Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LSier
Janus
Level 29
God Stats
4W - 4L
1,685 SR
Queue Stats
224W - 220L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
MamaKench
Ao Kuang
Level 31
God Stats
0W - 1L
1,920 SR
Queue Stats
5W - 7L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
flash7007
Kuzenbo
Level 26
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 29
1,610 SR
1,485 Elo+

VS

Team Averages
Level 54
1,491 SR
1,497 Elo+
Set
Set
Bloodmoon495
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Karamati
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,392 SR
Queue Stats
9W - 11L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
KiingEdit
Sun Wukong
Level 26
God Stats
1W - 0L
1,727 SR
Queue Stats
14W - 11L
1,554 Elo+
Solo
Bacchus
Bacchus
Milthred
Bacchus
Level 29
God Stats
2W - 5L
1,231 SR
Queue Stats
346W - 387L
1,423 Elo+
Solo
Xbalanque
Xbalanque
xMikaSmoosh
Xbalanque
Level 29
God Stats
3W - 2L
1,606 SR
Queue Stats
75W - 45L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 3 / 8
9,202
767
14,954
11,512
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
 
Freya
13
0 / 6 / 5
7,781
648
3,693
11,897
3,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
LSier
Janus
18
3 / 5 / 4
10,266
856
10,374
11,771
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
MamaKench
Ao Kuang
14
5 / 9 / 1
8,364
697
8,826
14,308
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
flash7007
Kuzenbo
12
1 / 6 / 5
7,322
610
5,574
15,564
12,849
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 13
8,473
706
4,538
13,312
7,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Karamati
Morgan Le Fay
18
6 / 0 / 16
10,617
885
17,102
11,240
5,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KiingEdit
Sun Wukong
16
2 / 3 / 16
9,787
816
7,861
14,077
14,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Milthred
Bacchus
15
0 / 2 / 22
9,253
771
6,484
14,622
16,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
xMikaSmoosh
Xbalanque
19
20 / 2 / 7
11,730
978
24,801
11,300
6,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
11
Kills
28
29
Deaths
11
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
8
2
L
Freya
 
Freya
0
6
5
0.42
W
0
4
13
1.63
W
Morgan Le Fay
Karamati
Morgan Le Fay
6
0
16
14
W
Sun Wukong
KiingEdit
Sun Wukong
2
3
16
3.33
L
Janus
LSier
Janus
3
5
4
1
L
Ao Kuang
MamaKench
Ao Kuang
5
9
1
0.61
W
Bacchus
Milthred
Bacchus
0
2
22
5.5
L
Kuzenbo
flash7007
Kuzenbo
1
6
5
0.58
W
Xbalanque
xMikaSmoosh
Xbalanque
20
2
7
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
60,786
65,052
Taken
64,551
30,163
Mitigated
49,685
20,203
Healing
27,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,954
806
1,510
4,502
11,512
4,241
296
4,105
7,407
39,786
0
L
Freya
 
Freya
3,693
997
1,427
2,430
11,897
3,716
147
3,201
8,696
9,740
0
W
4,538
833
697
2,732
13,312
7,095
450
10,623
2,689
0
17,374
W
Morgan Le Fay
Karamati
Morgan Le Fay
17,102
1,801
1,491
3,095
11,240
5,238
1,218
7,991
3,249
30,282
0
W
Sun Wukong
KiingEdit
Sun Wukong
7,861
767
1,598
4,537
14,077
14,080
187
9,037
5,040
0
22,998
L
Janus
LSier
Janus
10,374
140
2,083
3,250
11,771
3,784
50
4,002
7,769
26,595
0
L
Ao Kuang
MamaKench
Ao Kuang
8,826
1,829
1,733
2,214
14,308
5,573
0
6,674
7,634
9,923
792
W
Bacchus
Milthred
Bacchus
6,484
218
2,962
7,082
14,622
16,627
633
7,928
6,694
12,439
0
L
Kuzenbo
flash7007
Kuzenbo
5,574
1,759
509
545
15,564
12,849
259
5,604
9,960
10,188
0
W
Xbalanque
xMikaSmoosh
Xbalanque
24,801
7,490
220
3,019
11,300
6,645
2,732
7,202
4,098
0
47,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
49,860
130
Minions Killed
149
0
Camps Cleared
0
1,073,065
Distance Traveled
1,231,643
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,202
767
40
3
0
227,237
2
L
Freya
7,781
648
24
2
0
190,494
1
W
Set
8,473
706
17
1
0
224,014
0
W
Morgan Le Fay
10,617
885
39
3
0
255,894
2
W
Sun Wukong
9,787
816
34
3
0
241,679
0
L
Janus
10,266
856
50
4
0
236,896
0
L
Ao Kuang
8,364
697
9
1
0
202,508
0
W
Bacchus
9,253
771
7
1
0
274,590
2
L
Kuzenbo
7,322
610
7
1
0
215,930
0
W
Xbalanque
11,730
978
52
4
0
235,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role