Player Matchup

Geb
Geb
Platinum V
AnNILEator
Geb
Platinum V
Level 88
God Stats
0W - 2L
1,365 SR
Queue Stats
45W - 47L
1,729 MMR
Party 1
Ra
Ra
Platinum IV
Ju4nP4
Ra
Platinum IV
Level 157
God Stats
7W - 6L
1,760 SR
Queue Stats
332W - 333L
1,779 MMR
Solo
Awilix
Awilix
Platinum IV
KitogamerHD
Awilix
Platinum IV
Level 149
God Stats
13W - 22L
1,498 SR
Queue Stats
587W - 595L
1,739 MMR
Solo
Heimdallr
Heimdallr
Gold II
RagingPandaBear
Heimdallr
Gold II
Level 120
God Stats
1W - 1L
1,417 SR
Queue Stats
68W - 69L
1,690 MMR
Solo
Amaterasu
Amaterasu
Gold III
TheBlackNight45
Amaterasu
Gold III
Level 125
God Stats
2W - 2L
1,727 SR
Queue Stats
96W - 98L
1,617 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,553 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,572 SR
1,671 MMR
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
Abracadabri
Achilles
Gold I
Level 107
God Stats
20W - 18L
1,584 SR
Queue Stats
730W - 737L
1,642 MMR
Party 2
Charybdis
Charybdis
Platinum V
BoneScope
Charybdis
Platinum V
Level 106
God Stats
29W - 25L
1,551 SR
Queue Stats
122W - 109L
1,668 MMR
Solo
Bastet
Bastet
Gold I
SakuraMatóu
Bastet
Gold I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,707 MMR
Solo
Hera
Hera
Platinum IV
skullcrusher193
Hera
Platinum IV
Level 143
God Stats
30W - 16L
1,728 SR
Queue Stats
609W - 600L
1,838 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,211
424
4,321
12,590
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
13
2 / 6 / 4
8,377
493
8,219
10,501
6,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
5 / 4 / 2
9,567
563
7,631
13,466
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
RagingPandaBear
Heimdallr
14
0 / 4 / 2
8,271
487
4,683
11,240
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
TheBlackNight45
Amaterasu
13
1 / 5 / 0
8,417
495
5,331
15,948
9,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayAthenaArtioThor

VS

Bans
OdinNikeGuan YuAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 2 / 10
9,111
536
6,134
10,850
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Abracadabri
Achilles
17
7 / 1 / 2
10,762
633
14,062
15,533
13,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
BoneScope
Charybdis
18
4 / 1 / 0
10,581
622
6,866
12,373
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
16
4 / 3 / 7
9,648
568
9,382
11,471
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 9
11,034
649
11,452
7,353
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
22
22
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
10
3
W
Achilles
Abracadabri
Achilles
7
1
2
8
L
0
3
5
0.83
W
Charybdis
BoneScope
Charybdis
4
1
0
4
L
Ra
2
6
4
0.67
L
Awilix
5
4
2
1.5
L
Heimdallr
RagingPandaBear
Heimdallr
0
4
2
0.25
W
Bastet
4
3
7
2.5
L
Amaterasu
TheBlackNight45
Amaterasu
1
5
0
0.2
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
47,896
63,745
Taken
57,580
32,860
Mitigated
33,337
16,482
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,134
1,255
1,796
5,435
10,850
8,889
406
5,628
5,222
14,846
0
W
Achilles
Abracadabri
Achilles
14,062
3,708
0
6,709
15,533
13,692
0
1,173
14,360
8,065
65,747
L
4,321
683
0
1,511
12,590
10,386
0
6,360
6,024
17,527
0
W
Charybdis
BoneScope
Charybdis
6,866
4,071
0
8,162
12,373
3,932
302
571
11,802
0
95,625
L
Ra
8,219
823
580
2,919
10,501
6,132
0
4,505
5,830
58,788
0
L
Awilix
7,631
2,868
0
4,203
13,466
4,313
0
5,221
7,942
0
53,035
L
Heimdallr
RagingPandaBear
Heimdallr
4,683
1,546
0
3,136
11,240
2,760
0
962
10,278
0
65,169
W
Bastet
9,382
2,761
0
4,292
11,471
4,008
0
2,563
8,908
0
67,932
L
Amaterasu
TheBlackNight45
Amaterasu
5,331
2,427
0
4,133
15,948
9,269
0
1,474
13,341
0
48,662
W
11,452
2,211
79
2,037
7,353
2,816
2,097
3,135
4,218
82,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
51,136
467
Minions Killed
600
0
Camps Cleared
0
1,669,218
Distance Traveled
1,747,817
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,111
536
13
1
0
318,187
6
W
Achilles
10,762
633
140
8
0
358,385
5
L
Geb
7,211
424
18
1
0
341,444
1
W
Charybdis
10,581
622
161
9
0
326,428
5
L
Ra
8,377
493
112
7
0
325,332
5
L
Awilix
9,567
563
102
6
0
360,828
6
L
Heimdallr
8,271
487
130
8
0
303,525
5
W
Bastet
9,648
568
105
6
0
362,041
0
L
Amaterasu
8,417
495
105
6
0
338,089
2
W
Hera
11,034
649
181
11
0
382,776
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role