Player Matchup

Bellona
Bellona
Beelik
Bellona
Level 27
God Stats
14W - 9L
1,624 SR
Queue Stats
81W - 93L
1,411 Elo+
Solo
Eset
Eset
Bit_en_chocolat
Eset
Level 5
God Stats
1W - 2L
1,739 SR
Queue Stats
4W - 12L
1,328 Elo+
Party 1
Neith
Neith
Emi25lie
Neith
Level 7
God Stats
6W - 14L
1,362 SR
Queue Stats
6W - 14L
1,360 Elo+
Party 1
Team Averages
Level 13
1,575 SR
1,366 Elo+

VS

Team Averages
Level 20
1,546 SR
1,566 Elo+
Pele
Pele
BoSs Gh0sT8960
Pele
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,678 Elo+
Solo
Merlin
Merlin
L2-LWCAS-R2
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,423 Elo+
Solo
Thoth
Thoth
oldPink
Thoth
Level 28
God Stats
47W - 28L
1,637 SR
Queue Stats
184W - 139L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beelik
Bellona
12
3 / 2 / 3
8,588
613
6,322
15,568
15,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 5 / 3
8,810
629
5,261
14,068
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Emi25lie
Neith
12
2 / 7 / 3
9,033
645
2,870
12,861
4,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
9,528
681
9,514
11,824
5,823
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
5
0 / 2 / 2
7,328
523
637
2,154
615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
oldPink
Thoth
19
13 / 1 / 1
12,498
893
23,968
10,715
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
14
14
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beelik
Bellona
3
2
3
2.25
L
3
5
3
0.9
W
1
5
9
1.1
L
Neith
Emi25lie
Neith
2
7
3
0.5
W
Merlin
0
2
2
0.5
W
Thoth
oldPink
Thoth
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,453
Damage
34,119
42,497
Taken
24,693
25,235
Mitigated
10,764
4,631
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beelik
Bellona
6,322
1,639
0
1,264
15,568
15,942
0
4,529
11,039
0
18,940
L
5,261
208
33
2,360
14,068
4,911
0
9,942
4,126
27,270
0
W
9,514
2,135
0
332
11,824
5,823
237
2,670
8,714
0
21,600
L
Neith
Emi25lie
Neith
2,870
836
0
974
12,861
4,382
0
10,551
2,310
0
17,250
W
Merlin
637
28
15
126
2,154
615
0
716
1,306
2,284
0
W
Thoth
oldPink
Thoth
23,968
426
127
4,483
10,715
4,326
951
1,625
8,974
83,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
29,354
120
Minions Killed
174
3
Camps Cleared
10
685,004
Distance Traveled
642,032
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,588
613
23
2
0
253,950
2
L
Eset
8,810
629
60
4
2
232,221
1
W
Pele
9,528
681
31
2
1
293,013
3
L
Neith
9,033
645
37
3
1
198,833
0
W
Merlin
7,328
523
5
0
0
68,364
0
W
Thoth
12,498
893
138
10
9
280,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role