Player Matchup

Chaac
Chaac
Shibasaky
Chaac
Level 29
God Stats
6W - 4L
1,672 SR
Queue Stats
38W - 26L
1,505 Elo+
Solo
Eset
Eset
diert86lol
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
nicolamuerte
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
teddyvinte1
Danzaburou
Level 27
God Stats
9W - 7L
1,652 SR
Queue Stats
61W - 48L
1,525 Elo+
Solo
Athena
Athena
v1n1j4y
Athena
Level 29
God Stats
10W - 4L
1,836 SR
Queue Stats
111W - 122L
1,440 Elo+
Solo
Team Averages
Level 18
1,632 SR
1,494 Elo+

VS

Team Averages
Level 16
1,451 SR
1,439 Elo+
Scylla
Scylla
Facu_Andrade
Scylla
Level 29
God Stats
1W - 2L
1,532 SR
Queue Stats
28W - 36L
1,474 Elo+
Solo
Nox
Nox
JustLiIith
Nox
Level 21
God Stats
0W - 2L
1,352 SR
Queue Stats
40W - 37L
1,445 Elo+
Solo
Hachiman
Hachiman
RaulBP2010
Hachiman
Level 23
God Stats
2W - 10L
1,372 SR
Queue Stats
19W - 41L
1,274 Elo+
Solo
Bakasura
Bakasura
josephpvp1
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
madaraggwp
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shibasaky
Chaac
14
9 / 2 / 1
8,743
625
10,521
10,584
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 1
7,255
518
6,900
6,381
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
nicolamuerte
Nemesis
11
1 / 2 / 5
6,827
488
1,520
8,078
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
teddyvinte1
Danzaburou
15
7 / 2 / 2
9,334
667
8,702
9,224
3,612
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
v1n1j4y
Athena
11
4 / 0 / 4
7,790
556
4,010
6,246
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 2 / 2
7,342
524
5,869
11,035
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,245
446
3,734
7,497
2,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
RaulBP2010
Hachiman
8
0 / 10 / 0
5,504
393
4,039
10,698
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
josephpvp1
Bakasura
9
0 / 7 / 1
5,915
423
2,282
9,392
3,244
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
madaraggwp
Yemoja
9
2 / 3 / 1
6,024
430
3,339
7,775
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
23
Kills
6
7
Deaths
24
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
2
2
2
L
1
2
1
0.75
L
Hachiman
RaulBP2010
Hachiman
0
10
0
0
W
Chaac
Shibasaky
Chaac
9
2
1
4.75
W
2
1
1
2.5
L
Bakasura
josephpvp1
Bakasura
0
7
1
0.07
L
Yemoja
madaraggwp
Yemoja
2
3
1
0.83
W
Nemesis
nicolamuerte
Nemesis
1
2
5
1.75
W
Danzaburou
teddyvinte1
Danzaburou
7
2
2
4
W
Athena
v1n1j4y
Athena
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
19,263
40,513
Taken
46,397
26,051
Mitigated
16,164
12,689
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,869
761
0
3,571
11,035
3,044
0
5,307
5,348
30,835
0
L
3,734
160
44
2,771
7,497
2,478
0
528
6,074
25,132
0
L
Hachiman
RaulBP2010
Hachiman
4,039
2,099
0
920
10,698
3,414
0
1,042
9,537
0
25,519
W
Chaac
Shibasaky
Chaac
10,521
1,995
0
4,102
10,584
10,508
791
2,113
8,347
6,048
37,732
W
6,900
348
433
2,240
6,381
2,840
583
3,068
3,258
39,709
0
L
Bakasura
josephpvp1
Bakasura
2,282
1,794
0
1,787
9,392
3,244
172
696
8,499
0
23,480
L
Yemoja
madaraggwp
Yemoja
3,339
1,039
499
768
7,775
3,984
0
3,565
3,866
13,666
0
W
Nemesis
nicolamuerte
Nemesis
1,520
412
0
1,039
8,078
3,584
1,573
2,906
5,152
0
31,308
W
Danzaburou
teddyvinte1
Danzaburou
8,702
5,125
0
3,342
9,224
3,612
4,167
1,424
7,690
0
64,722
W
Athena
v1n1j4y
Athena
4,010
1,150
0
1,533
6,246
5,507
620
3,431
2,705
12,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
31,030
362
Minions Killed
229
0
Camps Cleared
0
1,309,524
Distance Traveled
1,124,771
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,342
524
48
3
0
236,037
11
L
Nox
6,245
446
55
4
0
223,843
2
L
Hachiman
5,504
393
50
4
0
220,363
2
W
Chaac
8,743
625
82
6
0
273,777
1
W
Eset
7,255
518
79
6
0
243,099
1
L
Bakasura
5,915
423
60
4
0
225,297
0
L
Yemoja
6,024
430
16
1
0
219,231
4
W
Nemesis
6,827
488
65
5
0
255,514
1
W
Danzaburou
9,334
667
121
9
0
234,746
2
W
Athena
7,790
556
15
1
0
302,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role