Player Matchup

Hercules
Hercules
HoriBle_gEnji_69
Hercules
Level 18
God Stats
8W - 9L
1,317 SR
Queue Stats
234W - 255L
1,429 Elo+
Solo
Ganesha
Ganesha
Jbwebb619
Ganesha
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Rama
Rama
RiquerDeath
Rama
Level 28
God Stats
16W - 15L
1,381 SR
Queue Stats
150W - 192L
1,379 Elo+
Solo
Fenrir
Fenrir
YANNZX_40
Fenrir
Level 6
God Stats
2W - 4L
1,517 SR
Queue Stats
4W - 11L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zRedman504
Morgan Le Fay
Level 28
God Stats
5W - 5L
1,511 SR
Queue Stats
115W - 109L
1,443 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,359 Elo+

VS

Team Averages
Level 37
1,496 SR
1,365 Elo+
Ra
Ra
JL4mb
Ra
Level 125
God Stats
13W - 11L
1,633 SR
Queue Stats
435W - 458L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
MrLgamez
Xbalanque
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
27W - 30L
1,357 Elo+
Solo
Achilles
Achilles
Trane5678
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Tusuk
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,116 Elo+
Party 1
Cthulhu
Cthulhu
Viniccos
Cthulhu
Level 23
God Stats
13W - 7L
1,563 SR
Queue Stats
58W - 60L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,602
331
6,363
21,615
14,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Jbwebb619
Ganesha
10
0 / 8 / 3
7,697
335
3,103
12,405
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 11 / 1
7,919
344
3,706
15,160
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
YANNZX_40
Fenrir
14
3 / 7 / 1
9,834
428
4,843
14,483
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
zRedman504
Morgan Le Fay
17
3 / 4 / 1
10,131
440
15,829
17,985
6,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
10 / 2 / 3
14,191
617
15,338
15,796
7,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
MrLgamez
Xbalanque
17
15 / 1 / 8
12,353
537
21,324
13,826
5,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Trane5678
Achilles
18
1 / 1 / 2
11,767
512
4,013
23,876
25,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Kukulkan
Tusuk
Kukulkan
16
4 / 2 / 8
10,920
475
7,080
10,871
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Viniccos
Cthulhu
16
6 / 3 / 15
10,781
469
12,145
17,602
15,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
36
36
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Ra
10
2
3
5.75
L
Ganesha
Jbwebb619
Ganesha
0
8
3
0.19
W
Xbalanque
MrLgamez
Xbalanque
15
1
8
19
L
1
11
1
0.14
W
Achilles
Trane5678
Achilles
1
1
2
2
W
Kukulkan
Tusuk
Kukulkan
4
2
8
4
W
Cthulhu
Viniccos
Cthulhu
6
3
15
4.5
L
Fenrir
YANNZX_40
Fenrir
3
7
1
0.5
L
Morgan Le Fay
zRedman504
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
59,900
81,648
Taken
81,971
38,328
Mitigated
57,513
16,519
Healing
28,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,363
2,437
0
5,816
21,615
14,125
0
5,723
15,739
0
35,691
W
Ra
15,338
829
744
5,052
15,796
7,379
1,889
5,571
10,225
121,267
0
L
Ganesha
Jbwebb619
Ganesha
3,103
251
0
803
12,405
8,491
0
4,205
8,180
14,132
0
W
Xbalanque
MrLgamez
Xbalanque
21,324
13,012
0
4,233
13,826
5,153
5,538
2,745
11,081
0
79,794
L
3,706
2,729
0
2,776
15,160
4,278
0
4,472
10,670
0
34,006
W
Achilles
Trane5678
Achilles
4,013
1,449
205
10,301
23,876
25,312
2,360
3,206
20,670
0
73,373
W
Kukulkan
Tusuk
Kukulkan
7,080
721
0
4,411
10,871
3,845
747
3,181
7,690
59,357
0
W
Cthulhu
Viniccos
Cthulhu
12,145
2,449
0
3,725
17,602
15,824
1,194
4,229
13,373
42,112
0
L
Fenrir
YANNZX_40
Fenrir
4,843
1,025
0
1,482
14,483
5,136
0
7,546
6,587
0
26,967
L
Morgan Le Fay
zRedman504
Morgan Le Fay
15,829
1,437
0
5,642
17,985
6,298
0
11,955
5,339
69,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
60,012
281
Minions Killed
639
0
Camps Cleared
0
1,712,912
Distance Traveled
2,004,989
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,602
331
42
2
0
346,643
0
W
Ra
14,191
617
232
10
0
475,629
5
L
Ganesha
7,697
335
4
0
0
281,734
2
W
Xbalanque
12,353
537
116
5
0
388,078
1
L
Rama
7,919
344
81
4
0
256,568
0
W
Achilles
11,767
512
131
6
0
392,384
5
W
Kukulkan
10,920
475
108
5
0
359,955
2
W
Cthulhu
10,781
469
52
2
0
388,943
0
L
Fenrir
9,834
428
54
2
0
444,176
0
L
Morgan Le Fay
10,131
440
100
4
0
383,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role