Player Matchup

Bacchus
Bacchus
DajaRus
Bacchus
Level 45
God Stats
2W - 1L
1,352 SR
Queue Stats
102W - 109L
1,417 Elo+
Party 2
Nemesis
Nemesis
Ikorin
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,542 Elo+
Party 2
Artemis
Artemis
LeRajko
Artemis
Level 16
God Stats
54W - 29L
1,661 SR
Queue Stats
55W - 35L
1,623 Elo+
Party 3
Merlin
Merlin
ZITTKO
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
bigweinerwaldo
Sun Wukong
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 37L
1,581 Elo+
Party 3
Team Averages
Level 21
1,503 SR
1,523 Elo+

VS

Team Averages
Level 17
1,482 SR
1,389 Elo+
Chaac
Chaac
AciDbruja
Chaac
Level 25
God Stats
2W - 1L
1,675 SR
Queue Stats
8W - 5L
1,456 Elo+
Party 1
Raijin
Raijin
GloboxMoment
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,501 Elo+
Solo
Xing Tian
Xing Tian
Korrkelteg
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,389 Elo+
Party 1
Ares
Ares
LudwigLorekhan
Ares
Level 3
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Loki
Loki
dorgan94
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DajaRus
Bacchus
20
9 / 2 / 32
13,784
1,378
16,511
15,128
20,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Ikorin
Nemesis
18
3 / 3 / 28
10,803
1,080
5,998
10,915
4,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
LeRajko
Artemis
20
23 / 6 / 20
13,868
1,387
42,856
14,598
5,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ZITTKO
Merlin
19
8 / 3 / 27
12,106
1,211
22,826
9,544
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bigweinerwaldo
Sun Wukong
19
5 / 3 / 30
11,896
1,190
14,841
15,272
15,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AciDbruja
Chaac
17
7 / 4 / 6
12,036
1,204
14,808
19,935
23,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
17
6 / 9 / 8
11,843
1,184
22,739
22,728
9,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Korrkelteg
Xing Tian
17
0 / 12 / 12
10,071
1,007
8,276
25,658
27,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 13 / 9
10,396
1,040
7,380
27,859
25,597
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
17
2 / 11 / 8
10,528
1,053
5,528
14,402
5,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
60
48
Kills
17
17
Deaths
49
137
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
AciDbruja
Chaac
7
4
6
2.5
W
Bacchus
DajaRus
Bacchus
9
2
32
12.5
L
Raijin
6
9
8
1.11
W
Nemesis
Ikorin
Nemesis
3
3
28
5.67
L
Xing Tian
Korrkelteg
Xing Tian
0
12
12
0.5
W
Artemis
LeRajko
Artemis
23
6
20
5.5
L
2
13
9
0.5
W
Merlin
ZITTKO
Merlin
8
3
27
7.17
W
Sun Wukong
bigweinerwaldo
Sun Wukong
5
3
30
6.67
L
Loki
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,032
Damage
58,731
65,457
Taken
110,582
49,358
Mitigated
90,627
8,894
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AciDbruja
Chaac
14,808
2,162
0
4,023
19,935
23,391
0
8,833
11,102
1,520
35,416
W
Bacchus
DajaRus
Bacchus
16,511
1,940
0
3,253
15,128
20,416
0
10,409
4,296
28,366
0
L
Raijin
22,739
2,022
0
986
22,728
9,046
0
6,468
16,260
44,572
0
W
Nemesis
Ikorin
Nemesis
5,998
2,191
0
431
10,915
4,272
0
6,655
4,036
0
14,741
L
Xing Tian
Korrkelteg
Xing Tian
8,276
836
0
0
25,658
27,304
0
10,438
15,220
18,350
0
W
Artemis
LeRajko
Artemis
42,856
26,228
0
2,464
14,598
5,557
0
9,315
5,153
0
59,971
L
7,380
1,100
0
0
27,859
25,597
0
12,248
15,611
20,186
0
W
Merlin
ZITTKO
Merlin
22,826
2,015
93
469
9,544
4,062
0
5,497
3,904
36,737
0
W
Sun Wukong
bigweinerwaldo
Sun Wukong
14,841
3,261
0
2,184
15,272
15,051
0
7,320
7,662
7,010
26,672
L
Loki
5,528
1,812
0
0
14,402
5,289
0
4,429
9,973
0
12,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,457
Gold Earned
54,874
164
Minions Killed
145
6
Camps Cleared
3
1,016,584
Distance Traveled
834,684
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,036
1,204
54
5
1
186,782
1
W
Bacchus
13,784
1,378
26
3
0
212,760
0
L
Raijin
11,843
1,184
40
4
0
183,336
0
W
Nemesis
10,803
1,080
20
2
0
256,428
2
L
Xing Tian
10,071
1,007
22
2
1
172,309
0
W
Artemis
13,868
1,387
39
4
4
161,415
1
L
Ares
10,396
1,040
12
1
0
143,224
0
W
Merlin
12,106
1,211
29
3
1
186,198
0
W
Sun Wukong
11,896
1,190
50
5
1
199,783
1
L
Loki
10,528
1,053
17
2
1
149,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role