Player Matchup

Eset
Eset
Dih-magia
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Solo
Cthulhu
Cthulhu
Giraffe is bae
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Meerkat is bae
Sun Wukong
Level 20
God Stats
2W - 1L
1,838 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 1
Arachne
Arachne
Nyroxis666
Arachne
Level 28
God Stats
37W - 25L
1,586 SR
Queue Stats
103W - 100L
1,475 Elo+
Solo
Rama
Rama
TrashGodYuno
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,420 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,475 Elo+

VS

Team Averages
Level 21
1,462 SR
1,419 Elo+
Cliodhna
Cliodhna
Kuraikage2019
Cliodhna
Level 15
God Stats
2W - 2L
1,292 SR
Queue Stats
110W - 131L
1,377 Elo+
Solo
Jormungandr
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
Level 27
God Stats
49W - 46L
1,457 SR
Queue Stats
176W - 203L
1,342 Elo+
Solo
Olorun
Olorun
Runthissth
Olorun
Level 28
God Stats
3W - 2L
1,592 SR
Queue Stats
93W - 44L
1,620 Elo+
Solo
Cernunnos
Cernunnos
SmiteL-RT
Cernunnos
Level 26
God Stats
10W - 5L
1,598 SR
Queue Stats
96W - 100L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
dirty_legend95
Gilgamesh
Level 8
God Stats
4W - 7L
1,370 SR
Queue Stats
27W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 3 / 1
4,759
433
1,841
4,850
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 3 / 0
4,708
428
1,905
6,320
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Meerkat is bae
Sun Wukong
7
1 / 5 / 1
4,798
436
3,365
6,895
2,430
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Nyroxis666
Arachne
8
0 / 2 / 0
4,996
454
2,849
6,749
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,831
439
2,289
6,778
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kuraikage2019
Cliodhna
10
1 / 0 / 2
5,903
537
2,589
6,321
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
11
3 / 1 / 2
6,605
600
3,100
4,856
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Runthissth
Olorun
12
7 / 0 / 3
7,600
691
7,651
7,172
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SmiteL-RT
Cernunnos
11
1 / 0 / 2
6,553
596
2,755
3,299
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
dirty_legend95
Gilgamesh
9
3 / 1 / 3
5,734
521
3,531
4,194
1,324
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
1
0.17
L
1
3
0
0.33
W
Cliodhna
Kuraikage2019
Cliodhna
1
0
2
2
L
Sun Wukong
Meerkat is bae
Sun Wukong
1
5
1
0.3
L
Arachne
Nyroxis666
Arachne
0
2
0
0
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
3
1
2
4
W
Olorun
Runthissth
Olorun
7
0
3
8.5
W
Cernunnos
SmiteL-RT
Cernunnos
1
0
2
2
L
0
2
0
0
W
Gilgamesh
dirty_legend95
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,249
Damage
19,626
31,592
Taken
25,842
12,210
Mitigated
9,794
6,460
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
1,841
347
0
474
4,850
1,107
147
1,770
3,080
17,449
0
L
1,905
271
0
316
6,320
4,403
106
3,340
2,980
12,792
0
W
Cliodhna
Kuraikage2019
Cliodhna
2,589
172
0
2,356
6,321
1,786
228
142
6,179
0
28,640
L
Sun Wukong
Meerkat is bae
Sun Wukong
3,365
704
40
475
6,895
2,430
458
2,355
4,540
0
17,802
L
Arachne
Nyroxis666
Arachne
2,849
1,487
0
2,077
6,749
2,498
0
490
6,259
0
24,969
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
3,100
695
0
1,110
4,856
3,073
284
589
4,151
34,927
0
W
Olorun
Runthissth
Olorun
7,651
4,433
94
5,202
7,172
2,135
599
1,920
5,129
55,277
0
W
Cernunnos
SmiteL-RT
Cernunnos
2,755
442
0
1,264
3,299
1,476
953
519
2,780
0
38,113
L
2,289
1,727
0
3,078
6,778
1,772
0
2,796
3,982
0
24,243
W
Gilgamesh
dirty_legend95
Gilgamesh
3,531
822
0
16
4,194
1,324
0
417
3,700
0
13,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
32,395
171
Minions Killed
330
0
Camps Cleared
0
1,003,803
Distance Traveled
1,053,344
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,759
433
31
3
0
211,069
0
L
Cthulhu
4,708
428
21
2
0
179,474
0
W
Cliodhna
5,903
537
75
7
0
235,003
0
L
Sun Wukong
4,798
436
20
2
0
218,414
1
L
Arachne
4,996
454
53
5
0
219,595
3
W
Jormungandr
6,605
600
56
5
0
208,625
0
W
Olorun
7,600
691
95
9
0
189,504
4
W
Cernunnos
6,553
596
83
8
0
173,887
1
L
Rama
4,831
439
46
4
0
175,251
0
W
Gilgamesh
5,734
521
21
2
0
246,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role