233
8,727
0
51,307
W
Achilles
MizGoth
Achilles
3,513
987
0
2,471
8,054
4,952
935
0
7,527
0
33,531
W
Bellona
R3NAN DUART3
Bellona
4,629
672
0
893
8,221
4,855
0
2,046
5,940
2,173
27,428
L
3,756
201
0
1,590
8,389
2,892
694
3,601
4,788
32,841
0
W
Eset
6,688
428
490
2,469
6,549
2,019
0
1,423
4,880
63,286
0
W
5,286
1,921
0
3,687
4,982
1,278
114
710
4,225
31,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
31,337
407
Minions Killed
270
0
Camps Cleared
0
1,366,666
Distance Traveled
1,246,575
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,696
407
16
1
0
224,509
3
L
Anhur
6,073
434
49
4
0
259,345
4
L
Achilles
7,087
506
76
5
0
260,830
4
L
Awilix
6,294
450
63
5
0
279,545
0
W
Fenrir
8,541
610
85
6
0
271,477
0
W
Achilles
7,234
517
75
5
0
286,420
0
W
Bellona
7,107
508
49
4
0
294,994
2
L
Ra
6,187
442
66
5
0
222,346
4
W
Eset
8,350
596
125
9
0
266,465
7
W
Sol
7,017
501
73
5
0
247,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role