Player Matchup

Medusa
Medusa
ImNevers4285
Medusa
Level 130
God Stats
2W - 1L
1,548 SR
Queue Stats
19W - 17L
1,443 Elo+
Solo
Artio
Artio
Outlaw YY
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,539 Elo+
Solo
Chang'e
Chang'e
TaskClutch
Chang'e
Level 36
God Stats
179W - 189L
1,558 SR
Queue Stats
185W - 208L
1,535 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,506 Elo+

VS

Team Averages
Level 119
1,597 SR
1,518 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DireBlowfish3
Merlin
Level 126
God Stats
0W - 3L
1,548 SR
Queue Stats
82W - 91L
1,576 Elo+
Solo
Hun Batz
Hun Batz
XO_Dragon_
Hun Batz
Level 89
God Stats
0W - 1L
1,742 SR
Queue Stats
9W - 10L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 0 / 4
8,454
845
10,608
7,507
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Outlaw YY
Artio
11
4 / 0 / 8
7,488
749
3,343
8,770
8,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
TaskClutch
Chang'e
10
0 / 0 / 12
6,733
673
1,870
5,003
1,628
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 2 / 0
5,625
563
2,842
5,592
1,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 0
5,776
578
5,402
5,098
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
XO_Dragon_
Hun Batz
8
0 / 7 / 0
5,765
577
4,419
9,160
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
0
4
0
0
W
Medusa
9
0
4
11
W
Artio
Outlaw YY
Artio
4
0
8
8
W
Chang'e
TaskClutch
Chang'e
0
0
12
6
L
Hun Batz
XO_Dragon_
Hun Batz
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
12,663
21,280
Taken
19,850
12,690
Mitigated
4,664
6,569
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,842
887
0
1,495
5,592
1,484
0
2,045
3,547
0
14,795
L
5,402
39
0
0
5,098
1,087
0
1,287
3,811
16,195
0
W
Medusa
10,608
3,813
0
978
7,507
2,913
1,036
3,303
4,204
0
37,193
W
Artio
Outlaw YY
Artio
3,343
665
478
2,123
8,770
8,149
78
1,959
6,811
14,233
0
W
Chang'e
TaskClutch
Chang'e
1,870
160
1,288
1,702
5,003
1,628
508
734
4,269
9,912
0
L
Hun Batz
XO_Dragon_
Hun Batz
4,419
908
0
1,034
9,160
2,093
0
2,717
6,443
0
14,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,675
Gold Earned
17,166
95
Minions Killed
87
5
Camps Cleared
4
647,807
Distance Traveled
468,264
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,625
563
23
2
2
141,602
2
L
Merlin
5,776
578
40
4
0
168,827
3
W
Medusa
8,454
845
61
6
1
195,696
0
W
Artio
7,488
749
23
2
2
239,774
2
W
Chang'e
6,733
673
11
1
2
212,337
0
L
Hun Batz
5,765
577
24
2
2
157,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role