Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
JaxtheLadd
Anhur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
SuperMcNasty617_
Baron Samedi
Level 151
God Stats
11W - 5L
1,511 SR
Queue Stats
372W - 338L
1,411 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 88
God Stats
235W - 223L
1,558 SR
Queue Stats
450W - 517L
1,394 Elo+
Party 2
Bellona
Bellona
changguito
Bellona
Level 129
God Stats
68W - 57L
1,576 SR
Queue Stats
604W - 611L
1,481 Elo+
Party 2
Team Averages
Level 127
1,529 SR
1,451 Elo+

VS

Team Averages
Level 130
1,526 SR
1,449 Elo+
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JordanOwans
Kumbhakarna
Level 108
God Stats
3W - 10L
1,544 SR
Queue Stats
371W - 403L
1,444 Elo+
Solo
Hachiman
Hachiman
Lightning Fury4
Hachiman
Level 106
God Stats
22W - 19L
1,503 SR
Queue Stats
468W - 472L
1,448 Elo+
Solo
Chang'e
Chang'e
kickstandjohnson
Chang'e
Level 140
God Stats
8W - 10L
1,491 SR
Queue Stats
98W - 121L
1,418 Elo+
Party 1
Nike
Nike
machoplane
Nike
Level 142
God Stats
15W - 9L
1,594 SR
Queue Stats
138W - 153L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 2 / 13
8,408
561
8,004
16,422
15,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
14
3 / 1 / 2
8,417
561
5,428
8,889
2,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SuperMcNasty617_
Baron Samedi
14
6 / 5 / 4
8,544
570
11,718
11,168
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 3 / 6
9,559
637
10,962
10,896
3,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
changguito
Bellona
13
3 / 4 / 7
7,881
525
9,165
14,103
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
9 / 7 / 3
9,114
608
12,111
14,987
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
JordanOwans
Kumbhakarna
8
0 / 5 / 5
6,201
413
2,703
15,763
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
12
0 / 4 / 1
7,200
480
4,732
8,908
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 7
7,209
481
7,497
11,753
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 5
7,785
519
13,519
15,542
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
23
Kills
15
15
Deaths
23
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
13
4.75
L
Bakasura
 
Bakasura
9
7
3
1.5
W
Anhur
3
1
2
4
L
Kumbhakarna
JordanOwans
Kumbhakarna
0
5
5
0.5
L
Hachiman
0
4
1
0.13
W
Baron Samedi
SuperMcNasty617_
Baron Samedi
6
5
4
1.6
W
8
3
6
3.67
W
Bellona
changguito
Bellona
3
4
7
1.63
L
1
4
7
1.13
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,277
Damage
40,562
61,478
Taken
66,953
37,169
Mitigated
31,105
27,332
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,004
818
958
7,006
16,422
15,618
145
3,453
12,023
29,372
0
L
Bakasura
 
Bakasura
12,111
7,685
0
2,147
14,987
5,307
717
6,118
8,573
0
49,800
W
Anhur
5,428
2,865
0
4,422
8,889
2,893
1,738
441
8,380
0
51,486
L
Kumbhakarna
JordanOwans
Kumbhakarna
2,703
300
418
2,976
15,763
7,745
146
8,071
7,085
10,707
0
L
Hachiman
4,732
1,755
0
2,812
8,908
1,875
0
2,544
6,248
0
45,244
W
Baron Samedi
SuperMcNasty617_
Baron Samedi
11,718
781
2,078
3,699
11,168
5,020
496
3,830
6,473
51,407
0
W
10,962
2,898
108
4,102
10,896
3,170
1,010
2,090
7,597
50,168
0
W
Bellona
changguito
Bellona
9,165
3,733
0
4,959
14,103
10,468
323
3,709
9,708
0
53,638
L
7,497
151
2,213
4,743
11,753
3,951
300
5,980
5,731
30,284
0
L
13,519
1,575
0
1,779
15,542
12,227
211
6,814
8,459
13,037
34,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
37,509
399
Minions Killed
307
0
Camps Cleared
0
1,371,895
Distance Traveled
1,390,522
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,408
561
48
3
0
283,122
2
L
Bakasura
9,114
608
91
6
0
300,894
1
W
Anhur
8,417
561
90
6
0
262,675
3
L
Kumbhakarna
6,201
413
16
1
0
295,392
1
L
Hachiman
7,200
480
85
6
0
267,408
5
W
Baron Samedi
8,544
570
93
6
0
276,394
3
W
Nu Wa
9,559
637
83
6
0
272,677
3
W
Bellona
7,881
525
85
6
0
277,027
1
L
Chang'e
7,209
481
56
4
0
273,632
2
L
Nike
7,785
519
59
4
0
253,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role