Player Matchup

Izanami
Izanami
AyWentByeBye
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo
Chaac
Chaac
FunnyCastle7543
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo
Ymir
Ymir
StalkerTJ
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,281 Elo+

VS

Team Averages
Level 18
1,486 SR
1,384 Elo+
Kukulkan
Kukulkan
SurturtheInmorta
Kukulkan
Level 22
God Stats
2W - 1L
1,458 SR
Queue Stats
101W - 114L
1,435 Elo+
Solo
Ares
Ares
Xx_xKrazyxX
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Solo
Pele
Pele
rakion2607
Pele
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 241L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyWentByeBye
Izanami
13
1 / 4 / 0
8,498
654
8,836
14,706
6,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 1 / 2
7,223
556
2,203
4,572
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
10
0 / 10 / 2
7,350
565
2,766
21,652
20,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
10,491
807
19,524
5,707
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 11
9,769
751
5,364
9,974
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 2 / 8
9,120
702
8,571
11,511
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
1
Kills
14
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
AyWentByeBye
Izanami
1
4
0
0.25
L
0
1
2
1
L
Ymir
0
10
2
0.1
W
8
0
6
11
W
2
0
11
7.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,805
Damage
33,459
40,930
Taken
27,192
30,254
Mitigated
18,271
3,382
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AyWentByeBye
Izanami
8,836
5,836
0
2,337
14,706
6,036
0
8,416
6,290
0
51,625
L
2,203
251
0
1,045
4,572
3,501
0
1,607
2,965
0
5,243
L
Ymir
2,766
1,313
0
0
21,652
20,717
0
15,091
6,561
5,811
0
W
19,524
2,823
753
2,278
5,707
2,689
1,006
500
5,207
58,780
0
W
5,364
1,258
0
1,312
9,974
11,130
416
2,178
7,716
16,301
0
W
8,571
2,312
79
2,336
11,511
4,452
1,455
755
10,517
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
29,380
120
Minions Killed
163
4
Camps Cleared
8
482,700
Distance Traveled
754,251
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,498
654
111
9
4
197,883
1
L
Chaac
7,223
556
3
0
0
96,607
0
L
Ymir
7,350
565
6
0
0
188,210
2
W
Kukulkan
10,491
807
106
8
4
231,414
1
W
Ares
9,769
751
16
1
1
235,123
1
W
Pele
9,120
702
41
3
3
287,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role