Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Blue4DeLady
Thanatos
Level 129
God Stats
8W - 12L
1,619 SR
Queue Stats
224W - 166L
1,621 Elo+
Party 2
Mulan
Mulan
Jagger425
Mulan
Level 128
God Stats
10W - 4L
1,713 SR
Queue Stats
293W - 216L
1,679 Elo+
Party 2
Team Averages
Level 114
1,566 SR
1,560 Elo+

VS

Team Averages
Level 62
1,580 SR
1,559 Elo+
Olorun
Olorun
Jeususseinvater
Olorun
Level 25
God Stats
5W - 1L
1,920 SR
Queue Stats
93W - 42L
1,696 Elo+
Party 1
Nu Wa
Nu Wa
KamyKatze
Nu Wa
Level 120
God Stats
26W - 17L
1,467 SR
Queue Stats
90W - 77L
1,501 Elo+
Party 1
Ymir
Ymir
Killerbii28
Ymir
Level 20
God Stats
18W - 9L
1,479 SR
Queue Stats
34W - 33L
1,443 Elo+
Party 1
Vamana
Vamana
TTVxTheSouIy
Vamana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 148L
1,507 Elo+
Party 1
Ravana
Ravana
xNiceIcebaby
Ravana
Level 102
God Stats
10W - 11L
1,537 SR
Queue Stats
759W - 504L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 0 / 5
7,041
704
3,910
2,829
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
 
Xing Tian
8
1 / 0 / 0
5,206
521
864
4,461
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
8
0 / 0 / 2
4,897
490
1,805
3,212
791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Blue4DeLady
Thanatos
11
9 / 0 / 1
7,008
701
8,000
7,434
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Jagger425
Mulan
12
4 / 0 / 0
6,839
684
5,651
5,410
2,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,838
484
1,898
4,758
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
KamyKatze
Nu Wa
8
0 / 5 / 0
4,957
496
1,630
5,533
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,737
474
701
4,037
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
8
0 / 4 / 0
4,499
450
2,122
6,998
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
8
0 / 3 / 0
4,715
472
2,806
6,345
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
15
Kills
0
0
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
5
3.5
W
Xing Tian
 
Xing Tian
1
0
0
1
W
Artemis
 
Artemis
0
0
2
1
W
Thanatos
Blue4DeLady
Thanatos
9
0
1
9.5
W
Mulan
Jagger425
Mulan
4
0
0
4
L
0
2
0
0
L
Nu Wa
KamyKatze
Nu Wa
0
5
0
0
L
0
1
0
0
L
Vamana
0
4
0
0
L
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
9,157
23,346
Taken
27,671
9,631
Mitigated
9,554
16,128
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,910
957
63
1,800
2,829
1,071
34
518
2,249
47,384
6,639
W
Xing Tian
 
Xing Tian
864
70
0
1,810
4,461
2,210
322
1,316
3,083
7,405
0
W
Artemis
 
Artemis
1,805
408
0
1,307
3,212
791
754
1,525
1,625
0
26,322
W
Thanatos
Blue4DeLady
Thanatos
8,000
2,712
0
8,461
7,434
2,834
0
635
6,715
0
39,451
W
Mulan
Jagger425
Mulan
5,651
1,196
0
2,687
5,410
2,725
45
166
4,702
0
38,208
L
1,898
1,274
140
1,580
4,758
1,006
0
218
4,540
33,708
0
L
Nu Wa
KamyKatze
Nu Wa
1,630
205
0
330
5,533
903
0
1,398
4,135
24,515
0
L
701
235
0
1,159
4,037
2,315
0
412
3,625
10,579
0
L
Vamana
2,122
705
0
2,446
6,998
3,519
0
0
6,998
0
17,718
L
Ravana
2,806
298
0
2,192
6,345
1,811
0
1,452
4,893
0
24,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
23,746
334
Minions Killed
255
0
Camps Cleared
0
987,562
Distance Traveled
924,006
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,041
704
108
11
0
187,924
2
W
Xing Tian
5,206
521
10
1
0
190,017
5
W
Artemis
4,897
490
59
6
0
184,261
4
W
Thanatos
7,008
701
61
6
0
224,472
1
W
Mulan
6,839
684
96
10
0
200,888
1
L
Olorun
4,838
484
70
7
0
155,026
3
L
Nu Wa
4,957
496
70
7
0
181,696
3
L
Ymir
4,737
474
28
3
0
181,281
0
L
Vamana
4,499
450
33
3
0
204,471
2
L
Ravana
4,715
472
54
5
0
201,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role