Player Matchup

Skadi
Skadi
DarkzeraGOD
Skadi
Level 4
God Stats
8W - 12L
1,145 SR
Queue Stats
13W - 22L
1,345 Elo+
Party 2
Cliodhna
Cliodhna
ElCompita
Cliodhna
Level 14
God Stats
4W - 6L
1,357 SR
Queue Stats
22W - 18L
1,421 Elo+
Party 1
Ra
Ra
HHLSlayer
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,382 Elo+
Party 2
Khepri
Khepri
elviscoso7u7
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,489 Elo+
Party 1
Olorun
Olorun
simo10a
Olorun
Level 14
God Stats
4W - 7L
1,346 SR
Queue Stats
5W - 8L
1,251 Elo+
Solo
Team Averages
Level 17
1,370 SR
1,378 Elo+

VS

Team Averages
Level 17
1,420 SR
1,379 Elo+
Baron Samedi
Baron Samedi
HandicapJangles
Baron Samedi
Level 11
God Stats
9W - 8L
1,422 SR
Queue Stats
21W - 21L
1,378 Elo+
Solo
Jing Wei
Jing Wei
TwinDark
Jing Wei
Level 18
God Stats
7W - 8L
1,298 SR
Queue Stats
35W - 41L
1,330 Elo+
Solo
Izanami
Izanami
kingtiip
Izanami
Level 28
God Stats
3W - 0L
1,660 SR
Queue Stats
10W - 7L
1,428 Elo+
Solo
Guan Yu
Guan Yu
moogishi
Guan Yu
Level 8
God Stats
5W - 14L
1,271 SR
Queue Stats
9W - 18L
1,281 Elo+
Solo
Terra
Terra
trashcankyle
Terra
Level 20
God Stats
47W - 36L
1,451 SR
Queue Stats
330W - 318L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 6
9,718
883
10,531
17,302
8,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
ElCompita
Cliodhna
16
2 / 5 / 5
10,385
944
22,832
20,207
9,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 10 / 6
10,110
919
17,086
17,531
7,834
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
2 / 8 / 4
10,343
940
5,659
30,387
33,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
simo10a
Olorun
17
3 / 10 / 4
11,043
1,004
13,225
23,123
11,649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

42

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HandicapJangles
Baron Samedi
18
3 / 1 / 25
11,314
1,029
19,351
13,191
7,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
TwinDark
Jing Wei
20
20 / 6 / 15
14,809
1,346
35,175
17,298
8,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
kingtiip
Izanami
20
10 / 0 / 24
12,583
1,144
33,465
9,327
5,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
moogishi
Guan Yu
18
3 / 1 / 15
11,507
1,046
3,191
20,125
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 0 / 31
13,370
1,215
12,607
17,082
27,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
150
8
Kills
40
40
Deaths
8
25
Assists
110
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Cliodhna
ElCompita
Cliodhna
2
5
5
0.9
L
1
10
6
0.4
W
Baron Samedi
HandicapJangles
Baron Samedi
3
1
25
15.5
W
Jing Wei
TwinDark
Jing Wei
20
6
15
4.58
L
Khepri
2
8
4
0.5
W
Izanami
kingtiip
Izanami
10
0
24
22
W
Guan Yu
moogishi
Guan Yu
3
1
15
10.5
L
Olorun
simo10a
Olorun
3
10
4
0.5
W
4
0
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,333
Damage
103,789
108,550
Taken
77,023
70,894
Mitigated
60,831
10,800
Healing
35,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,531
6,328
0
190
17,302
8,596
0
5,266
12,036
0
25,893
L
Cliodhna
ElCompita
Cliodhna
22,832
1,866
0
1,779
20,207
9,140
0
5,997
14,210
0
38,968
L
17,086
2,602
2,990
1,841
17,531
7,834
0
6,622
10,909
40,314
0
W
Baron Samedi
HandicapJangles
Baron Samedi
19,351
2,970
6,102
4,108
13,191
7,246
0
6,647
6,544
39,705
0
W
Jing Wei
TwinDark
Jing Wei
35,175
32,615
103
3,360
17,298
8,350
0
6,815
10,483
0
53,171
L
Khepri
5,659
529
0
250
30,387
33,675
0
7,049
23,229
17,190
0
W
Izanami
kingtiip
Izanami
33,465
23,787
459
972
9,327
5,192
0
2,876
6,451
0
72,060
W
Guan Yu
moogishi
Guan Yu
3,191
340
2,124
7,167
20,125
12,751
0
9,621
10,504
0
9,787
L
Olorun
simo10a
Olorun
13,225
7,611
734
3,016
23,123
11,649
0
7,024
16,099
41,374
0
W
12,607
2,671
4,612
6,066
17,082
27,292
0
10,011
7,071
18,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
63,583
197
Minions Killed
222
4
Camps Cleared
5
922,811
Distance Traveled
957,744
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,718
883
40
4
0
174,681
1
L
Cliodhna
10,385
944
38
3
2
214,956
0
L
Ra
10,110
919
66
6
0
145,810
0
W
Baron Samedi
11,314
1,029
49
4
2
191,796
0
W
Jing Wei
14,809
1,346
45
4
0
164,397
0
L
Khepri
10,343
940
13
1
0
188,905
0
W
Izanami
12,583
1,144
101
9
3
186,564
0
W
Guan Yu
11,507
1,046
14
1
0
198,581
1
L
Olorun
11,043
1,004
40
4
2
198,459
0
W
Terra
13,370
1,215
13
1
0
216,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role