Player Matchup

Danzaburou
Danzaburou
MuttDevil
Danzaburou
Level 44
God Stats
10W - 10L
1,478 SR
Queue Stats
46W - 68L
1,369 Elo+
Solo
Sylvanus
Sylvanus
SkillMonkey56
Sylvanus
Level 29
God Stats
3W - 2L
1,718 SR
Queue Stats
48W - 70L
1,347 Elo+
Solo
Merlin
Merlin
cardozac
Merlin
Level 125
God Stats
17W - 29L
1,434 SR
Queue Stats
124W - 191L
1,356 Elo+
Solo
Team Averages
Level 66
1,543 SR
1,357 Elo+

VS

Team Averages
Level 31
1,473 SR
1,356 Elo+
Tiamat
Tiamat
Erleinmayer
Tiamat
Level 43
God Stats
1W - 0L
1,603 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 1
Bacchus
Bacchus
KingPercival
Bacchus
Level 28
God Stats
1W - 0L
1,280 SR
Queue Stats
34W - 8L
1,730 Elo+
Party 1
Baron Samedi
Baron Samedi
xYubelx
Baron Samedi
Level 21
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 1L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MuttDevil
Danzaburou
13
9 / 6 / 0
10,224
730
15,331
13,303
5,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SkillMonkey56
Sylvanus
11
0 / 6 / 7
8,086
578
7,694
14,882
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
cardozac
Merlin
12
0 / 2 / 8
8,525
609
8,096
10,683
4,301
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 1 / 12
9,422
673
15,075
10,604
6,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
KingPercival
Bacchus
15
8 / 1 / 6
11,122
794
10,865
14,001
17,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xYubelx
Baron Samedi
12
4 / 7 / 8
9,423
673
8,268
11,959
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
14
14
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
12
8
W
Bacchus
KingPercival
Bacchus
8
1
6
11
L
Danzaburou
MuttDevil
Danzaburou
9
6
0
1.5
L
Sylvanus
SkillMonkey56
Sylvanus
0
6
7
0.58
L
Merlin
cardozac
Merlin
0
2
8
2
W
Baron Samedi
xYubelx
Baron Samedi
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,121
Damage
34,208
38,868
Taken
36,564
15,722
Mitigated
29,566
9,358
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,075
1,986
0
3,353
10,604
6,378
440
5,029
5,575
40,029
0
W
Bacchus
KingPercival
Bacchus
10,865
2,880
1,015
3,722
14,001
17,130
58
7,816
6,185
27,236
0
L
Danzaburou
MuttDevil
Danzaburou
15,331
4,910
238
1,659
13,303
5,273
918
11,647
1,656
0
35,477
L
Sylvanus
SkillMonkey56
Sylvanus
7,694
708
3,062
3,454
14,882
6,148
245
13,587
1,295
17,460
0
L
Merlin
cardozac
Merlin
8,096
655
51
894
10,683
4,301
354
9,691
992
31,402
0
W
Baron Samedi
xYubelx
Baron Samedi
8,268
1,267
1,595
1,366
11,959
6,058
383
3,135
8,824
20,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
29,967
137
Minions Killed
144
5
Camps Cleared
5
692,916
Distance Traveled
750,163
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,422
673
74
5
4
255,278
1
W
Bacchus
11,122
794
29
2
1
289,648
1
L
Danzaburou
10,224
730
52
4
2
206,850
1
L
Sylvanus
8,086
578
36
3
1
231,527
2
L
Merlin
8,525
609
49
4
2
254,539
0
W
Baron Samedi
9,423
673
41
3
0
205,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role