Player Matchup

Cthulhu
Cthulhu
AndyReese210
Cthulhu
Level 11
God Stats
10W - 10L
1,333 SR
Queue Stats
36W - 53L
1,164 Elo+
Solo
Zeus
Zeus
Hollywood_Cole3
Zeus
Level 27
God Stats
25W - 27L
1,443 SR
Queue Stats
110W - 123L
1,290 Elo+
Party 2
Fenrir
Fenrir
Thaos7126
Fenrir
Level 18
God Stats
6W - 12L
1,227 SR
Queue Stats
47W - 63L
1,346 Elo+
Solo
Vamana
Vamana
ZeroSavage 22
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,159 Elo+
Solo
Ra
Ra
Zeus_Zulu
Ra
Level 6
God Stats
20W - 31L
1,221 SR
Queue Stats
49W - 75L
1,111 Elo+
Party 2
Team Averages
Level 13
1,345 SR
1,214 Elo+

VS

Team Averages
Level 23
1,408 SR
1,342 Elo+
Artio
Artio
Eris Noct
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 197L
1,485 Elo+
Solo
Artemis
Artemis
Lord_DarkSP
Artemis
Level 25
God Stats
0W - 3L
1,195 SR
Queue Stats
21W - 26L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
SunnyGoddes6
Nu Wa
Level 26
God Stats
29W - 39L
1,400 SR
Queue Stats
54W - 81L
1,322 Elo+
Solo
Merlin
Merlin
dhon_wick
Merlin
Level 7
God Stats
1W - 2L
1,435 SR
Queue Stats
7W - 15L
1,241 Elo+
Party 1
Nemesis
Nemesis
jujucsena
Nemesis
Level 28
God Stats
1W - 2L
1,511 SR
Queue Stats
74W - 85L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyReese210
Cthulhu
16
1 / 1 / 11
9,322
932
6,918
11,209
8,063
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 8
9,204
920
5,190
7,237
2,054
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Thaos7126
Fenrir
16
12 / 2 / 3
12,046
1,205
10,937
10,382
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 13
10,052
1,005
12,146
13,666
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 5 / 13
10,011
1,001
8,240
9,961
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eris Noct
Artio
16
3 / 3 / 5
9,711
971
9,967
15,276
17,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Lord_DarkSP
Artemis
14
0 / 0 / 2
7,821
782
1,733
865
240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 6
8,668
867
4,219
5,053
1,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
dhon_wick
Merlin
14
3 / 5 / 4
9,582
958
11,197
11,366
4,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
jujucsena
Nemesis
18
8 / 7 / 4
12,353
1,235
15,752
16,791
8,224
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
18
Kills
14
14
Deaths
18
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndyReese210
Cthulhu
1
1
11
6.5
L
Artio
Eris Noct
Artio
3
3
5
1.83
W
2
3
8
2
L
Artemis
Lord_DarkSP
Artemis
0
0
2
1
L
0
3
6
1
W
Fenrir
Thaos7126
Fenrir
12
2
3
6.75
W
1
3
13
2.5
W
2
5
13
1.7
L
Merlin
dhon_wick
Merlin
3
5
4
1
L
Nemesis
jujucsena
Nemesis
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
42,868
52,455
Taken
49,351
23,649
Mitigated
31,622
9,876
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndyReese210
Cthulhu
6,918
361
176
0
11,209
8,063
0
5,679
4,447
19,308
0
L
Artio
Eris Noct
Artio
9,967
952
830
1,822
15,276
17,366
0
6,581
8,695
14,539
0
W
5,190
954
0
759
7,237
2,054
0
1,446
5,791
15,160
0
L
Artemis
Lord_DarkSP
Artemis
1,733
496
0
22
865
240
0
179
686
0
3,601
L
4,219
1,459
0
110
5,053
1,658
0
1,236
3,817
9,896
0
W
Fenrir
Thaos7126
Fenrir
10,937
2,878
0
623
10,382
3,814
0
5,565
4,817
0
19,925
W
12,146
6,352
1,309
5,301
13,666
6,286
0
8,534
5,132
0
28,093
W
8,240
1,156
1,375
333
9,961
3,432
0
4,159
5,802
30,268
0
L
Merlin
dhon_wick
Merlin
11,197
1,099
185
259
11,366
4,134
0
6,254
5,112
19,009
0
L
Nemesis
jujucsena
Nemesis
15,752
8,202
0
2,852
16,791
8,224
0
6,098
10,693
0
64,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
48,135
153
Minions Killed
157
3
Camps Cleared
3
934,179
Distance Traveled
702,913
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,322
932
19
2
0
204,418
0
L
Artio
9,711
971
15
2
2
205,214
0
W
Zeus
9,204
920
27
3
1
127,322
1
L
Artemis
7,821
782
4
0
0
50,359
0
L
Nu Wa
8,668
867
11
1
1
87,117
0
W
Fenrir
12,046
1,205
18
2
2
202,583
1
W
Vamana
10,052
1,005
28
3
0
190,246
1
W
Ra
10,011
1,001
61
6
0
209,610
0
L
Merlin
9,582
958
14
1
0
139,380
0
L
Nemesis
12,353
1,235
113
11
0
220,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role