Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bapts93
Heimdallr
Level 149
God Stats
0W - 1L
1,386 SR
Queue Stats
180W - 171L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
Karamati
Erlang Shen
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 163L
1,551 Elo+
Solo
Merlin
Merlin
xxMACHOxx
Merlin
Level 49
God Stats
0W - 1L
1,663 SR
Queue Stats
115W - 101L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
zingzhong
Ratatoskr
Level 45
God Stats
7W - 4L
1,743 SR
Queue Stats
155W - 98L
1,724 Elo+
Solo
Team Averages
Level 106
1,558 SR
1,574 Elo+

VS

Team Averages
Level 97
1,551 SR
1,531 Elo+
Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BananaMans13
Mulan
Level 103
God Stats
10W - 6L
1,629 SR
Queue Stats
760W - 694L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
GebsStrongArm
Heimdallr
Level 122
God Stats
5W - 3L
1,636 SR
Queue Stats
381W - 401L
1,530 Elo+
Solo
Ra
Ra
benb7
Ra
Level 117
God Stats
7W - 11L
1,472 SR
Queue Stats
156W - 154L
1,490 Elo+
Solo
Thanatos
Thanatos
plowy
Thanatos
Level 35
God Stats
7W - 10L
1,519 SR
Queue Stats
111W - 112L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 0
3,777
755
1,181
3,764
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Bapts93
Heimdallr
5
0 / 0 / 1
3,269
654
529
2,243
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Karamati
Erlang Shen
5
1 / 0 / 0
3,337
667
1,605
2,317
783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
xxMACHOxx
Merlin
6
0 / 0 / 0
3,122
624
788
2,046
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
zingzhong
Ratatoskr
3
0 / 0 / 0
2,898
580
0
1,143
313
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
4
0 / 1 / 0
3,183
637
1,088
2,450
655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
2 / 0 / 0
4,059
812
2,019
2,453
1,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
GebsStrongArm
Heimdallr
6
0 / 0 / 0
3,429
686
1,364
1,930
523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
7
0 / 0 / 0
3,773
755
604
1,441
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
plowy
Thanatos
6
0 / 0 / 1
3,567
713
1,071
2,779
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Vamana
 
Vamana
0
1
0
0
W
2
0
0
2
L
Heimdallr
Bapts93
Heimdallr
0
0
1
0.5
W
Heimdallr
GebsStrongArm
Heimdallr
0
0
0
0
L
Erlang Shen
Karamati
Erlang Shen
1
0
0
1
W
Ra
0
0
0
0
W
Thanatos
plowy
Thanatos
0
0
1
0.5
L
Merlin
xxMACHOxx
Merlin
0
0
0
0
L
Ratatoskr
zingzhong
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,103
Damage
6,146
11,513
Taken
11,053
3,220
Mitigated
3,525
4,642
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,181
440
0
1,602
3,764
1,134
450
0
3,764
12,967
2,158
W
Vamana
 
Vamana
1,088
310
268
489
2,450
655
0
0
2,450
0
7,447
W
2,019
471
0
1,178
2,453
1,030
0
792
1,661
0
13,224
L
Heimdallr
Bapts93
Heimdallr
529
231
0
750
2,243
549
0
0
2,243
0
9,879
W
Heimdallr
GebsStrongArm
Heimdallr
1,364
409
0
861
1,930
523
0
0
1,930
0
15,738
L
Erlang Shen
Karamati
Erlang Shen
1,605
474
37
995
2,317
783
0
0
2,317
0
7,098
W
Ra
604
135
192
804
1,441
391
0
689
752
18,630
0
W
Thanatos
plowy
Thanatos
1,071
171
0
2,709
2,779
926
0
329
2,450
0
17,776
L
Merlin
xxMACHOxx
Merlin
788
0
0
1,101
2,046
441
0
485
1,493
12,590
0
L
Ratatoskr
zingzhong
Ratatoskr
0
0
0
157
1,143
313
0
51
1,092
0
6,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,403
Gold Earned
18,011
101
Minions Killed
154
0
Camps Cleared
0
446,876
Distance Traveled
551,132
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,777
755
40
8
0
83,256
1
W
Vamana
3,183
637
14
3
0
105,635
1
W
Mulan
4,059
812
27
5
0
114,161
1
L
Heimdallr
3,269
654
22
4
0
103,492
1
W
Heimdallr
3,429
686
26
5
0
95,396
1
L
Erlang Shen
3,337
667
5
1
0
109,095
1
W
Ra
3,773
755
42
8
0
118,427
2
W
Thanatos
3,567
713
45
9
0
117,513
0
L
Merlin
3,122
624
20
4
0
103,525
3
L
Ratatoskr
2,898
580
14
3
0
47,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role