Player Matchup

Kuzenbo
Kuzenbo
BeaTz_Bro_uke
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,359 Elo+
Solo
Thanatos
Thanatos
Luisharder1905
Thanatos
Level 74
God Stats
3W - 9L
1,291 SR
Queue Stats
414W - 501L
1,302 Elo+
Solo
Sol
Sol
coconut-686
Sol
Level 61
God Stats
2W - 9L
1,118 SR
Queue Stats
49W - 60L
1,248 Elo+
Solo
Hercules
Hercules
luiizgamerr
Hercules
Level 68
God Stats
3W - 2L
1,591 SR
Queue Stats
65W - 78L
1,361 Elo+
Solo
Apollo
Apollo
windtiger5000
Apollo
Level 87
God Stats
38W - 45L
1,392 SR
Queue Stats
240W - 293L
1,321 Elo+
Solo
Team Averages
Level 75
1,378 SR
1,318 Elo+

VS

Team Averages
Level 78
1,248 SR
1,302 Elo+
Danzaburou
Danzaburou
Ghostman677
Danzaburou
Level 50
God Stats
2W - 3L
1,208 SR
Queue Stats
170W - 240L
1,279 Elo+
Solo
Thoth
Thoth
GreatestGoddess_
Thoth
Level 50
God Stats
1W - 2L
1,167 SR
Queue Stats
175W - 228L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
OLIVEOWNS
Ao Kuang
Level 67
God Stats
14W - 13L
1,407 SR
Queue Stats
226W - 297L
1,370 Elo+
Solo
Yemoja
Yemoja
PrimoGC_14
Yemoja
Level 102
God Stats
2W - 1L
1,185 SR
Queue Stats
13W - 13L
1,117 Elo+
Solo
Guan Yu
Guan Yu
anadonro
Guan Yu
Level 122
God Stats
1W - 1L
1,271 SR
Queue Stats
121W - 117L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 5 / 7
7,909
439
8,170
16,526
14,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
14
5 / 9 / 7
8,692
483
10,192
16,789
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 4 / 5
9,545
530
14,258
11,568
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
luiizgamerr
Hercules
13
5 / 3 / 8
9,369
521
10,310
20,573
21,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 8 / 2
8,034
446
5,523
14,468
4,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghostman677
Danzaburou
17
5 / 3 / 10
10,782
599
14,847
11,635
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 3
7,950
442
3,874
8,236
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
OLIVEOWNS
Ao Kuang
15
12 / 6 / 8
10,112
562
16,577
18,927
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
PrimoGC_14
Yemoja
13
3 / 3 / 12
8,770
487
9,125
15,547
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
anadonro
Guan Yu
16
6 / 4 / 2
10,199
567
11,218
17,867
15,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
20
Kills
28
29
Deaths
21
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
5
7
1.1
W
Danzaburou
Ghostman677
Danzaburou
5
3
10
3.33
W
2
5
3
0.7
L
Thanatos
5
9
7
0.94
W
Ao Kuang
OLIVEOWNS
Ao Kuang
12
6
8
2.67
W
Yemoja
PrimoGC_14
Yemoja
3
3
12
3
W
Guan Yu
anadonro
Guan Yu
6
4
2
1.75
L
7
4
5
2.38
L
Hercules
luiizgamerr
Hercules
5
3
8
3
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,453
Damage
55,641
79,924
Taken
72,212
50,999
Mitigated
44,200
26,921
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
8,170
1,872
0
485
16,526
14,794
252
6,584
9,894
27,278
0
W
Danzaburou
Ghostman677
Danzaburou
14,847
6,471
0
1,727
11,635
4,561
3,082
2,530
9,105
0
75,497
W
3,874
516
0
638
8,236
2,618
1,867
3,998
4,238
28,623
0
L
Thanatos
10,192
2,904
0
7,371
16,789
5,700
586
8,802
7,863
0
38,911
W
Ao Kuang
OLIVEOWNS
Ao Kuang
16,577
6,676
935
7,817
18,927
6,657
0
6,751
12,176
42,391
0
W
Yemoja
PrimoGC_14
Yemoja
9,125
1,157
1,731
2,416
15,547
15,115
509
5,873
9,674
26,374
0
W
Guan Yu
anadonro
Guan Yu
11,218
1,728
1,329
6,321
17,867
15,249
806
5,547
12,320
16,919
52,579
L
14,258
5,682
0
5,574
11,568
4,785
1,446
4,149
7,323
52,960
5,384
L
Hercules
luiizgamerr
Hercules
10,310
1,391
892
9,457
20,573
21,712
184
8,741
11,734
9,395
15,282
L
5,523
2,686
0
3,142
14,468
4,008
4,289
4,025
10,443
0
44,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
47,813
305
Minions Killed
388
0
Camps Cleared
0
1,612,439
Distance Traveled
1,562,124
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,909
439
43
2
0
284,921
0
W
Danzaburou
10,782
599
123
7
0
313,151
0
W
Thoth
7,950
442
50
3
0
255,693
0
L
Thanatos
8,692
483
56
3
0
338,872
3
W
Ao Kuang
10,112
562
56
3
0
338,888
0
W
Yemoja
8,770
487
32
2
0
329,582
2
W
Guan Yu
10,199
567
127
7
0
324,810
2
L
Sol
9,545
530
100
6
0
331,543
13
L
Hercules
9,369
521
25
1
0
356,005
3
L
Apollo
8,034
446
81
5
0
301,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role