Player Matchup

Artemis
Artemis
Bouloche
Artemis
Level 27
God Stats
4W - 5L
1,505 SR
Queue Stats
57W - 60L
1,401 Elo+
Solo
Set
Set
LeadingDemon
Set
Level 5
God Stats
0W - 4L
1,205 SR
Queue Stats
2W - 7L
1,412 Elo+
Party 3
Sun Wukong
Sun Wukong
Morkie343
Sun Wukong
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 17L
1,342 Elo+
Party 3
Tiamat
Tiamat
drakaen131292
Tiamat
Level 28
God Stats
6W - 12L
1,387 SR
Queue Stats
16W - 20L
1,566 Elo+
Party 2
Ymir
Ymir
mesternofear
Ymir
Level 26
God Stats
4W - 3L
1,664 SR
Queue Stats
18W - 19L
1,586 Elo+
Party 2
Team Averages
Level 20
1,493 SR
1,461 Elo+

VS

Team Averages
Level 18
1,511 SR
1,482 Elo+
Sylvanus
Sylvanus
Feiaveth
Sylvanus
Level 17
God Stats
6W - 6L
1,478 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 1
Camazotz
Camazotz
MaximusLickus
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,838 Elo+
Solo
Izanami
Izanami
NeeIia
Izanami
Level 22
God Stats
11W - 7L
1,401 SR
Queue Stats
39W - 50L
1,387 Elo+
Solo
Scylla
Scylla
Reid321
Scylla
Level 17
God Stats
2W - 1L
1,554 SR
Queue Stats
27W - 28L
1,472 Elo+
Solo
Achilles
Achilles
SnøBjørn
Achilles
Level 30
God Stats
2W - 0L
1,623 SR
Queue Stats
16W - 15L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bouloche
Artemis
12
5 / 6 / 5
8,729
436
16,650
12,246
3,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 0
8,094
405
2,815
14,324
5,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Morkie343
Sun Wukong
16
0 / 5 / 1
9,243
462
5,194
15,999
8,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 8 / 3
7,091
355
6,896
12,991
5,480
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 5 / 5
8,519
426
6,543
14,215
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Feiaveth
Sylvanus
13
0 / 5 / 12
8,399
420
3,400
18,400
17,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
MaximusLickus
Camazotz
20
10 / 0 / 11
12,112
606
11,240
16,420
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NeeIia
Izanami
15
3 / 5 / 12
9,625
481
8,715
15,466
5,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Reid321
Scylla
19
7 / 0 / 14
12,101
605
15,234
10,508
4,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
SnøBjørn
Achilles
17
11 / 1 / 7
11,727
586
15,089
16,779
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
11
Kills
31
31
Deaths
11
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bouloche
Artemis
5
6
5
1.25
W
Sylvanus
Feiaveth
Sylvanus
0
5
12
1.2
L
1
7
0
0.14
W
Camazotz
MaximusLickus
Camazotz
10
0
11
15.5
L
Sun Wukong
Morkie343
Sun Wukong
0
5
1
0.1
W
Izanami
NeeIia
Izanami
3
5
12
1.8
W
Scylla
Reid321
Scylla
7
0
14
14
W
Achilles
SnøBjørn
Achilles
11
1
7
14.5
L
0
8
3
0.19
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
53,678
69,775
Taken
77,573
38,982
Mitigated
49,718
10,566
Healing
37,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bouloche
Artemis
16,650
9,265
0
1,158
12,246
3,535
682
3,556
8,552
0
50,006
W
Sylvanus
Feiaveth
Sylvanus
3,400
946
452
5,091
18,400
17,989
870
5,226
13,174
14,031
783
L
2,815
1,156
0
4,134
14,324
5,193
0
1,916
12,068
0
44,453
W
Camazotz
MaximusLickus
Camazotz
11,240
2,098
0
13,084
16,420
7,531
2,953
1,690
14,730
0
104,115
L
Sun Wukong
Morkie343
Sun Wukong
5,194
393
0
2,292
15,999
8,287
0
3,153
11,979
0
57,638
W
Izanami
NeeIia
Izanami
8,715
5,676
0
3,419
15,466
5,753
2,512
5,917
9,549
0
47,327
W
Scylla
Reid321
Scylla
15,234
1,812
170
5,406
10,508
4,383
1,514
4,406
6,102
95,012
0
W
Achilles
SnøBjørn
Achilles
15,089
2,818
343
9,249
16,779
14,062
361
434
16,345
0
58,967
L
6,896
654
134
2,143
12,991
5,480
0
4,369
8,329
24,183
0
L
6,543
1,512
0
705
14,215
16,487
253
4,992
9,057
21,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
53,964
366
Minions Killed
540
0
Camps Cleared
0
1,765,420
Distance Traveled
1,984,474
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,729
436
90
5
0
323,600
3
W
Sylvanus
8,399
420
27
1
0
341,641
0
L
Set
8,094
405
98
5
0
385,155
0
W
Camazotz
12,112
606
167
8
0
463,229
0
L
Sun Wukong
9,243
462
111
6
0
397,142
7
W
Izanami
9,625
481
75
4
0
376,369
0
W
Scylla
12,101
605
162
8
0
372,096
5
W
Achilles
11,727
586
109
5
0
431,139
2
L
Tiamat
7,091
355
44
2
0
328,643
5
L
Ymir
8,519
426
23
1
0
330,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role