Player Matchup

Artemis
Artemis
DarkMalady14199
Artemis
Level 99
God Stats
6W - 2L
1,702 SR
Queue Stats
69W - 52L
1,506 Elo+
Party 1
Ares
Ares
sasher7
Ares
Level 5
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 1L
1,259 Elo+
Party 1
Zeus
Zeus
xXPRIDEXXxx
Zeus
Level 129
God Stats
2W - 4L
1,399 SR
Queue Stats
23W - 23L
1,443 Elo+
Party 1
Team Averages
Level 78
1,588 SR
1,403 Elo+

VS

Team Averages
Level 71
1,295 SR
1,369 Elo+
Cliodhna
Cliodhna
DSq_Zephix
Cliodhna
Level 98
God Stats
3W - 6L
1,173 SR
Queue Stats
76W - 97L
1,448 Elo+
Party 2
Neith
Neith
DSq_rodzkev
Neith
Level 104
God Stats
9W - 8L
1,447 SR
Queue Stats
85W - 135L
1,384 Elo+
Party 2
Merlin
Merlin
Sh0rTy1415
Merlin
Level 10
God Stats
2W - 7L
1,265 SR
Queue Stats
5W - 11L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
8,456
769
8,050
6,749
3,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
sasher7
Ares
13
3 / 0 / 14
9,313
847
5,349
7,722
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
10 / 2 / 4
9,487
862
14,966
10,919
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DSq_Zephix
Cliodhna
11
2 / 6 / 0
7,722
702
6,558
12,389
3,900
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 0
6,157
560
3,649
9,191
2,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Sh0rTy1415
Merlin
10
0 / 4 / 1
6,774
616
3,549
8,982
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
2
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DSq_Zephix
Cliodhna
2
6
0
0.33
L
0
7
0
0
W
4
0
10
9
L
Merlin
Sh0rTy1415
Merlin
0
4
1
0.13
W
Ares
sasher7
Ares
3
0
14
10
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
13,756
25,390
Taken
30,562
15,447
Mitigated
9,721
9,603
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DSq_Zephix
Cliodhna
6,558
120
141
940
12,389
3,900
0
8,055
4,334
0
24,360
L
3,649
1,935
0
1,011
9,191
2,822
0
6,011
3,180
0
14,212
W
8,050
3,369
0
2,392
6,749
3,338
1,720
498
6,121
0
30,549
L
Merlin
Sh0rTy1415
Merlin
3,549
130
138
766
8,982
2,999
0
6,591
2,391
16,455
0
W
Ares
sasher7
Ares
5,349
89
184
2,045
7,722
7,995
191
1,020
6,408
13,820
0
W
14,966
1,868
0
4,982
10,919
4,114
638
1,732
8,927
48,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
20,653
152
Minions Killed
93
10
Camps Cleared
2
615,489
Distance Traveled
557,601
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,722
702
36
3
0
223,968
2
L
Neith
6,157
560
23
2
1
157,726
1
W
Artemis
8,456
769
62
6
3
203,670
0
L
Merlin
6,774
616
34
3
1
175,907
0
W
Ares
9,313
847
15
1
2
231,867
0
W
Zeus
9,487
862
75
7
5
179,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role