Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
Bigbackwoodsboii
Da Ji
Silver I
Level 127
God Stats
13W - 8L
1,721 SR
Queue Stats
70W - 78L
1,207 MMR
Solo
Nu Wa
Nu Wa
Silver I
CaptainHernandez
Nu Wa
Silver I
Level 124
God Stats
5W - 5L
1,508 SR
Queue Stats
30W - 32L
1,330 MMR
Solo
Rama
Rama
Silver III
Freick
Rama
Silver III
Level 65
God Stats
3W - 1L
1,600 SR
Queue Stats
25W - 15L
1,310 MMR
Solo
Achilles
Achilles
Gold V
Jerry16200
Achilles
Gold V
Level 154
God Stats
6W - 3L
1,634 SR
Queue Stats
149W - 155L
1,236 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,593 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,527 SR
1,253 MMR
Izanami
Izanami
Silver II
KlutcHHH
Izanami
Silver II
Level 122
God Stats
17W - 14L
1,500 SR
Queue Stats
61W - 60L
1,181 MMR
Solo
Arachne
Arachne
Silver I
TokeDank
Arachne
Silver I
Level 160
God Stats
17W - 25L
1,624 SR
Queue Stats
33W - 46L
1,339 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
adriansoo
Baba Yaga
Gold V
Level 129
God Stats
117W - 106L
1,587 SR
Queue Stats
411W - 438L
1,352 MMR
Solo
Loki
Loki
Silver I
boropack4
Loki
Silver I
Level 126
God Stats
5W - 11L
1,398 SR
Queue Stats
59W - 62L
1,276 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
ch3rn0byill
Cu Chulainn
Silver II
Level 146
God Stats
0W - 2L
1,527 SR
Queue Stats
145W - 146L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 11
11,399
570
6,589
16,324
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
7 / 4 / 10
12,189
609
14,279
15,801
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 2 / 5
12,920
646
16,477
7,420
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Freick
Rama
20
6 / 1 / 2
14,318
716
16,584
14,428
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Jerry16200
Achilles
16
2 / 3 / 9
11,264
563
7,956
20,852
19,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaArtioOdinGebMorgan Le Fay

VS

Bans
GilgameshSylvanusKhepriSetArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KlutcHHH
Izanami
15
0 / 4 / 3
9,746
487
5,286
11,606
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
TokeDank
Arachne
17
1 / 4 / 1
10,021
501
5,353
21,691
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
adriansoo
Baba Yaga
14
1 / 6 / 4
9,344
467
8,375
13,597
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
19
9 / 4 / 2
12,030
602
10,625
15,966
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ch3rn0byill
Cu Chulainn
14
2 / 8 / 4
9,584
479
12,089
21,727
20,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
26
Kills
13
13
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
11
2.83
W
7
4
10
3
W
8
2
5
5.25
W
Rama
Freick
Rama
6
1
2
7
W
Achilles
Jerry16200
Achilles
2
3
9
2.17
L
Izanami
KlutcHHH
Izanami
0
4
3
0.38
L
Arachne
TokeDank
Arachne
1
4
1
0.38
L
Baba Yaga
adriansoo
Baba Yaga
1
6
4
0.5
L
Loki
9
4
2
2.5
L
Cu Chulainn
ch3rn0byill
Cu Chulainn
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,885
Damage
41,728
74,825
Taken
84,587
50,134
Mitigated
41,569
35,754
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,589
515
1,355
6,638
16,324
16,305
449
3,756
12,044
36,206
0
W
14,279
4,300
0
6,178
15,801
6,182
949
2,604
12,989
0
74,720
W
16,477
2,655
307
2,501
7,420
2,419
4,168
2,440
4,777
85,234
0
W
Rama
Freick
Rama
16,584
12,274
0
10,772
14,428
5,642
11,269
1,961
12,299
0
143,568
W
Achilles
Jerry16200
Achilles
7,956
1,229
0
8,003
20,852
19,586
2,133
3,704
15,688
1,150
49,122
L
Izanami
KlutcHHH
Izanami
5,286
3,070
0
2,096
11,606
3,746
3,720
2,980
8,448
0
64,255
L
Arachne
TokeDank
Arachne
5,353
3,558
0
9,042
21,691
7,058
0
2,818
18,715
0
71,907
L
Baba Yaga
adriansoo
Baba Yaga
8,375
342
0
2,821
13,597
4,599
0
6,601
6,729
57,797
0
L
Loki
10,625
1,231
0
5,384
15,966
5,734
0
4,846
10,907
0
86,982
L
Cu Chulainn
ch3rn0byill
Cu Chulainn
12,089
719
0
3,027
21,727
20,432
113
5,526
16,011
15,882
40,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
50,725
698
Minions Killed
624
0
Camps Cleared
0
2,002,632
Distance Traveled
1,806,319
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,399
570
82
4
0
421,658
10
W
Da Ji
12,189
609
103
5
0
430,260
1
W
Nu Wa
12,920
646
170
9
0
397,781
6
W
Rama
14,318
716
238
12
0
344,101
2
W
Achilles
11,264
563
105
5
0
408,832
3
L
Izanami
9,746
487
137
7
0
316,785
6
L
Arachne
10,021
501
134
7
0
447,358
7
L
Baba Yaga
9,344
467
113
6
0
306,084
3
L
Loki
12,030
602
139
7
0
386,549
2
L
Cu Chulainn
9,584
479
101
5
0
349,543
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role