Player Matchup

Janus
Janus
Shourayo
Janus
Level 124
God Stats
41W - 39L
1,513 SR
Queue Stats
241W - 263L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
VanPhantomhive
Amaterasu
Level 45
God Stats
32W - 36L
1,475 SR
Queue Stats
244W - 268L
1,471 Elo+
Party 1
Pele
Pele
epic chaos 02
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,220 Elo+
Solo
Team Averages
Level 61
1,496 SR
1,384 Elo+

VS

Team Averages
Level 58
1,457 SR
1,459 Elo+
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BanKuzenbo
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 24L
1,586 Elo+
Solo
Nu Wa
Nu Wa
SEROLLO27-90s
Nu Wa
Level 18
God Stats
51W - 80L
1,371 SR
Queue Stats
66W - 110L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Shourayo
Janus
16
5 / 4 / 6
11,065
692
17,314
13,965
4,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
VanPhantomhive
Amaterasu
15
6 / 4 / 3
10,872
680
9,859
17,899
15,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 5
8,813
551
5,427
12,034
3,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 5 / 6
11,529
721
8,525
10,805
7,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
BanKuzenbo
Xing Tian
15
2 / 2 / 11
10,911
682
15,321
19,485
17,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 4 / 7
11,556
722
13,052
10,330
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
13
13
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
5
6
1.8
W
Xing Tian
BanKuzenbo
Xing Tian
2
2
11
3.75
W
5
4
7
2.13
L
Janus
Shourayo
Janus
5
4
6
2
L
Amaterasu
VanPhantomhive
Amaterasu
6
4
3
1.88
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
36,898
43,898
Taken
40,620
23,986
Mitigated
28,810
10,886
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,525
5,835
0
2,983
10,805
7,243
982
4,893
5,912
0
24,624
W
Xing Tian
BanKuzenbo
Xing Tian
15,321
1,205
0
1,875
19,485
17,734
240
6,105
13,380
47,176
0
W
13,052
4,283
1,249
2,361
10,330
3,833
1,808
7,287
3,043
29,379
0
L
Janus
Shourayo
Janus
17,314
413
236
3,754
13,965
4,390
0
10,209
3,756
86,096
0
L
Amaterasu
VanPhantomhive
Amaterasu
9,859
5,107
678
3,965
17,899
15,778
0
10,666
7,233
386
31,109
L
5,427
1,102
0
2,253
12,034
3,818
0
7,867
4,167
0
23,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
33,996
254
Minions Killed
155
9
Camps Cleared
5
809,031
Distance Traveled
904,626
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,529
721
33
2
3
324,831
2
W
Xing Tian
10,911
682
84
5
1
325,174
4
W
Nu Wa
11,556
722
38
2
1
254,621
0
L
Janus
11,065
692
145
9
3
296,133
6
L
Amaterasu
10,872
680
61
4
3
321,090
1
L
Pele
8,813
551
48
3
3
191,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role