Player Matchup

Ymir
Ymir
AnneVII
Ymir
Level 42
God Stats
43W - 29L
1,619 SR
Queue Stats
210W - 216L
1,469 Elo+
Solo
Heimdallr
Heimdallr
GorRok2
Heimdallr
Level 38
God Stats
0W - 1L
1,569 SR
Queue Stats
5W - 6L
1,441 Elo+
Solo
Artemis
Artemis
ReXx_Zero
Artemis
Level 34
God Stats
1W - 2L
1,489 SR
Queue Stats
124W - 102L
1,566 Elo+
Party 2
Kali
Kali
TangyPickle
Kali
Level 123
God Stats
2W - 2L
1,483 SR
Queue Stats
158W - 142L
1,582 Elo+
Party 2
Tiamat
Tiamat
luckyluke105
Tiamat
Level 98
God Stats
1W - 5L
1,189 SR
Queue Stats
338W - 395L
1,546 Elo+
Party 2
Team Averages
Level 67
1,470 SR
1,521 Elo+

VS

Team Averages
Level 91
1,582 SR
1,573 Elo+
Thor
Thor
Fellor2
Thor
Level 117
God Stats
2W - 1L
1,803 SR
Queue Stats
57W - 54L
1,568 Elo+
Party 1
Ymir
Ymir
Frank_Fontaine_
Ymir
Level 126
God Stats
1W - 1L
1,229 SR
Queue Stats
55W - 50L
1,578 Elo+
Party 1
King Arthur
King Arthur
Iwentbackintime
King Arthur
Level 40
God Stats
1W - 0L
1,310 SR
Queue Stats
21W - 14L
1,579 Elo+
Party 1
Scylla
Scylla
ReApEr961005
Scylla
Level 47
God Stats
2W - 1L
1,870 SR
Queue Stats
143W - 120L
1,502 Elo+
Solo
Charybdis
Charybdis
cbelch97
Charybdis
Level 127
God Stats
5W - 1L
1,698 SR
Queue Stats
19W - 12L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnneVII
Ymir
16
7 / 4 / 4
10,376
519
9,664
17,101
22,707
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
GorRok2
Heimdallr
14
1 / 11 / 2
8,723
436
3,947
13,515
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
ReXx_Zero
Artemis
16
3 / 8 / 2
9,676
484
6,714
14,557
5,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 7 / 8
11,346
567
17,611
19,562
10,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
17
6 / 9 / 7
11,205
560
14,487
17,627
12,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fellor2
Thor
16
7 / 5 / 19
10,822
541
11,568
21,111
16,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
14 / 5 / 12
12,654
633
17,544
17,031
11,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Iwentbackintime
King Arthur
15
0 / 8 / 4
9,467
473
3,133
13,419
6,546
Scylla
17
7 / 8 / 11
11,032
552
9,663
15,918
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
cbelch97
Charybdis
17
11 / 3 / 13
11,869
593
20,208
14,442
4,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
26
Kills
39
39
Deaths
29
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
AnneVII
Ymir
7
4
4
2.25
W
Thor
Fellor2
Thor
7
5
19
3.3
W
14
5
12
4
L
Heimdallr
GorRok2
Heimdallr
1
11
2
0.18
W
King Arthur
Iwentbackintime
King Arthur
0
8
4
0.25
W
Scylla
7
8
11
1.56
L
Artemis
ReXx_Zero
Artemis
3
8
2
0.5
L
9
7
8
1.86
W
Charybdis
cbelch97
Charybdis
11
3
13
5.83
L
Tiamat
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,423
Damage
62,116
82,362
Taken
81,921
54,671
Mitigated
43,739
14,618
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AnneVII
Ymir
9,664
1,855
0
2,028
17,101
22,707
144
6,623
10,395
50,781
0
W
Thor
Fellor2
Thor
11,568
3,424
0
4,492
21,111
16,762
71
5,498
15,355
261
38,649
W
17,544
4,915
0
4,389
17,031
11,529
343
7,004
9,798
64,620
5,388
L
Heimdallr
GorRok2
Heimdallr
3,947
643
134
295
13,515
4,155
0
2,670
10,805
0
39,751
W
King Arthur
Iwentbackintime
King Arthur
3,133
874
0
250
13,419
6,546
596
3,612
9,789
35
49,342
W
Scylla
9,663
388
76
3,764
15,918
4,146
1,111
5,168
10,612
53,119
0
L
Artemis
ReXx_Zero
Artemis
6,714
2,135
71
2,462
14,557
5,054
0
3,309
11,216
0
53,971
L
17,611
6,885
0
6,360
19,562
10,384
0
6,324
12,938
0
69,490
W
Charybdis
cbelch97
Charybdis
20,208
13,328
0
8,505
14,442
4,756
2,924
2,130
12,216
0
81,400
L
Tiamat
14,487
901
0
3,268
17,627
12,371
0
7,273
10,189
65,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
55,844
459
Minions Killed
472
0
Camps Cleared
0
1,817,663
Distance Traveled
1,761,036
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,376
519
85
4
0
344,073
2
W
Thor
10,822
541
47
2
0
365,881
7
W
Ymir
12,654
633
88
4
0
387,067
0
L
Heimdallr
8,723
436
84
4
0
373,132
0
W
King Arthur
9,467
473
98
5
0
313,863
2
W
Scylla
11,032
552
101
5
0
337,798
0
L
Artemis
9,676
484
91
5
0
358,007
8
L
Kali
11,346
567
87
4
0
402,509
4
W
Charybdis
11,869
593
138
7
0
356,427
4
L
Tiamat
11,205
560
112
6
0
339,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role